OMORI Reviews
Explore a strange world full of colorful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
App ID | 1150690 |
App Type | GAME |
Developers | OMOCAT, LLC |
Publishers | OMOCAT, LLC |
Categories | Single-player, Steam Achievements, Full controller support, Remote Play on Phone, Remote Play on Tablet |
Genres | Indie, RPG, Adventure |
Release Date | 25 Dec, 2020 |
Platforms | Windows, Mac |
Supported Languages | English, Simplified Chinese, Japanese, Korean |

80 237 Total Reviews
78 023 Positive Reviews
2 214 Negative Reviews
Overwhelmingly Positive Score
OMORI has garnered a total of 80 237 reviews, with 78 023 positive reviews and 2 214 negative reviews, resulting in a ‘Overwhelmingly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for OMORI over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2280 minutes
Definitely seems like my kind of game but unfortunately it doesn't work on my computer (Intel Macbook Air 2020). Be warned macbook users
👍 : 4 |
😃 : 0
Negative
Playtime:
20749 minutes
I love this game. This game has changed my life forever. It has helped me through tough times and is my favorite comfort game
The music is incredible especially the final boss theme <3
The story is incredible (if you aren't spoiled before hand) and deals with complex emotions in a simple way
The characters are the best and I kin Omori/Sunny. They represent me so much it's scary
I would 1000000000000000000/10 recommend this game if you can handle it. There are some triggers to be aware of, this game will mess with your head just a fair warning
Have fun!
👍 : 9 |
😃 : 0
Positive
Playtime:
10278 minutes
I [b]NEVER[/b] LEAVE REVIEWS ON GAMES
I would usually rather leave it to other people willing to spend the time to flesh out serious reviews about games for others to understand what they're getting into (I simply don't find much value in actually taking the time to do such things), and if I do they're always a one-off comment where I make a quick joke.
However, OMORI was such a life-changing experience that has fundamentally changed who I am as a person that I feel such a strong obligation to return the favor in any way I possibly can.
OMORI is simply a masterpiece; a marvel of our time that once again shows just how effective the medium of video games can be for conveying beautiful stories and leaving a profound impact on people unlike what can be accomplished through shows, or movies.
Don't be fooled by the pixel art, soft color palette, and whimsical music; this game will tackle seriously profound concepts of human connection, relationships, trauma, mental illness, dissociation, depression, guilt, and suicide. As someone who can't help but cast strong judgements of games by the cover (and having only previously experienced impactful story games like The Last of Us, and God of War with a more realistic, grim appearance), I know without a doubt I would've glanced at this game, and immediately dismissed it as some edgy Wattpad material for angsty children. I was fortunate enough that I watched a bit of my friend's stream of the game, and got a glimpse into the core dichotomy between the real, and imaginative world that drives the story that allowed me to gain an appreciation and interest in purchasing the game for myself.
And my god, I did not expect that this game would become one of the most impactful experiences of my life.
[h2]OVERVIEW / STORY:[/h2]
(This section should be free of any significant spoilers. Anything mentioned can be experienced and observed within the first ~20 minutes of gameplay).
OMORI is a cutesy, pixelated story game and turn-based RPG. You start off in a world called Headspace, where you meet the protagonist, OMORI, his older sister Mari, and his best friends, Aubrey, Hero, Kel, and Basil. The game takes your hand, and prances you around in this fantastical upbeat world like you're an infant. You learn the dynamic between your friends quickly (and while their dynamics are a bit exaggerated in Headspace, I didn't find this at all hindering my connection with any of the characters, and ultimately, I think that this exaggerated dynamic is intentional). You are introduced to the combat, and you have an adventure with your friends. Sure, you fight fantastical creatures, but everything seems safe, and predictable between each other. There's nothing you can't handle here, and you quickly get used to this dynamic.
The problem is, however, this world is not real. You encounter something, and that takes you out of this cozy existence. You find yourself in the real world. Your name is SUNNY, and you meet your friends Kel, Hero, Aubrey, and Basil. As you experience the real world, you quickly draw the parallels between the Headspace imagination and the real world, and while you can make these connections, you can clearly see a different dynamic appears here than in Headspace. You learn that something isn't right, but you're not quite sure what. The game tosses you around between the real world, and Headspace as you slowly uncover more of the truth, and your imagination slowly becomes fragmented and tainted by the repression of this trauma. There's something sinister gnawing at your psyche, leaving an indelible scar that will bleed out if you don't address it. As you grow weary, you know that you must inevitably face the truth.
