Esports Godfather
Charts
161

Players in Game

3 439 😀     300 😒
88,45%

Rating

$13.99
$19.99

Esports Godfather Reviews

E-sports Godfather is a Deck-building game simulating MOBA e-sports. You will play a role as team coach and build your team. You need to train players and make strategies in various game versions, beat other teams and finally, take the Champion of the World. Be nobody, or lead your team to dominate!
App ID1278540
App TypeGAME
Developers
Publishers Asteroid Game Studio
Categories Single-player, Steam Achievements, Steam Cloud, Steam Workshop
Genres Casual, Indie, Strategy, Simulation, RPG, Sports
Release Date15 Mar, 2024
Platforms Windows
Supported Languages English, Simplified Chinese

Esports Godfather
3 739 Total Reviews
3 439 Positive Reviews
300 Negative Reviews
Very Positive Score

Esports Godfather has garnered a total of 3 739 reviews, with 3 439 positive reviews and 300 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Esports Godfather over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 7184 minutes
tons of content for the price you're paying, very fun game, tons of huge and frequent updates, awesome continued development.
👍 : 0 | 😃 : 0
Positive
Playtime: 7521 minutes
Really fun, started on hell difficulty so it's challenging, altho first league is not that hard (treat it as tutorial)
👍 : 0 | 😃 : 0
Positive
Playtime: 5990 minutes
This game has been one of favorites in the last year. It's essentially all the fun of a moba without the toxicity and the stress. The team simulation aspect is also pretty in depth and you can customize and optimize your team to perform better in the games. The devs are active and continuously improving the game. It's really a great time.
👍 : 0 | 😃 : 0
Positive
Playtime: 6712 minutes
I thoroughly enjoyed all my time with this game and look forward to revisiting it once 3.0 drops. There is considerable jank, especially in the translation, and it may throw you off at first, but the systems behind it make for a truly addictive game once you get rolling. Building your optimized stable of e-athletes is fun, pick & ban phases as the leagues progress gets more and more intense as you face strong opponents, and the card game balance between hero cards & athlete cards makes for a wide variety of ways to find what your next OP strat will be. You can get to a point where the AI is a bit predictable even on hell mode, and I think passing turns while keeping max energy is super broken (maybe implement a penalty for multiple consecutive turns passed/lock it out so you can't retain initiative too?), but there's more than enough content for the price the game is at & the devs have dropped multiple major free updates.
👍 : 0 | 😃 : 0
Positive
Playtime: 1499 minutes
Wait until the English translation is updated. As of now, the game is incredibly hard to understand if you don't speak Chinese. AI art isn't great, but at least you can mod that out. It's a unique game that I recommend if you like League but hate playing the game,
👍 : 0 | 😃 : 0
Negative
Playtime: 5455 minutes
Good management game with player progression elements. Good for MOBA fans who want the coach experience and like draft and strategy mechanics.
👍 : 0 | 😃 : 0
Positive
Playtime: 1909 minutes
Im searching a game that like FM but esport and got into this , overall this is a good game even though the character is AI Generated , still recomended
👍 : 0 | 😃 : 0
Positive
Playtime: 3399 minutes
This is the most mixed of mixed reviews I've ever really tried to write. I honestly don't know if I recommend this game or not, but I'll try and keep this short and coherent to maybe help you understand my thoughts. The game is both addicting and incredibly frustrating. It's half esport team management sim, with scouting, signing, and training players as well as getting sponsors and building a performance venue. The other half is a moba simulation card game, with like 30 unique heroes, a bunch of player related skills, and a whole host of items to learn and play with. I do sort of feel that these two ideas are at odds, it's hard to trade away a player who isn't doing well when that also means you lose all the investment, strategy, and knowledge you had with their personal cards/heroes. I want to give this game credit for being unique. It really does play like nothing else I've ever found, and when everything goes well, hours pass by in the blink of an eye. The caveat there is pretty massive though. The game's English translation is bad, and while some games could get away with that, a management sim + complex strategy game really needs to be better about communication, from tutorials, to card descriptions, to even just the difference between "Next" and "Skip". That's a big problem, but it's not the reason I'm on the fence about this game- the reason I'm on the fence is how the game can't decide if you as the player are just watching your team play their matches, or if you're actually using your skill and knowledge to play for them. You spend most of the time in game with the moba sim, playing the game, but the strategic depth wears pretty thin pretty quick and a ton of the game is out of your hands, either with randomness or just there's nothing you can do. Attacks can just plain miss and often do, you don't get to decide what cards your players have in game, and you don't have any control over where they move on the map- laners will always run to their lanes no matter what. This makes a lot of game states where the only solution is "lose the game and hope you get lucky with the randomness of the the management sim this week", which is not a terribly enjoyable feeling. Overall, while there is a lot of fun to be had with this game, there is a lot of bad to go with that good. You need a ton of time investment to just understand it, and then the game just becomes a very mixed experience. For the time you need to put in and the amount of frustration from this single player game, I think you don't get enough back and you should put your resources elsewhere. If you like the unique style of this game though, I can understand wanting to push through.
👍 : 6 | 😃 : 0
Negative
Playtime: 4895 minutes
Very good game, a real hidden gem. To get it out of the way, the translation is problematic, but if you are familiar with any Moba you will figure it all out. It's kind of insane that they invented an entire Moba for a management game and the mechanics have depth and work well together. It's cool to figure out broken combos, counters and synergies. Wish the management routines didn't feel so much 'on rails', but the mechanics are solid. Everything has a lot of character and I personally felt that the AI player portraits were not distracting and a somewhat adequate use of AI.
👍 : 1 | 😃 : 0
Positive
Playtime: 12465 minutes
When I first got this game over a year ago, the idea and execution were pretty good, but it kind of only had enough content for one or 2 runs. With the new player management. trait, game update, and the incoming world championship content, I feel like this game is pretty complete and a great representation of an esport management simulator.
👍 : 2 | 😃 : 0
Positive
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