Definitely Not Fried Chicken
54

Players in Game

1 484 😀     517 😒
71,71%

Rating

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$24.99

Definitely Not Fried Chicken Reviews

Definitely Not Fried Chicken is a business management sim with a Twist! Grow your drugs trade through legitimate fronts by managing both sides of the business. Acquire new "businesses", meet new clientele, Develop more potent narcotics, make lots of money and leave a city in ruin!
App ID1036240
App TypeGAME
Developers
Publishers Merge Games
Categories Single-player, Steam Achievements
Genres Strategy, Simulation
Release Date29 Sep, 2023
Platforms Windows
Supported Languages English, French, German, Simplified Chinese, Traditional Chinese, Japanese, Spanish - Latin America
Age Restricted Content
This content is intended for mature audiences only.

Definitely Not Fried Chicken
2 001 Total Reviews
1 484 Positive Reviews
517 Negative Reviews
Mostly Positive Score

Definitely Not Fried Chicken has garnered a total of 2 001 reviews, with 1 484 positive reviews and 517 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Definitely Not Fried Chicken over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 74 minutes
Avoid - plenty of bugs and horrible interface. Some examples? Move a storage rack and lose all items in it. Cancel while moving an item and the item disappears (was it sold?). It's extremely clunky to do everything, from finding your building on the map to arranging deliveries. Another example: it took me ages to understand I need to click on the garage, then click on the destination - there's no confirmation or dedicated screen for that. Also the staff is incredibly stupid - they'll die during their shift rather than taking care of their basic needs (was it because of the schedule? Unclear, people seem to work or chill regardless of it). It's a shame, the game has a lot of potential - but in this status it's unplayable. It's been fully released though, so I'm not sure this will change soon.
👍 : 0 | 😃 : 0
Negative
Playtime: 1825 minutes
Amazing management game but way to many bugs to be worth it. Late game really gets to be a mess and makes it impossible to progress any further. A restart fixes most issues but there are a few issues you just have to live with. If the bugs ever get fix I would heavily recommend this game.
👍 : 0 | 😃 : 0
Negative
Playtime: 514 minutes
The game is decent and offers some fun, but it feels incomplete. There's a lack of depth, with no research mechanics—just repetitive tasks like unlocking new drugs and managing the business. Traps that kill your employees are incredibly frustrating.
👍 : 0 | 😃 : 0
Negative
Playtime: 5344 minutes
Let me just say I love this game, this game is super fun. BUT, the glitches in this game make it LITERALLY unplayable, I saved my game, got off, got back on to my entire file to just disappear, literally 100 hours wasted.
👍 : 0 | 😃 : 0
Negative
Playtime: 154 minutes
Absolutely a very complex game, and definitely not everyone's cup of tea. But I love it, and love a challenging game that involves exploration, experimentation, and balance to get just right. The sandbox tag is there for a reason. Give this game a little patience and dedication and it's a tough but very fun management sim.
👍 : 0 | 😃 : 0
Positive
Playtime: 3973 minutes
Now this is a good game, do not get me wrong, does something a little different in it's field and I think it works, some problems do get in the way like pathfinding and a few UI problems I.E: Trying to follow a Vehicle sometimes doesn't work, or Vehicle's are sometimes unsure where to park. If more than one parking space one car might stop where the you've assigned another to join it and the other has to drive right back around losing precious time for drop-off's. Workers in my Factory keep taking the longest path to the garage's even tho they have plenty of doors and exits to get to it quicker instead going all the way around then out the main entrance... Like this game is good but still need's some work, I hope another update comes soon as I missed playing this game.
👍 : 0 | 😃 : 0
Positive
Playtime: 2320 minutes
Solo developer, excellent and fun game all things considered. There are some bugs, but I wouldn't consider any of them game breaking. Just unfortunate. I've only encountered two so far. When moving shelves the product on them disappears. The second was just a visual bug. My plants disappeared, but they were actually still there and being worked on. The early game is for sure tough, especially when the cops start raiding your factory. Guards will just die, because you're literally bringing a knife to a gun fight. Its good to have one entrance to your Factory and trap the heck out of it. I run my base without a guard at all. Just 1 entrance and tons of traps on the path (Make sure your engineer has those anti-trap boots!) From my perspective, the bad reviews saying "Unplayable" or "Gamebreaking Bugs" are all from user error. UI isn't the greatest and some of it you have to learn yourself through trial and error. Like.. Don't keep your delivery vehicles loading every single drug, just the drugs for the shop you're sending them to. Otherwise, you will find your vehicles not delivering anything, because they're packed full of the wrong drug. Workers won't load a full car, and they won't unload the car if its the wrong drugs! So they're stuck in a loop of driving back and forth for nothing. (Send them to the University, Gun Shop, or Scrapyard first to empty their load of the "wrong" drugs) Breaking Bad the video game! Become Gus and own your own fast food chicken restaurant as a front for your meth business!
👍 : 0 | 😃 : 0
Positive
Playtime: 878 minutes
I really want to reccomend the game, as I love the entire premise and the gameplay, but there are so many different issues that ruins the experience. The biggest one is undoubtedly the horrendous AI. I can have two different rooms with the exact same layout where one works perfectly, while the AI refuses to work in the other. If everything isn't completely broken, there will usually be a growing bed, or a drying rack, or a cutting bench that doesn't work. But that's only if the worker doesn't break completely first. The game is ridiculed with many smaller issues too, like sprinklers despawning plants when they're fully grown, and the police completely breaking down when a worker hides behind an already opened door. As I've spent about 30% of my playtime just trying to troubleshoot the broken AI, I can't reccomend this until the AI is fixed.
👍 : 0 | 😃 : 0
Negative
Playtime: 397 minutes
A novel little game. It's pretty much business management, which I love, but with a "gus fring" theme. It kind of feels bare bones right now, with minimal interactions with customers, police, and rivals. I think the biggest gripe I have is that you're limited to a small number of employees you can hire in your production side, which artificially stymies growth. That said, if you really like business management and you want a hint of base building / point protection, then this could be your game.
👍 : 1 | 😃 : 0
Positive
Playtime: 525 minutes
Such a unique take on the drug dealing simulator genre, honestly was the schedule I before Schedule I. highly recommend this game to anyone into the genre
👍 : 5 | 😃 : 0
Positive
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