Steelrising Reviews
Paris, 1789. The French Revolution has been suppressed with bloodshed by Louis XVI and his merciless mechanical army. Aegis, a mysterious automaton masterpiece, must confront the king's army alone to save history in this challenging action-RPG.
App ID | 1283400 |
App Type | GAME |
Developers | Spiders |
Publishers | Nacon |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Action, RPG, Adventure |
Release Date | 8 Sep, 2022 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Arabic, Russian, English, Korean, Polish |

90 Total Reviews
76 Positive Reviews
14 Negative Reviews
Mostly Positive Score
Steelrising has garnered a total of 90 reviews, with 76 positive reviews and 14 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Steelrising over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1699 minutes
Frenchsouls is a Souls-like in france. Be a robot and do robot things. Pretty sick boss design. My frost muskets go Brrrrrrrrrrrr!
7/10
👍 : 2 |
😃 : 0
Positive
Playtime:
549 minutes
this game is so good but bad performance
Like Lies of P but not good like Lies Of P
In my opinion this game have rate 7/10 because mid story and poor performance
👍 : 0 |
😃 : 0
Positive
Playtime:
328 minutes
fun enough game but cant recommend. there is a ray tracing bug since the launch of the game that causes certain weapons to massively drop your fps. i get a 40-60% fps drop with certain weapons and my only option is to either turn a cool feature like ray tracing or be locked out of half the weapon in the game because the devs cant be bothered.
👍 : 1 |
😃 : 0
Negative
Playtime:
148 minutes
I benched this game for what feels like years... I am sad to say it still plays like a stiff hard crap! Honestly the concept is great and everything but the combat and movement is good. But it all boils down to gameplay and this is one of the worst soulslikes out there.
👍 : 1 |
😃 : 0
Positive
Playtime:
2165 minutes
This is the WORST PC port for a Soulslike that I have ever played, I cant recommens SteelRising to anyone on PC. I feel like they make the PC port and only tested if the game could get past the intro LoL.
the last Souls before this one I ve played was Elden Ring, 1080P, 60/55 FPS average, medium settings with only texture on High and light effects on Low, not a single drop of performace on any area, any boss, not a single crash in 144h. I can give a pass in many things since Steel Rising is a AA, But have such a poor performace while not lookin not even better than Lies of P and my god the cutscenes in SR are some PS3 looking shit and yet the game has problems with textute pop wtf.
I could go on and on, but you fellas on PC already got fed up with so many bad ports, my negative review is not the only one talking about performace, unlike me you can stiil listen to all negative reviews that put this on mixed on this plataform.
DO NOT BUY THIS BUNGO.
👍 : 2 |
😃 : 0
Negative
Playtime:
1695 minutes
Steelrising feels to me as if the Doll from Bloodborne changed career paths to star in a steampunk-ish France, in the best way possible. The weapon types and movesets are original and downright graceful, combat feels rewarding, leveling could be a tad more fluent. there are some minor bugs, being able to walk through a window, jumping where there's supposed to be an invisible wall, stuff like that, but nothing game breaking or even critical.
It's a great choice if you loved Bloodborne, this will not disappoint, neither in story nor design.
👍 : 0 |
😃 : 0
Positive
Playtime:
1834 minutes
Great soulslike with very well done characters, levels and soundtrack.
I liked it way more than I expected.
The main character was really awesome. Boss fights were engaging and somewhat challenging. Interesting story and fun gameplay.
Enemies and bosses designs were really great and creative.
Game feels underrated for what it is. I recommend it and hope for a sequel someday.
👍 : 3 |
😃 : 0
Positive
Playtime:
1772 minutes
Coming from Lies Of P and having finished that game 3 times with more than 50 hours total game time for LoP, I really appreciate Steelrising more - it is clunkier, does not have a memorable story compared to LoP nor the great soundtrack of it, but I really like the weapons, the variety of it, the mostly outdoor environment and beautiful setting of the game. I especially like the assist mode which allowed me to enjoy the game so much more than Lies Of P which was frustrating in many segments of the game that required you to be very very careful not just fighting your enemies, but in certain areas of LoP you have to be on a tightrope type beam to cross over to certain sections.