Things come crashing down in both existences, and it is up to you to decide how you want to handle this.
[h2]GAMEPLAY:[/h2]
The combat is a classic turn-based RPG style where you and your party of friends fight foes through a unique emotional-combat system in which you will manipulate the emotions of your crew, and foes (making them flavors of happy, sad, or angry) to gain the upper hand in fights. The difficulty is pretty fair. For new players, combat should be easy enough to allow you grasp the mechanics, and this difficulty will scale up well as you learn how to fight.
The game encourages the player to interact with the environment. Talk to the characters you find, don't skip the dialogue, and do a little exploring. As you explore the world of Headspace, you get a better understanding of the truth (there are a bunch of subtle signs, comments, etc. that exist here that you come to appreciate playing a second-time around). There are several memorable places you can wander off to and explore, some of which can provide you with useful items and skills in combat. In the real world you can, and should do the same. Make an impact on others, and you will see the fruits of your labor!
The pacing of this game is great, although some locations in the middle, and near-end of the game are definitely dragged out a bit. If you find you've been in the same location for a while (humph), you must stick it out! The ending of the game is too beautiful to be missed.
[h2]SOUNDTRACK:[/h2]
The soundtrack of the game is amazing. When I first saw my friend play it, I kept telling him how much it reminded me of Pokemon. The game has an incredible soundtrack with a unique style that is truly memorable, much like any classic from Pokemon. The combat themes are well tailored to the environment, and the boss battle themes are some of the best boss battle songs I've heard from any game I've played (and this includes Soulsborne games). Where the story picks up, the songs are impactful, poignant, and elicit unique emotions that few experiences have ever done to me. I had to learn some of them on piano simply because they were so beautiful to me.
[h2]CONCLUSION:[/h2]
OMORI has been one of the most significantly impactful and unforgettable experiences gaming has ever had on my life. As someone who's experienced their fair share of depression, and all of the accompanying emotions, and thoughts, I found this game to have portrayed the complex world of mental illness with remarkable care, thoughtfulness, and insight. If you aren't in a great headspace (no pun intended), then the game may be a bit triggering. Self harm and suicide ARE present in this game. This is one of the only games that had me uncontrollably crying at the end. I left this game with a hole in my chest, and reeling for days to comprehend how beautiful a game it was, and how I would never get to experience this masterpiece again for the first time. After having played OMORI, I have a greater appreciation for life, and especially the people around me, and the friendships I foster that fulfill me. I have a better understanding of myself, my emotions, and better appreciate the importance of dealing with guilt and trauma before it becomes something truly harmful.
If this game is on sale, BUY IT. If this game isn't on sale, STILL BUY IT. OMORI is in my top 3 video games of all time. There are only a handful of games I would consider to be a once-in-a-lifetime experience, and a MUST PLAY for anyone who wants to play a game they will never forget,
and OMORI is one of them.
👍 : 9 |
😃 : 0
Positive
Playtime:
1271 minutes
*Undertale : Childhood Trauma Edition*
Okay, all jokes aside, Omori is an emotional rollercoaster. It made me reflect on my life, the friends and the childhood i never had... I usually don't feel emotionally connected with fictional characters, but the characters in Omori feel so real and relatable. The protagonist of the story lives an isolated life from others, trying to protect himself from facing the truth. The game made me think about the truth that i have been avoiding in my life, and it hit me like a truck. Omori is one of those once-in-a-lifetime experiences. 10/10 Amazing game and soundtrack.
👍 : 16 |
😃 : 1
Positive
Playtime:
4186 minutes
I liked how it really gave us an insight as to how bad depression and suppressing feelings can affect ones mental state. It truly gives the game a whole other level of heartwarming.
