Void's Blight Reviews
Void’s Blight is a Horror Atmospheric Platformer. The void has taken over the world leaving you as the only sole survivor of its onslaught. Can you survive long enough to rid the world of the Void’s Blight?
App ID | 1572930 |
App Type | GAME |
Developers | CrashedReality |
Publishers | CrashedReality |
Categories | Single-player |
Genres | Casual, Indie, Adventure |
Release Date | 30 Apr, 2021 |
Platforms | Windows |
Supported Languages | English |
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2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
Void's Blight has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
147 minutes
The game is fun it was quite hard at the begining but you can get used to it pretty fast. The game is short so it should propably take around 2-3 hours to beat it. The game is good for it's value.(I also liked that you can get into debug room at least i think it is a debug room)
👍 : 1 |
😃 : 0
Positive
Playtime:
74 minutes
Way too hard piece of shit game that you should buy because the graphics are truly unique. The allround wonderful presentation and atmosphere kinda make up for a game that boils down to precision platforming using a character that accelerates faster than Usain Bolt mixed with time pressure to make sure you mess up those clutch jumps.
In my hour of playtime (first 20 min was trying different controllers to find one that worked) I did not beat the first level, but I did get some checkpoints. So what makes this game a true ragegame is that after a checkpoint the first half is usually there to teach you some mechanic and after that a second half that is difficult. After being stuck for a while the first half feels like it is just there to waste your time. This made me try to do the easy part really fast, and this made me fail even more, and that's why I did not get very far before I gave up. Now you might be thinking it is all my fault for playing a first person platformer (do people use the term "fpp"?) with a controller instead of a mouse, but what can I say I'm a casual gamer and if I can't play from my couch I don't play at all - my desk is for work not for play. Also wallrunning is completely broken and I have only been able to find one single instance where it worked; the place that was there to teach wallrunning, every other wall I tried I just died. Also jumping feels weird to me and momentum even weirder.
It's a shame this game's difficulty does not respect your time because the presentation is just so cool. The first 30 or so seconds of gameplay are easily in my top 10 best openings of a game. But then the actual game that comes with the engine is just not that fun (for me at least). So developer, if you read this: keep up the good work in the arts department and check out games like NEAVE for inspiration on how to make a less painfull fpp experience.
I rate this game 2 euros.
👍 : 6 |
😃 : 0
Positive