My Time at Sandrock
1 366

Players in Game

7 616 😀     443 😒
91,54%

Rating

Compare My Time at Sandrock with other games
$39.99

My Time at Sandrock Reviews

Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
App ID1084600
App TypeGAME
Developers
Publishers PM Studios, inc., DMM GAMES, Focus Entertainment, Pathea Games
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support
Genres Casual, Indie, Simulation, RPG, Adventure
Release Date2 Nov, 2023
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese, Russian, English, Korean, Simplified Chinese, Thai

My Time at Sandrock
8 059 Total Reviews
7 616 Positive Reviews
443 Negative Reviews
Very Positive Score

My Time at Sandrock has garnered a total of 8 059 reviews, with 7 616 positive reviews and 443 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for My Time at Sandrock over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2488 minutes
This game is a blast. It is just as good as portia if not better as a sequel game should me
👍 : 0 | 😃 : 0
Positive
Playtime: 320 minutes
I have to admit i really enjoy this series. From the story telling to the adventures, even the workshop mechanics, its just a nice change to a game, and I love playing it. I cant wait for Evershine to come out.
👍 : 0 | 😃 : 0
Positive
Playtime: 9745 minutes
A cozy, fun game with excellent writing and characters! The story was engaging and the humor in dialogue was top notch.
👍 : 0 | 😃 : 0
Positive
Playtime: 1638 minutes
So far its reminding me exactly of My Time in Portia, with a different back drop, animals to kill and enemies. Right off in the first few quests, you are challenged with patience trials, because the materials needed to make anything are real world complicated and or expensive to get. I'm barely eating in this game, just like in real life. Lol. But the challenge is what makes it worth it. I've already died once by chicken.
👍 : 0 | 😃 : 0
Positive
Playtime: 6174 minutes
Good game, longer story than expected which was a pleasant surprise.
👍 : 0 | 😃 : 0
Positive
Playtime: 7969 minutes
Quickly becomes addicting. I feel like there isn't always enough time to play this game. Currently in the middle of the storyline and I just love how alive sandrock feels. Every NPC has their own little niche and that getting to know them more feels so satisfying. i can't wait for the new my time series (my time at evershine) to come out.
👍 : 0 | 😃 : 0
Positive
Playtime: 6944 minutes
Could not put this game down. The characters have wonderful and unique personalities, the building aspect was fun and engaging and the story line was realistic and charming. It takes the best of farm/building/romance sims and puts them all in to one. Cannot wait for the next chapter.
👍 : 2 | 😃 : 0
Positive
Playtime: 7917 minutes
Definitely better than My Time at Portia in terms of quality of life features. The only downside is that early game is way less forgiving than My Time at Portia. The weekly ruin fee is 200 instead of the usual 100, and fishing isn't as good as it was in Portia, as evidence to the constant "Sand Trap is too small" messages I'm getting. Not to mention, the Fast Travel system now cost Gols to use, instead of being free. Tin is [slightly] harder to get, so you won't be able to do one of the early main story missions as easily. In order to unlock lower depths of the ruins, you have to find the doorway that is sparkling further in the current layer/depth. Inventory Management is still a bit of a pain, but the new sort option is amazing, and will even auto-store items if you're looking in a storage container that has items stored that are in your bag/backpack. (Auto-Storing also stores to nearby storage containers, not just the one you're looking in.) Combat is a little more involved this time with a new "Break" system, which if Guild Wars 2 has taught me anything, is going to be my worst enemy on higher difficulty enemies. Besides all that, I think my biggest annoyance is the game's reliance on gating your recipes to the main story. The Guild Commerce Store has the majority of the recipes needed for the in-between materials for higher end items/gear/etc. But they aren't sold until you get to certain parts of the story, even if you can get the base materials for those recipes hours ahead of time. Combat is quite annoying sometimes. Like the first game, combat will often have you attack through or past enemies, forcing you to turn toward them often. The new Break system doesn't stop skills either for most enemies, even though it feels like it should. Game has a tendency to become highly unstable if left running for hours even if paused on a menu.
👍 : 3 | 😃 : 0
Positive
Playtime: 10412 minutes
I love this game! The main story was so much fun! It balances comedy and seriousness really well. Also, the characters were amazing! I loved every character's part in the story, and a big plus that the romanceable characters were all different heights! I can't wait for the next game! I highly recommend it!!! 😊
👍 : 2 | 😃 : 0
Positive
Playtime: 8588 minutes
It took me a long time to get around to getting this game because, to be frank, I just couldn't handle Portia. There was a lot wrong with Portia that turned me away from looking at this one and it turns out that was a mistake. They improved so much, they listened to the problems and made changes and made things better. The characters are better, the designs are better, the wait times for your resources are so much better and you can play at your own pace without your rivals picking up your slack and making you feel rushed (which was one of my problems with Portia as well) and the art style is so much better too as in Portia the character's wide eyes stared into my soul and kinda scared me. but i digress as this isn't a review for Portia. Sandrock took what they made with Portia to a new level and I loved every moment. In fact my ADHD butt usually never completes a game. I think I have only made a large game like this to completion once every couple of years as most games I get bored of and move on to a new game after a week or two. There was enough to hold my interest, the story was inviting, the characters were fun, the romantic options gave some great choices especially making me work for one of them and that one being a really great option. There was also enough to do that if i got bored of one thing i could explore, mine, take commissions, talk to townsfolk and a huge amount of side stories to keep me interested between all the main missions. I don't think since I have played raft I got to feel a little hollow spot where a game was filling now that I am done. The only down side was that leveling got a bit grindy at the end there but that happens sometimes. I suspect that like everything else they improved on with this game they will improve on that with the next one. The game was worth it and the only good thing in waiting for so long to actually get into this one is that maybe I won't have to wait too terribly long for Evershine to fill that little hole finishing this game has left in me. The down side is the kickstarter for Evershine is done and for the first time I might have been into supporting one. I will just have to wait until release date to give all the support these developers deserve for working so hard and giving me a great experience. I will be here on the edge of my seat waiting for you. And heck, I always wait till things go on sale but I think for the first time I will most likely pay full price for the next game.
👍 : 4 | 😃 : 0
Positive
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