The Adventures of Ten and Till Reviews
The Adventures of Ten and Till is a bullet hell shoot-em-up developed by Japanese doujin designer Toro Nishino that features gorgeous lo-fi pixel art, challenging gameplay, on-the-fly character swapping, a unique shield mechanic, a risk-reward scoring system, and a moving soundtrack.
App ID | 1225130 |
App Type | GAME |
Developers | Toro Nishino |
Publishers | LionWing Publishing |
Categories | Single-player, Partial Controller Support |
Genres | Action |
Release Date | 6 May, 2020 |
Platforms | Windows |
Supported Languages | English |

40 Total Reviews
39 Positive Reviews
1 Negative Reviews
Positive Score
The Adventures of Ten and Till has garnered a total of 40 reviews, with 39 positive reviews and 1 negative reviews, resulting in a ‘Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Adventures of Ten and Till over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
621 minutes
This game definitely blew my expectations! A lot of passion went into just about every aspect of the game, but I particularly love the game's soundtrack and minimalist yet expressive story.
Despite having no difficulty setting, this game's mechanics allow it to have a highly flexible difficulty ramp. While the most casual of shmup players may appreciate the game's autosave, the more experienced players will find a decent challenge in scoring and completing the special 10th stage.
The UX of the game is very similar to the style of arcade game that it emulates, so it can be somewhat confusing to drop in and play the game. There are a number of aspects of the game (controls, scoring, the names of the two girls), that I only learned from reading the game's manual. The collision takes time to get used to for players not particularly familiar with the CAVE-style hitbox. So... while I do love this game, I also recommend that the game be approached with an open mind, especially for people not particularly accustomed to shmup conventions.
👍 : 0 |
😃 : 0
Positive