👍 : 39 |
😃 : 0
Positive
Playtime:
1580 minutes
Close your eyes, you'll be here soon
一 二 三 四 五分
時々 本当に寝たい
でも このワードできない
おやすみ
おやすみ
おやすみ
おやすみ
おやすみ おやすみ
Close your eyes and you'll leave this dream
おやすみ おやすみ
I know that it's hard to do
Days go by
しょうがない
Moments pass
Shattered glass
Hands of time
Where's that chime?
In my head
I'll just
I'll just
I'll just
I'll just
Hands of time will wring my neck
Every little moment spells regret
But I don't have to feel this way
As a voice inside my head
おやすみ
おやすみ
おやすみ
おやすみ
おやすみ おやすみ
Close your eyes and you'll leave this dream
おやすみ おやすみ
I know that it's hard to do
おやすみ おやすみ
Close your eyes and you'll leave this dream
おやすみ おやすみ
I know that it's hard to do
おやすみ おやすみ
Close your eyes and you'll leave this dream
おやすみ おやすみ
I know that it's hard to do
👍 : 56 |
😃 : 11
Positive
Playtime:
6027 minutes
[b] I swear, I didn’t expect this game to have such an amazing storyline. What a plot twist. The ending of Omori hit me so hard it left me feeling depressed, and honestly, I was really disappointed like how sunny ended like that. [/b]
I swear, I started crying the moment the "truth" was revealed especially the part where Sunny lays [spoiler] his sister’s body on the bed, [/spoiler] thinking Mari just needed some rest. Can you imagine that? A little kid like Sunny having to carry such a huge burden of guilt. Honestly, I truly believe Sunny was just upset like any child would be when forced to do something they don’t want to. Kids usually don’t like being pushed, especially when it comes with scolding like that. That’s why I really didn’t like how his dad didn’t even consider Sunny as his son anymore.
What's the reason Sunny [spoiler] pushed Mari was? [/spoiler] because Mari was someone who always chased perfection (my thought) everything she did had to be perfect. There’s even a scene where she says that everything she does must be perfect. Maybe Sunny felt like he wasn’t good enough or couldn’t meet Mari’s standards, so she kept pressuring him. Eventually, he got angry on the day they were supposed to perform. Since Sunny was still a kid and felt forced into it, his emotions got out of control, and as a result, [spoiler] he pushed Mari down the stairs. [/spoiler]
Seriously, what shocked me the most about this game, in my opinion, was when Basil had the [spoiler] idea to hang Mari. [/spoiler] Basil’s idea was totally unexpected and really genius, [spoiler] even though it was cruel he seems kind of like a psychopath. [/spoiler] The game also takes you on an emotional rollercoaster, and the way each character is introduced with such complexity makes them feel truly alive. As for the gameplay, it still has strategic elements that, in my opinion, keep players engaged.
What really destroyed me was learning the truth about Mari. I thought I was prepared for sadness but not for that. [spoiler] Sunny didn’t just lose his sister. He caused her death. [/spoiler] Not out of hatred, but in a moment of panic. And that moment ruined everything: his life, his friendships, even his identity.
[h3] What if? (U have sister or little sis) [/h3]
If you have a sibling (like me) especially a sister this story hits even harder.
You start thinking about all the little fights, all the things you take for granted i really regret doing this since were kids.
What if the last thing you ever said to them… was in anger?
What if they never got to hear "I'm sorry"?
[h3] What OMORI taught mr in real life? [/h3]
- Don’t run from pain. It grows in the dark. The more you avoid what hurts, the more it controls you.
- Talk to the people you care about. Even if it’s awkward. Even if you're afraid. You never know what they’re carrying.
- Your guilt doesn’t define you but your choices after do.
- Apologize while you still can. Because sometimes, you don’t get a second chance.
[b] OMORI isn’t just a game. It’s a masterpiece of the human heart. [/b]
👍 : 47 |
😃 : 0
Positive
Playtime:
5232 minutes
Despite the horror aspects, someone might just need this game in their life.
👍 : 87 |
😃 : 0
Positive
Playtime:
2062 minutes
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☑ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☑ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☑ 10
---{ Author }---
☑ https://vojtastruhar.github.io/steam-review-template
👍 : 194 |
😃 : 9
Positive
Playtime:
1577 minutes
just beat the game and spent the last fifteen minutes crying
👍 : 137 |
😃 : 12
Positive