Gnomes & Goblins
2 😀     1 😒
55,69%

Rating

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$19.99

Gnomes & Goblins Reviews

Embark on a dream-like journey in this fantasy adventure VR simulation. Encounter goblin inhabitants, become part of their society, and save them from their foe. Freely roam the enchanted forest to discover deeper layers of their mysterious ways and reap the rewards of this magical world.
App ID1157940
App TypeGAME
Developers
Publishers Wevr, Inc.
Categories Single-player, Tracked Controller Support, VR Only
Genres Casual, Indie, Simulation, Adventure
Release Date23 Sep, 2020
Platforms Windows
Supported Languages English

Gnomes & Goblins
3 Total Reviews
2 Positive Reviews
1 Negative Reviews
Mixed Score

Gnomes & Goblins has garnered a total of 3 reviews, with 2 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Gnomes & Goblins over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1550 minutes
My daughter loves it. (She doesn't care that my computer can't run it on ULTRA) After VR, she spent the evening having me run after her and chasing the gnomes. Thank you for filling her with wonder. PS this is now my top VR experience to show the uninitiated. They are left speechless.
👍 : 3 | 😃 : 0
Positive
Playtime: 45 minutes
Plays great with a GTX 1060 6Gb on Medium setting, I am using a HTC Vive and a Asus GTX 1060 6Gb's Graphics card and I don't have any issues at all. Game play graphics are set at Medium and it is Beautiful. Made some Goblin friends as well, Would love to see future DLC's made to add to this wonderful adventure. Love everything about it. Thank you 🤓👋😉
👍 : 5 | 😃 : 0
Positive
Playtime: 381 minutes
Yes, I recommend it because it is magical. I love the beauty of the game and the world. The simulation part kept my interest for quite some time. However, that said, I would really appreciate the developers making an update to improve the movements. The controls are weird and causes me more motion sickness than any other VR game I've played. And I'm really someone who doesn't get motion sick easily. My husband and I both played the story mode and got stuck at the part when you're (spoiler) on the raft throwing veggies at the gnomes. We couldn't center ourselves on the raft. I spent most of my time in the story-mode just changing my movement settings, because I was so uncomfortable, that it took away from the story. And I loved the story and just wanted to enjoy the beauty of it so much! The bugg-i-ness and choppiness of the motion controls ruins the immersion. I feel like this game has so much great potential and is really extremely magical, but it feels unfinished. I hope they can update it and make it smoother and add more things to interact with. I would also like the sound to be improved. Sometimes the special effect sounds, like blowing the horns or when I find stones or objects, stops working. I also don't understand why the pub is so quiet most of the time. Really would be exciting for the goblins to be playing music in there and dancing around more.
👍 : 6 | 😃 : 1
Positive
Playtime: 121 minutes
Okay so, I've been following this game for a while... When it first came out there seemed to be a lot of negative press surrounding the game which scared me. I ended up not buying the game because of it. After reading and re-reading the negative reviews I realized a lot of them were particularly nit-picky about things that didn't really matter. I think gamers these days tend to be a little... privileged... and complain about nothing. A bunch of babies really. So I ended up buying the game and let me tell you ITS TOTALLY WORTH IT. I had some stuttering but just lowered the graphics to medium and everything worked fine. If you've been waiting to buy this game because the reviews have influenced you from doing it... I urge you to just buy it, you wont regret it.
👍 : 7 | 😃 : 0
Positive
Playtime: 10 minutes
I'd hate to say it but as far as they won't resolve performance issues I won't play it. Even with i7 1070k and RTX 2080 S I get fps drops on MEDIUM settings (game looks really nice on high/ultra settings but it's unplayable) I like everything else about this game but I don't want to ruin it with poor performance so I choose NOT to play it right now.
👍 : 29 | 😃 : 0
Negative
Playtime: 42 minutes
Love it! I could stay in this world for hours - gives the feeling you are in nature and in a ( much needed ) "feel good world". Really gorgeous - literally a work of art. The lighting is like a master painting. Super fun to hang and experience living with the little goblins - feels so free - like a choose your own adventure fantasy world. I miss the goblins when I come out! Definitely a lovely place to be, to take you outta this world!
👍 : 21 | 😃 : 4
