City of Beats Reviews
Shoot. Groove. Loot. Repeat. Cross an ever-changing city skyline, flowing through encounters in tune with the cityscape’s beat. From the weapons you fire, to the enemies you shoot, to the zen-like flow, the only way to win is to become one with the beat.
App ID | 1470390 |
App Type | GAME |
Developers | Torched Hill |
Publishers | Freedom Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards |
Genres | Indie, Action |
Release Date | 1 May, 2023 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, German, Spanish - Spain, English |

36 Total Reviews
34 Positive Reviews
2 Negative Reviews
Score
City of Beats has garnered a total of 36 reviews, with 34 positive reviews and 2 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for City of Beats over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
17 minutes
This game is very hard on keyboard and mouse, and almost impossible to play with gamepad. And it's not only issue.
K&M:
- controls are intuitive and easy to learn
- sometimes the cursor will get over the enemies or items on the screen so it's hard to see or locate it
Gamepad (SteamDeck):
- RS literally controls the cursor. It does not control where your character looks to shoot, it controls CURSOR. So it's impossible to shoot in another direction immediately, you need to wait until the cursor will cross the screen, and you need to control the placement of your cursor at the same time when looking at your character's location and enemies and their projectiles to move away from the danger.
- No option to auto-aim (like in Enter the Gungeon, for example).
Also, the great flaw from my POV is that the resources that fallen enemies drop are getting out very quick so you don't get to collect them. I understand this point for shield blocks, but resources like gold and green? Really?
Feels like very early access. Really hope the devs are still working on it and maybe they will fix it in the future.
👍 : 10 |
😃 : 0
Negative