The action in Steelrising is very straight forward, combat focuses a lot more on attacks and doge versus LoP which focuses on parrying, dodging and perfectly timing your attacks. Steelrising does make it a lot easier to time your attacks on your opponents once you learn their attack patterns.
I find myself playing with 50% damage reduction, rapid cooling turned off and 200% endurance generation which makes me hae so much more fun with this game than I did with LoP even though the bosses are not as "huge" in terms of "wow" factor compared to LoP. But for the price on sale at $9.99 for the standard edition or slightly higher for the bastille edition - it's well worth its admission price seriously. Took me a good 20 hours to finish the game and i'm now on my 2nd run just having fun with the weapons and knowing where to go to reach my destination this time around without needing to hunt around the map trying to figure out where do i head next.
I've only face 2 bugs that are a little but annoying but not game breaking - one is sometimes when I attack (not sure what triggers this) - my character gets stuck in a "half-way" attack animation and gets jammed. I just continue to dodge and use the light attack to "unjam" it. Second is some of the orbs on the ground when i press the "Y" button to retrieve it, sometimes it doesnt and how i overcome it is by moving my character in a circle motion around that orb and keep pressing "Y" until i managed to successfully "grab" the orb. Works 100% of the time but it can get annoying. Doesn't happen too often but when it does, gets annoying and breaks the momentum of the game.
I think this is a greatly underrated game for the discounted price and one of the better and beginner friendly souls-like games I've played in a while - if you've played LoP, don't expect it to be at that level - temper your expectations and just have fun with it.
👍 : 1 |
😃 : 0
Positive
Playtime:
1782 minutes
I feel very split about this game. On one hand, its aesthetic is one of the best I've ever seen, and the environments are extremely well done. A lot of the writing is downright amazing, with some of the dialogue giving even Shakespeare a run for his money. But at the end of the day, when I ask myself if I'd actually go up to a friend and tell them to play this game, sadly the answer has to be no. There are a million small problems that I would be willing to forgive if that's all there was, but pile them on top of the more glaring issues and the game ends up being extremely tiresome. Bosses are ridiculously trivial, most of them being just slightly tankier versions of normal enemies. Side quests have interesting lore and conversations, but require a degree of running back and forth that I would only expect from the most frustrating Korean MMO (and also give disappointing rewards). There are lots of side areas to explore, but rarely is there anything worthwhile to grab - just consumables that won't get used because the enemies are already pretty trivial. Movement has a lot of momentum, requiring long turns to be able to change direction, which hinders both navigation and combat way more than it should. Target acquisition for locking on is wildly inconsistent when fighting multiple enemies. Animations all have excruciatingly long delays after them, causing many attacks to get lost since the input queue is not very forgiving. And probably the worst of them all is just the sad lack of enemy variety, which had me losing all interest in attempting an NG+ cycle. After going back to the same area for the fourth time to mop up some side quests and kill the same enemies I've already killed a thousand times, I realized I just wasn't feeling engaged anymore, and every new instance of dropped input or terrible lock-on shenanigans had me that much more frustrated than the last.
All of this being said, I think I got the game for something like $8, and at that price point I would say it's worth it just for the charming scenery and interesting design. There is a lot of potential here, but the mechanics need some serious fine-tuning.
👍 : 1 |
😃 : 0
Negative
Playtime:
2618 minutes
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☐ Good
☑ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☐ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☐ Workable
☑ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☑ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☑ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☑ 7
☐ 8
☐ 9
☐ 10
---{ Author }---
☑ https://vojtastruhar.github.io/steam-review-template
👍 : 5 |
😃 : 0
Positive