Secrets of Magic 5: Back to School Reviews

App ID1756330
App TypeGAME
Developers
Publishers Green Sauce Games
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Casual, Indie, Adventure
Release Date25 Oct, 2021
Platforms Windows, Mac, Linux
Supported Languages English, French, German, Dutch

Secrets of Magic 5: Back to School
17 Total Reviews
16 Positive Reviews
1 Negative Reviews
Mostly Positive Score

Secrets of Magic 5: Back to School has garnered a total of 17 reviews, with 16 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Secrets of Magic 5: Back to School over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1355 minutes
Love this game! Played and beat all 5 and still go back and play them again and again!
👍 : 0 | 😃 : 0
Positive
Playtime: 1096 minutes
Just as fun as the others in the series, with at least 1 new mechanic I did not recognize from previous games. Tons of achievements. 3 different play modes.
👍 : 1 | 😃 : 0
Positive
Playtime: 733 minutes
Probably the best overall in the series. The match 3 formula has been refined even further and this game has also added a few small object find and jigsaw type puzzles to the mix. Steam achievements are back as well. There was one minor bug I encountered that required a level restart, but other than that, the game plays well and is a lot of fun.
👍 : 2 | 😃 : 0
Positive
Playtime: 79 minutes
Secrets of Magic 5: Back to School is a pretty fun Halloween game. It combines match-3 game play with some hidden object scenes (in 3D which are cutely rendered) and jigsaw puzzles. You earn gold coins as you go along that allows you to buy Halloween decorations to decorate the school with. The items I find are a bit on the pricey side so some grind is needed. But all in all if your looking for some mindless Halloween fun to get you into the mood this time of year then this game is a good time waster. * A achievement did pop up right away upon launching the game (minor bug). But it is nice that this game has Steam achievements to being with for those of us that enjoy them. 🎃
👍 : 7 | 😃 : 0
Positive
Playtime: 576 minutes
[b]secrets of magic 5[/b] plays almost exactly like the [url=https://steamcommunity.com/id/dohi64/recommended/453780]first[/url], [url=https://steamcommunity.com/id/dohi64/recommended/713430]second[/url], [url=https://steamcommunity.com/id/dohi64/recommended/1351250]third[/url] and [url=https://steamcommunity.com/id/dohi64/recommended/1467060]fourth[/url] games in the series, so my review will be very similar as well. beatrix, victoria's student from som4, is back. I was hoping she'd turn evil and breathe some life (and narrative) into the series again, but it wasn't to be, they're just watching over the school while the boss is away. so all the dialog is about [b]mandatory decorations[/b], just like in som3. the devs went with the 'every item has a bunch of variations' approach, which I first saw in [url=https://steamcommunity.com/id/dohi64/recommended/388450]spooky bonus[/url] (I think), so you can buy something, then change its appearance at will. there's still [b]very little difference from the previous games[/b]. typical match-3 action on [b]100 levels[/b] unlocked one by one, matching 4+ tiles creates various power-ups destroying stuff in different shapes, and there are chests and keys to bring to the bottom, the latter to unlock more of the level. one change is [b]created power-ups can't be clicked anymore, they have to be swapped to trigger[/b]. the swap doesn't need to end in a valid match, but they're a lot less useful now and a lot more annoying on levels where they're completely walled in. great job on changing something for the worse for no reason. even though you learned and upgraded everything in the first game, then again in each sequel, [b]you start with nothing and have to unlock all the power-ups yet again[/b]. understandable from a gameplay perspective, not so much otherwise. and after re-unlocking all 4 early on, there's not much else going on, only a few typical mechanics get added to the mix. [b]no spiders or imps this time[/b] either, but new things include portals, cannons and snow blocks affected by gravity, plus [b]multi-screen levels[/b]. just click an arrow to switch between boards. [b]relaxed, challenge and timed modes, the middle means a move limit[/b], no star rating once again, but there's a scoreboard for every level after completion. and there's a [b]second layer of difficulty[/b] regarding the amount of obstacles and power-ups: [b]casual has fewer obstacles and more power-ups, expert the other way round[/b]. [b]same lovely and varied tilesets and backgrounds with fitting music.[/b] the decorating screen went back to 2d, thankfully, with much nicer-looking objects, but the background here is not as good as the loading screens. well, it's not good at all. separate volume settings, windowed mode, custom cursor, tutorial and match hint toggles, in-game representation of achievements and some languages. there's also an on-screen keyboard when you type your name. accessibility and all that, but it covers the ui buttons and can't be closed for good, so type, close keyboard, click ok. lame. also, [b]ui buttons can be pretty unresponsive and any and all keypresses advance dialog[/b], making alt+tabbing and taking screenshots problematic during conversations. never been an issue before, again, great job. [b]optional hidden object, jigsaw and tile-swapping levels[/b] are also new. there are 8 total, the skip button needs some time to charge, hints are available. tile-swapping is just that, jigsaw is jigsaw, new pieces appear as you move them from the bottom and mouse controls are floaty and uncomfortable. hidden object scenes are in 3d, and the guy from som4 was either fired or learned a lot because these look a lot better (only 15 years old instead of 20). the camera can be moved by clicking and holding the arrows on the side, not that great, but no penalty for frantic clicking. since it's pretty much the same as the other games, which are among the better match-3 titles on the market, I can only say the same about this: [b]worthy addition to anyone's collection, unless you don't want more of the same[/b]. though at least the other kind of levels and a few new mechanics provide some much-needed variety, so even with the issues ([b]the board can bug out[/b] too, 2 tiles overlap, leaving an empty tile, only restarting the game fixes it, though it only happened in windowed mode), I'd say [b]this is the best entry since som2[/b].
👍 : 14 | 😃 : 0
Positive
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