Flow gracefully through a colorful, hand-drawn 2.5D action platformer inspired by Japanese folklore. Engage in acrobatic aerial combat, unlock powerful mystical abilities, and explore an interconnected world of myth as you seek to unravel the mysteries of your origin.
53 Players in Game
499 All-Time Peak
79,04 Rating
Steam Charts
53 Players in Game
499 All-Time Peak
79,04 Rating
At the moment, Bō: Path of the Teal Lotus has 53 players actively in-game. This is 0% lower than its all-time peak of 385.
Bō: Path of the Teal Lotus Player Count
Bō: Path of the Teal Lotus monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-07 |
52 |
-8.58% |
2025-05 |
56 |
+154.27% |
2025-03 |
22 |
+0.18% |
2025-02 |
22 |
-17.66% |
2025-01 |
27 |
-16.91% |
2024-12 |
32 |
+57% |
2024-11 |
20 |
-34.54% |
2024-10 |
31 |
-8.37% |
2024-09 |
34 |
-55.42% |
2024-08 |
77 |
-52.91% |
2024-07 |
165 |
0% |
1 245 Total Reviews
1 032 Positive Reviews
213 Negative Reviews
Score
Bō: Path of the Teal Lotus has garnered a total of 1 245 reviews, with 1 032 positive reviews and 213 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Bō: Path of the Teal Lotus over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1720 minutes
This is one of the most beautiful games i have ever played. The art is relay good, but also, The game play is genuinely so much fun. The slow progeshon of abilities makes it so you are constantly get new and fun ways to traverse this beautiful world. On top of that the combat is very areal focused. It's not mash the attack button to win. its a complicated dance of dodging and delight.
At this time i have yet to actually beat the game, the final boss (I assume? this is the third time i thought i was fighting the final boss) is very challenging. I will probably update this when im done.
But i mean, just look at the protagonist. She is so angy and I love her.
11/10 game.
👍 : 0 |
😃 : 0
Positive
Playtime:
570 minutes
Love how the game looks and sound, haven't payed too much attention to the story but holy hell is the controls are a nightmare. I know the game is built with controllers in mind and I'm stuck with keyboard and mouse, but even then my main problem are my attacks having inconsistent hitboxes, same can be said about the grapple. Its bad enough I can't aim the grapple during hard platform sections, but its another when the prompt to use it never wants to show when I need it to.
👍 : 0 |
😃 : 0
Negative
Playtime:
827 minutes
This game is a great entry level metroidvania. The game is just the right amount of challenging for someone who is just getting into the metroidvania genre, it's not too easy or too hard. There is only one "bad" thing in this game and it doesn't have any real gameplay significance and doesn't occur until right before the third to last boss. all in all 8.4/10, if you like metroidvanias for the gameplay then you'll like this game.
👍 : 0 |
😃 : 0
Positive
Playtime:
755 minutes
I had fun! Good art, I liked the writing and the characters, and I enjoyed the movement.
This is definitely a very platforming heavy game, though. Even many of the boss fights require some platforming. One boss fight is literally chapter 6 from Celeste, lol. If that's your jam, you might like it. If you really struggle with platforming, well... you might have very bad time.
It was right up my alley, though, so it gets a thumbs up from me :)
👍 : 0 |
😃 : 0
Positive
Playtime:
1586 minutes
This game suffers from the controls not being precise enough.
For instance, on a specific boss ([spoiler]the giant skeleton boss (several screens high)[/spoiler]): The grappling hook functionality is very poor and not honest. The visualization does not match up with the hit detection! This ruins the experience. I didn't finish it.
[b]Pros:[/b]
• Nice story
• Nice graphics
• Nice music
• Nice characterization of NPCs etc
• Good puzzles
• Bosses are hit or miss, the game both has good bosses and poorly made bosses
• I appreciated the settings to scale the game speed down
[b]Cons:[/b]
• Too finicky controls
• Monsters' behavior/AI are not fine-tuned
[b]Nit-picking:[/b]
• Maps for whole areas are immediately revealed. I would have preferred to have it revealed as explored.
• Sometimes the screen is very zoomed out. It makes it hard to appreciate the pain-stakingly drawn figures.
👍 : 0 |
😃 : 0
Negative
Playtime:
360 minutes
It's a creative and decent Hollow Knight clone. It has it's fair share of jank (unnecessary mechanics, unintended sequence breaks, etc), but overall an enjoyable experience.
👍 : 0 |
😃 : 0
Positive
Playtime:
656 minutes
Fun game. Beautiful. Not too difficult but a little challenge. Bosses were well designed. Kinda wish all the crybaby soy gamers didn't make the devs water it down and make it easier. Would have liked to play the original version. Combat was great. Would have liked a bit more difficult platforming. Still recommend. Since only 10 hours, would probably wait for a sale.
