Space Junk Reviews
Intense action, retro-styled visuals, a sizzling synth soundtrack and tons of cool Sci-Fi references, all rendered in vibrant, neon graphics. Get your trigger-finger ready, turn the lights down, the sound up, and blast your way through level after level of fast paced, Junk smashing action!
App ID | 1293430 |
App Type | GAME |
Developers | Ned Langman |
Publishers | Upside Down Games |
Categories | Single-player, Partial Controller Support, Steam Leaderboards |
Genres | Action |
Release Date | 18 Jun, 2020 |
Platforms | Windows |
Supported Languages | English |

4 Total Reviews
3 Positive Reviews
1 Negative Reviews
Mixed Score
Space Junk has garnered a total of 4 reviews, with 3 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Space Junk over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
63789 minutes
good simple fun
👍 : 0 |
😃 : 0
Positive
Playtime:
233 minutes
Game is fantastic. Graphics are awesome. Controls are great as well. I wish they were configurable, though. I also wish there was a way to adjust the volume of sounds and music. Having local and ranked scores would be awesome.
I'm not going for a high score, I just want to see how high of a level I can get. So far I've made it to level 19. I like that they just keep coming and they're all different.
👍 : 0 |
😃 : 0
Positive
Playtime:
102 minutes
On the store page Space Junk looks so promising because of the crisp vector graphics and various colorful obstacles tp destroy. I personally hate that funky astronaut that is as big as satelites or saucers, but I can tolerate It as it doesn't harm the gameplay. Unfortunately the developer forgot to work on the most basic and important parts of an arcade game.
First is controls. The controls are not configurable, and The only keyboard controls I can use is A and D to rotate and W to thrust and Shift to fire. Since I perfer the original asteroids control scheme I don't like the thrust key being placed with the rotating keys.
Using controllers is worse. The developers screwed up the analog input. The analog never reponds correctly that aiming or moving precisely with it is literally impossible, and there's no traditional clockwise/counterclockwise rotating keys for the controllers.
Button A for fire isn't a great option too, You are suppossed to mash the fire button like crazy but Xbox360-style gamepad's ABXY buttons are the worst for that job. I'll set it as left trigger if i were the developers.
The controls are very basic but also very important things in Arcade action games, so this is a huge problem.
Second issue is the lack of leaderboard. What's the point of not having the leaderboard in a game about getting the highest scores ? It doesn't even save my personal highest record. Even the 1979 arcade game had it.
Despite being sold as a finished project, Space Junk feels like an early access or rushed project.
Usually, I refund the games immediately when there's an issue that ruins playing the game. However, I decided to keep this game because The developers are claiming that they will keep working on this game till next year, and despite the control issues and lack of leaderboard, The game actually offers very solid and satisfying arcade action.
The developers should keep their promises and actually improve this otherwise good vector arcade game. If they have managed to do it I'll change my review to recommended.
👍 : 1 |
😃 : 0
Negative