Steelrising Reviews
App ID | 1283400 |
App Type | GAME |
Developers | Spiders |
Publishers | Nacon |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Action, RPG, Adventure |
Release Date | 8 Sep, 2022 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Arabic, Russian, English, Korean, Polish |

5 121 Total Reviews
3 740 Positive Reviews
1 381 Negative Reviews
Mostly Positive Score
Steelrising has garnered a total of 5 121 reviews, with 3 740 positive reviews and 1 381 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Steelrising over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
79 minutes
Usually I'm a fan of souls-like games, but this one just doesn't sit right with me.
👍 : 2 |
😃 : 0
Negative
Playtime:
52 minutes
No guide, no map, no mission, no optimized, need 5080 to play, 4090 just a weak gpu when play this game
👍 : 0 |
😃 : 0
Negative
Playtime:
2532 minutes
I bought a RTX 3060 12Gb VRAM plus a SSD to play this game well ( even if mostly using lowest settings in all my games to preserve the hardware ).
It ran silkily from start to finish.
That said, what a thoroughly fantastic game this was.
The french buildings and areas are so perfectly done, it transports you to it.
The heroine is lovely, the voice overs excellent.
An unique and otherworldly atmosphere.
Finished the game, and immediately had to buy the DLC (the dialogue to start it/buy the DLC, occurs in the Convent of the Cordeliers while talking to Abbe Gregoire) and I liked it too.
Disclosure:
69 years old: used cheat engine, download free table by Tuuuup.
Activate it with game running, then open the game inventory and cycle all tabs in it: the addressess fill up. Tick squares with X to activate them, and also to freeze values, they can be changed too.
Also made myself what I've not seen anywhere in the web:
Do this to get 1 hit kills (down to any level of damage you care for. Affects all weapons in the game).
\steamapps\common\Steelrising\packs
UNZIP sli.spk WITH 7.ZIP
EXTRACT sli_uncompressed.spk
UNZIP IT WITH 7.ZIP
EXTRACT autogen_game_actors_equipments_craft_upgrades.sli
MODIFY ALL FROM FIRST
👍 : 0 |
😃 : 0
Positive
Playtime:
877 minutes
It’s kind of mid. The combat feels clunky and gets repetitive quickly, with no new mechanics introduced after the first few hours. Enemies are reused a lot, and the boss fights, which should be the highlight, are far too easy—most can be beaten on the first try with barely any effort. The setting is cool, but overall, it’s an underwhelming experience. I wouldn’t recommend it.
👍 : 0 |
😃 : 0
Negative
Playtime:
842 minutes
Game is just straight up unpolished, and it's such a waste for such a great idea of a French revolution flavoured by clockwork automats.
The gameplay is not too punishing yet challenging, allowing novices to the souls-like genre to adapt at a fair pace. The graphics are nice, the aesthetics are terrific. Some ideas and implementations are unique and even inspiring.
However, he setup is either in-medias-res or rather non-existent, the player is ought to connect with the lore through poorly written, repetitive french-english mixture dialogs and also repetitive generic find-this fetch-that quests. The weapon ideas are great, but quick to get boring as no real new combos and opportunities are revealed to the player, only ways to unlock areas to face the very same content with different flavor.
Also the environment is bizarre in a way, that e.g. some doors/barricades can be destroyed and they unlock loot/areas but look identical to the ones those cannot be destroyed. Stuff should be interactive are not, yet some design solutions are so unintuitive I've spent way too much frustrating minutes trying to find my way forward. Trying to jump creatively on places makes the character bugged out so you need to spend all your currency and xp to teleport back.
I've found myself playing the game just to finish it, instead of having fun. Oh, and sometimes fulmination 1-shots you, after a boss killed me 3 times with this (probably) bugged attack, I've lost my patience to complete the game or to play anymore alltogether. Sad.
👍 : 1 |
😃 : 0
Negative
Playtime:
2224 minutes
It's bad. Somebody could say it's broken, but no, it's not. Broken could be only thing that was intact. This product containing traces of game was bad from it's release.
There is no anything that works fine. Bad, cull, clunky and bulky controls. Awful default gamepad key mapping. Movements like real clockwork doll, not even a partially smoothness in it. Dodge that doesn't give u anything, to short to give a distance, and have no i-frame. Block and parry - is a privilege, it's an ability for a weapon, not a basic move. And yep, there are a bunch of weapons that have no neither parry nor blocking. Have a nice repetitive boring fight for the liberty of France.
Or better just have a nice time observing flowers on the wallpaper ptints
👍 : 0 |
😃 : 0
Negative
Playtime:
86 minutes
I played a lot of soulslike games, but this controls are just terrible.
Especially the dodge and impact of the weapons feels scuffed.
👍 : 0 |
😃 : 0
Negative
Playtime:
2000 minutes
Good game with poor optimisation. I kind of liked the linearity of the game, it reminded me of dark souls but it wasn't hard and it can be really easy if you gonna use bombs
👍 : 0 |
😃 : 0
Positive
Playtime:
2731 minutes
Tentatively recommend the game, as far as Spiders games go this is probably the best one they've ever made (I admittedly don't have a high opinion of Spiders). As for non Fromsoft Souls-likes, the game is a good first try; better than Lords of the Fallen, about as good as The Surge, and not as good as The Surge2. Surprisingly most comparable to Deck 13 souls-likes.
👍 : 0 |
😃 : 0
Positive
Playtime:
1037 minutes
I would give this mixed reviews, but as we can't do that on Steam, I would give it positive review instead as I feel it's mixed but still leaning to positive.
+ Interesting premise and settings.
+ Decent, although not great, souls-like gameplay.
+ Considering the scale and the gameplay quirks, the not-too-hard difficulty of the game made the game more palatable.
+ Quite a lot of side quests to be done.
+ The dodge and the parry felt good.
+ Voice acting is not bad for an indie game.
+ Same thing for the music/sound.
- Balancing is not really well-thought.
- The amount of backtrack felt quiet tedious with this level design. Could be improved significantly if they decide to implement a map instead.
- Not a fun game for achievement hunters as it is beyond tedious.
👍 : 1 |
😃 : 0
Positive