👍 : 0 |
😃 : 0
Positive
Playtime:
1263 minutes
[b]Overall review: 7/10[/b]
I was recommended to check out this game during my Nine Sols streams and ended up getting it during one of the Steam sales. I wasn't sure what to expect after Nine Sols setting such a high bar, but I knew I was getting myself into a metroidvania/platformer/puzzle type game.
The art style is cute and the music is cozy. One would think the game is like that throughout, but the platforming isn't really for beginners. It gets a bit crazy since new mechanics get introduced well into half past the game. Mechanics sometimes feel a bit janky and makes the platforming difficult. If you ever played Hollow Knight, platforming feels like the [spoiler]WP[/spoiler].
Hitboxes sometimes are also a bit weird, so it feels unfair in some cases. The bosses were easy and there isn't too much story. There aren't too many areas to explore, and I think you could complete the game in about 10-15 hrs. I'm hesitant to strongly recommend this game (especially after Nine Sols), but if you do end up playing, good luck!
👍 : 0 |
😃 : 0
Positive
Playtime:
1347 minutes
The movement in this game is world class. It flows so well but is also really precise. The platforming sections are phenomenal and the boss fights are of similar calibre. The art, music, combat, vibes, and story are excellent. A rare example of a metroidvania that uses ability upgrades for utility and not just map keys. This leads to some seriously fun aerial combat moments. This game is a must play for fans of the genre and especially platforming enjoyers.
👍 : 1 |
😃 : 0
Positive
Playtime:
1668 minutes
I'll start with the negatives--the game's platforming sometimes can be a bit unfair due to one of the dash functions not registering. There's minimal consequence for dying as you lose no money and there abundant checkpoints. Also, I do not like a specific character death without going into any spoilers. It was just put there to make you feel bad.
Now onto the good--the combat is awesome, infinite flight combos are sick, the movement is fun, most of the platforming is very clever as well. The biggest selling point to me is that the art, animations, and music are easily a 10/10--some of the best I've ever seen and heard in a Metroidvania. It's a little linear but that's ok--it's still got room for exploration.
Ultimately, I'll give an 8/10--great game, and I highly recommend it to anyone who is interested in a fun and pretty Metroidvania that's easy to learn. It says I have 27 hours but I definitely left my PC on when I went to work a few days, so it's closer to 12 hours for a 100% file.
👍 : 2 |
😃 : 0
Positive
Bō: Path of the Teal Lotus Steam Achievements
Bō: Path of the Teal Lotus offers players a rich tapestry of challenges, with a total of 31 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Kintsugi
Reassemble the infinite kettle.
Prosperous
Accumulate 8000 Kitsunebi
Strapped
Collect all Omamori.
Daruma Dominion
Collect all Daruma.
Awakened
Paint in the eyes of all the daruma dolls.
Kodama Mama
Find all kodama.
Armed
Gain all staff transformations.
Bo the Builder
Complete all construction projects in Sakura City.
Path of The Teal Lotus
Become a 100% completionist.
Good Spider
Give Kitane a Vermillion Crystal.
Just For Pun
Use the Bamboo Bat to bat a bat in Ice Caverns.
Weightless
Stay airborne for an entire boss battle.
Beast Mode
Journey to Sencho Bridge without dying.
Break The Targets
Complete the target mini game challenge in the rebuilt Sumo Pagoda in Sakura City.
Particularly Unmanageable Pogo
More of a Coffee Person
Complete the game without using the Tea Kettle to heal.
Bō: Path of the Teal Lotus Minimum PC System Requirements
Minimum:Bō: Path of the Teal Lotus has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Bō: Path of the Teal Lotus Latest News & Patches
This game has received a total of 7 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Update 1.0.7 - Cloud Saves and Balance Changes
Date: 2024-07-29 14:46:28
👍 : 171 |
👎 : 3
Version 1.1 Update
Date: 2024-08-09 14:39:14
👍 : 155 |
👎 : 0
Version 1.1.1 Update
Date: 2024-08-16 14:09:15
👍 : 88 |
👎 : 0
Version 1.1.3 Update
Date: 2024-08-27 14:05:56
👍 : 100 |
👎 : 1
Version 1.1.4 Update
Date: 2024-09-15 16:22:12
This update refines boss fights, improves hitboxes, telegraphs, platforming, and camera, fixes critical bugs, and enhances VFX for a smoother, more balanced gameplay experience.
👍 : 149 |
👎 : 1