Ghost In The Barn House Reviews
Ghost In The Barn House is a 2D Survival Horror game based on the story of an old Haunted barn which was built in the 1800s in Texas.
App ID | 1219220 |
App Type | GAME |
Developers | Anamik Majumdar |
Publishers | Anamik Majumdar |
Categories | Single-player, Steam Achievements, Partial Controller Support |
Genres | Casual, Indie, Adventure |
Release Date | 24 Jan, 2020 |
Platforms | Windows, Linux |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Ghost In The Barn House has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
45 minutes
Usual walking around, key search, avoiding traps.
It can be played once.
The only negative I can point out is that for me, the game regularly crashed at the start of the "Basement Layer 2" level, it took 4-5 attempts to play through this level.
👍 : 2 |
😃 : 0
Positive
Playtime:
26 minutes
Let's note first off that this developer for the past many months has been launching a similar type of game about once per month...
And it shows when you play this game which is his newest title at this time.
https://www.youtube.com/watch?v=ZwlPw4L6TzA
Now, let's be fair, if you watch my first play and initial first impressions in the above video, you'll see that the ultra cheap death after playing this game for 20+ minutes triggered me. And to be honest, I think almost ANY player who had to start all over because of such a cheap death would be frustrated as well. That's also assuming that they played this horrific game long enough to experience such a frustrating death.
What the developer has here does show some level of effort, so it's certainly not the worst stuff available on Steam these days, and is still much preferable to just a lazy asset flip.
There's lots of things my moderator and I mention in my initial review of this game that the developer could take to heart and use to improve his game(s)...
- Making the flashlight spread out light as it expands outwards rather than being just light or complete darkness would be a HUGE upgrade! And if the developer wants to know how to do this in GameMaker, I use the same engine myself. I will make a quick demonstration video and upload it to my channel soon to show how little effort would be needed to improve his flashlight look ten times over!
- Adding an interact button so that you can interact with items, blood on the floor and make the game just way more enjoyable. Adding clues and notes and things to actually interact with would go a long ways to giving this game much more "heart & soul"
- Adding a save game feature, or at least adding check points so that you don't need to start completely over should you die
- Removing cheap deaths from this game like the one I experienced in the video
- Adding exciting chases that actually matter to the game. Maybe use that interact button I mentioned to allow the player to "hide" in certain items already in the game such as closets or even beds. ..How hard would it be to just make the players alpha = 0 to have them hiding while a monster passes by? - This could make the game 10x better and more fun alone
- Adding collectibles besides keys to get through doors. Perhaps making different colored doors require keys of the same colors
That's just a few ideas.
The real question is... Does this developer really care enough to put "Quality" over "Quantity"? All of the ideas I've given him would be fairly quick and easy changes that could go a long ways to improving his game(s).
As it is, this game is a 1 out of 10 and "not fun" at all as I mentioned in the video.
I'll be more than happy to re-review his game should he actually show us he cares enough to make changes. ..He doesn't need to necessarily make the changes I suggest, but he needs to show us he cares about making this game better and a much more enjoyable game to play.
Dev.. "Is this game right now a game YOU enjoy playing yourself?" ..If you can't honestly say "yes" to that question, how in the hell do you expect your customers to enjoy it?
NOT RECOMMENDED. 1 out of 10.
👍 : 19 |
😃 : 1
Negative