Curse of the Dead Gods
140

Players in Game

2 997 😀     538 😒
81,81%

Rating

Compare Curse of the Dead Gods with other games
$4.99
$19.99

Curse of the Dead Gods Reviews

You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
App ID1123770
App TypeGAME
Developers
Publishers Focus Entertainment
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards
Genres Action, Adventure
Release Date23 Feb, 2021
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Russian, English, Korean, Japanese

Curse of the Dead Gods
3 535 Total Reviews
2 997 Positive Reviews
538 Negative Reviews
Very Positive Score

Curse of the Dead Gods has garnered a total of 3 535 reviews, with 2 997 positive reviews and 538 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Curse of the Dead Gods over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 352 minutes
Ravenswatch predecessor, that is even more fun in certain ways
👍 : 3 | 😃 : 0
Positive
Playtime: 1841 minutes
Had to edit my review because the end of the game SUCKS COMPLETE A$$. AVOID THIS GAME AT ALL COSTS. Not even worth a buy ON SALE. One of the final levels the final boss HEALS so you can't even do any fucking dmg to it and it might as well be a 40min boss fight because of it and the boss kills you in seconds AFTER you have to do THREE MAPS WORTH OF ROOMS and get your health sapped from you as much as possible all along the way. I could barely even make it to that horsesh*t boss and after I did I was fucking DONE. Fuck this game I don't EVER want to play it again after seeing this. And to think I was having some fun up until that point. So many things wrong with this game I could write a book over. A complete waste of time and fuck whoever made this game. I wouldn't buy another game from them with a gun to my head. AWFUL AWFUL AWFUL GAME! Didn't even think twice before uninstalling this piece of shit
👍 : 3 | 😃 : 11
Positive
Playtime: 1362 minutes
Obviously not perfect; for me, it's an 8 in the normal walkthrough. If we speak about the platinum, it's a 5 too much grind.
👍 : 2 | 😃 : 0
Positive
Playtime: 55 minutes
Kind of Hades, but set in Aztec/Inca theme. That'd be fantastic, but the problem with the game is wonky controls. Forget enjoyable dashing you know from Hades, responsiveness is weird, to the point of being so unplayable I requested refund. Might give it chance after some time, but for now - not recommended.
👍 : 1 | 😃 : 0
Negative
Playtime: 3280 minutes
It's a fun roguelike which leans heavily into the "One more run" mechanic to keep you at bay. The combat is fun and the controls usually work quite good. The curses are interesting and can really enhance your run (despite their negative main effects), The Enemies are generally interesting and the art style and athmosphere is great. There are a touch to few biomes for my taste, but I can see beyond that for the price point.
👍 : 4 | 😃 : 1
Positive
Playtime: 1521 minutes
Played this back in 2020 after Hades. Thought it was a good game but didn't think much of it. Came back in 2025 and realized what a gem this was. The parry mechanic is not easy at first but very satisfying and impactful. This is not a hades clone. The gameplay is much more deliberate and less spammy than Hades. The curse element adds a bit of fun RNGness that comes with the roguelike territory, some of them might not even qualify as curses as they actually might positively impact your build. One bad thing I might say about the game is the lack of NPC in the base. Though I don't really like slogging through NPC dialogues in games nowadays, It does feel a bit lonely at times. It's totally just personal preference though.
👍 : 7 | 😃 : 0
Positive
Playtime: 42 minutes
This game felt like a mobile game to me, I remember being let down and feeling like this game wasn't even a finished product before refunding it. I had just played inscryption, dead cells, hades and blasphemous before getting this so that may have had a huge effect on my perception but the feeling I got from this game was that it may have initially been built to be a mobile game and was then ported to PC. I think this game would be fairly priced around $2 or free-to-play with minimal advertising that plays between runs or something like that.
👍 : 4 | 😃 : 3
Negative
Playtime: 17 minutes
A Hades clone that rips Darkest Dungeon art style. It's another of those games that takes pride in being initially too hard. As you unlock passives and bonuses little by little, it probably becomes too easy, but not before having to painstakingly hit your head against the initial wall over and over. That's what many poorly designed rogue-like do, hiding behind the genre to excuse poor balancing, and incompetent skill-to-challenge mapping. This one added the fun twist of disabling all achievements if you tweaked the difficulty in any way. So yeah. Nope. I just wasn't in the mood for masochism-until-fun tonight. Refunded.
👍 : 13 | 😃 : 1
Negative
Playtime: 718 minutes
[h1]7/10[/h1] I think this is a good game. It looks beautiful visually. I really like the artstyle. The combat and enemy designs are pretty good. I like that when presented with upgrades/new weapons you can always choose what you want even if you don't have sufficient gold by incurring debuffs. I just hate how enemies and bosses are recycled. And some may say this is also the case with games like Hades, and while this is true, this game presents progression as new areas you unlock. The novelty and awe wears off after realising the game only has 3 areas and the subsequent areas you "unlock" just provide the same recycled bosses and enemies but with more health. The sponginess of the enemies can get a bit ridiculous. The problem isn't that the enemies are recycled, the problem is the presentation and player expectation. At the start, the game teaches the player that each new area has new enemies, but this rule is broken later in the game and instead you fight to reach the same end-game boss 3-4 times.
👍 : 9 | 😃 : 0
Positive
Playtime: 1077 minutes
The best things about "Curse..." is that you can master it and has no BS mechanics that will kill you. If you died, it's on you. The worst thing is that it is bothersome. Somewhere in the middle of the game you will become spammed with spongy enemies. Full of HP with armors that are easy but time consuming to dispose. Moreover darkness mechanic is bothersome w/o adding any meaningful layer to the game. Also RNG is strong in this one. Which again - os bothersome considering that most of weapons is on "meh" or worse side. Some goes for traits etc. So yeah, most of your runs you will end up with things that aren fun to use, takes time and you will start getting hurt because you tried to cut corners so you dont have to play it for so long... And this. This exactly what makes it thumbs down game.
👍 : 48 | 😃 : 4
Negative
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