Dungeons 4
142

Players in Game

12 😀     2 😒
69,91%

Rating

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$49.99

Dungeons 4 Reviews

The Absolute Evil and its trusted *cough* servant, the Dark Elf Thalya, return in Dungeons 4 after the events of its fabulous predecessor to bring about their triumph over the forces of good once more.
App ID1643310
App TypeGAME
Developers
Publishers Kalypso Media
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support, Steam Trading Cards
Genres Strategy, Simulation
Release Date9 Nov, 2023
Platforms Windows
Supported Languages Italian, Japanese, Arabic, Russian, English, Korean, Simplified Chinese, Turkish, French, German, Spanish - Spain, Traditional Chinese, Polish, Portuguese - Portugal

Dungeons 4
14 Total Reviews
12 Positive Reviews
2 Negative Reviews
Score

Dungeons 4 has garnered a total of 14 reviews, with 12 positive reviews and 2 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dungeons 4 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1111 minutes
Wonderfully fun game, an upgrade from the third one.
👍 : 0 | 😃 : 0
Positive
Playtime: 7303 minutes
Endless snarky fun. If your looking you will like it.
👍 : 0 | 😃 : 0
Positive
Playtime: 2447 minutes
The fact that the devs have a joke built in that only plays on Groundhog day on the main menu screen shows the care and attention to detail this game recieved. Its another banger in the entry of the Dungeons Franchise!
👍 : 0 | 😃 : 0
Positive
Playtime: 2964 minutes
Love the game and great coop mode! so hard to find in games now a days
👍 : 0 | 😃 : 0
Positive
Playtime: 2530 minutes
I love this. No cliche bs writing...or rather cliche but entertaining writing? hmm anyway its refreshing to not "try and pretend that im saving the world for the 10b-th time and drama and srs bznz and pretentious-taking-itself-too-serious-whilst-still-being-sub-par writing is forced down my throat"
👍 : 0 | 😃 : 0
Positive
Playtime: 478 minutes
5.5/10 Really underwhelming sequel to Dungeons 3, improving none of the features and having some of the drawbacks with poor performance and half backed new mechanics.
👍 : 0 | 😃 : 0
Negative
Playtime: 601 minutes
Yet another game billing itself as a 'strategy' game, when even 'easy' mode just slams you over and over again with no reprieve, not enough resources to recover from anything, absolute garbage balancing. Which really sucks, because the last two installations of this series were pretty good about it. Guess I'll just go play those again.
👍 : 0 | 😃 : 1
Negative
Playtime: 1767 minutes
many things are simplified and at the same time many things are too strong. a lot of things are unbalanced, such as heroic enemies, you need an army of 25 members at level 5+ already with some upgrades to destroy one heroic character within a minute, they are simply unstoppable. I played the game on 3 out of 4 difficulties and even on the very easy difficulty it is not balanced correctly. and the worst part is that you have to play co-op through their server even if you are in the same room, and unfortunately their servers are not the best.3 was better and more interesting, even though 4 is better from a technical point of view
👍 : 1 | 😃 : 0
Negative
Playtime: 1601 minutes
Whats not to like. Witty, blend of RTS and Dungeon keeping, interesting units, gorgeous environments above and below ground.
👍 : 0 | 😃 : 0
Positive
Playtime: 6998 minutes
i enjoy this game more than i thought i would. Dungeons 3 was my first experience from this studio and i thought it was too soon for me as the game would be too similar to the previous one, but it was fun, i couldnt stop once i tried it again. Only thing bad about it was how slow the snots were mining in D3, but in D4, their working speed is just right and good choice that snots in D4 are now needed to work in rooms instead of my precious creatures. But when i went back to D3, i noticed how lovely the dungeon looks with in the dark-blueish colour underground, except when You open other menus and get blinded, idk why games do this, TES4 Oblivion had the same problem. i like that D4 is a bit different from Dungeons 3, new potions system, the whole points tree, but i mostly never used Thalia's spells because it costs the most precious resources that isnt that easy to get, at least in the beginning of the main campaign. (but its easier once You get the ability to mass-slap the gobblers for evilness. Theres also this ability to auto-collect dropped evilness, but it doesnt work underground which was kinda disappointing). Same for that room where You can freeze heroes, i dont feel like 50 evilness per captured hero is even worth it. 1 other bad thing i didnt like was the drop down menu - it was too big and took too much of the screen - just why?? i know You can scale the UI to look smaller but thats not the solution, because then everything else becomes too small. The building menu was just unnecessarily too big. Creature models!! The worst part in this game. The models looked way more visually appealing in D3 than in D4, idk why the sudden downgrade - even the drawings on loading screen in D4 looked better than what we got, its like, You needlessly wasted more time on those spinning cogs in the workshop. i miss my fat archanid, i miss my hulking pit fiend - instead of pit fiend we got that bland looking daemon, could have at least give Him some nice looking pecs. And even converted heroes - in D3 You give them a completely different look when they got converted, everyone turned to goth but in D4 its just a red recolor. i wasnt that invested in the story, not really - dwarves in wild west? Uhm, ok, as long as i have a campaign to finish. There are some funny parts that made me chuckle, like in D3, but thats ok - i didnt need a 10/10 story, because i just enjoyed the gameplay and the challenges to survive, so filler missions are totally welcome in this game, at least to me. Only encountered 1 bug, where i couldnt use Gorgu's powers but it was still dooable, so nothing lost there. The cutscenes were also ok, nothing too hard, just good old fashioned digital drawings. Other than downgraded creature models, the game is really good and im excited for more in the future ♥♥♥
👍 : 3 | 😃 : 0
Positive
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