Positive
Playtime: 64 minutes
I am leaving a positive review because this is utterly amazing... What there is of it. I was so disappointed to discover there is only 45 minutes of content here, and I'm afraid I refunded. The price is wrong. It should be sub £5 with less than an hour of content.
👍 : 19 | 😃 : 0
Positive
Playtime: 41 minutes
We waited a long time for this game, and I really don't understand what the wait was for. As I feared this game sucks. The first 40 minutes are pretty good, it is what you'd expect from this sort of game, a weird magical adventure seeing pretty cool sights and hanging out with goblins along the way, after that however the game becomes a "life sim" or sorts where you go and collect stuff, farm etc. I personally think that the game should've continued the adventure as it started throughout an entire 10+ hour experience (for the price they're charging currently) and this game could've been one of the best VR releases of the year, that is if it worked. The game ran poorly on a Titan X i7-590k, I was dropping frames constantly despite having the graphics on the lowest possible settings. Aside from the terrible performance the game has very outated controls and gameplay, I don't know who's idea it was to bind turning to the same joystick as move forward but it was a stupid idea and should not have made it into the final game, everytime I tried to move throughout the world I kept slowly turning and combined with the low performance I felt very sick throughout this experience. The gameplay is very basic, you grab objects with the trigger and drop them, that's it, there are no physics to interactive with other than turning a handle here and there, objects and hands go through the enviroment and you don't actually have hands, just highlights of your controller. The game I admit is very pretty at times and it could've been so much more. I really don't understand why it took this long to release this game, maybe back in 2016 this would class as a "decent" VR game, but by todays standards it's unnaceptable, not to mention Wevr doing their typical overpricing products.
👍 : 46 | 😃 : 2
Negative
Playtime: 42 minutes
The idea behind this game is very cute. The way you change from your regular size into a goblin-sized person is very well done and the immersion is great. The campaign is very short (I think), since I already completed 10 percent after less than 10 minutes of playing. However, there are some issues with the game. Pros: Very cute, great immersion Nice graphics and sound design Cons: -Extremely demanding: I have a 2080ti and i9 9900k with a valve index. I played it at 150% SS at 80hz with the visuals set to medium/low and it still stuttered frequently. -Outdated physics. There are pretty much no physics in the game. You float through walls, objects you pick up don't collide with anything -Very short for the price If the performance gets improved, I'll play this game again. For now, I'll refund it. Don't get me wrong, it's very cute and immersive, just very badly optimized and too short for the price.
👍 : 113 | 😃 : 3
Negative
Playtime: 83 minutes
Delivers what the demo, nearly four years ago, promised. Not more, but also not less. There are gamelike elements, mostly very basic puzzles, but if you're looking for an actual *game* you will be thoroughly disappointed. And it's not a walking simulator neither .. there are no voice overs or written logbook entries or mysteries to unravel as such. What this is, is one of the most immersive, smile-inducing endearing *experience* I've had the joy to ... well .. "experience" since I bought my first modern headset (an Oculus DK2) six years ago. You'll meet charming creatures with personality who react to you in a believable manner, you'll be in a fairy tale full of wonders, and you will definitely forget about 2020 for a bit and just smile. Think "the Blue", but with less fishes and much more personality. Was it worth waiting for 4 years and paying 25€? For me it definitely was. As I said earlier: if you are looking for an actual *game*, then look elsewhere, if you're looking for a relaxing enchanting experience, then by all means go for it! Technically, it looks cartoonish but great, the sounds are a bit sparse but very good when they are there, comfort options are all there, and the controls works nicely and are intuitive (except maybe for stepping off ladders which was rather difficult) Oh .. my specs : original Vive (with TPCast wireless solution and GearVR lenses), Index controllers, i7-10770K, 32GB RAM, GTX2070 Super . The game runs great on GFX Quality:medium/Resolution:medium/Antialias:medium, and well on Ultra/medium/medium.
👍 : 111 | 😃 : 5
Positive
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