孙悟空大战机器金刚 / Sun Wukong VS Robot
1

Players in Game

22 😀     8 😒
65,03%

Rating

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$2.99

孙悟空大战机器金刚 / Sun Wukong VS Robot Reviews

Sun Wukong VS Robot is a mini retro pixel metroidvania game.
App ID1008830
App TypeGAME
Developers
Publishers Bitca
Categories Single-player, Partial Controller Support
Genres Action
Release Date20 Jan, 2019
Platforms Windows, Mac
Supported Languages English, Simplified Chinese, Traditional Chinese

孙悟空大战机器金刚 / Sun Wukong VS Robot
30 Total Reviews
22 Positive Reviews
8 Negative Reviews
Mixed Score

孙悟空大战机器金刚 / Sun Wukong VS Robot has garnered a total of 30 reviews, with 22 positive reviews and 8 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for 孙悟空大战机器金刚 / Sun Wukong VS Robot over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 340 minutes
Quite entertaining NES style platformer with great sound effects.
👍 : 0 | 😃 : 0
Positive
Playtime: 349 minutes
Precious little gem! Very solid mini-metroidvania game, especially at discount price. Charming 8-Bit graphics with really good cutscenes, good gameplay all around and great music and atmosphere. Too bad it's so short. I want some more!
👍 : 0 | 😃 : 0
Positive
Playtime: 35 minutes
Controls are too finicky. I end up accidentally jumping down through platform when i want to jump all the time. THis doesn't help that game want to more a a precision based game
👍 : 0 | 😃 : 0
Negative
Playtime: 53 minutes
[FR] De manière géneral le jeu n'est pas mauvais mais le fait d'avoir cette mechanique de farm/grind d'xp pour ameliorer et acquerir de nouvelles capacité rend le jeu vraiment ennuyeux (ça a tendance a cassé le rythme du jeu je trouve) En terme de maniabilité dans l'ensemble c'est ok mis a part cette bizarrerie que je n'arrive pas a comprendre, par moment quand on veut saute vers une plateforme se trouvant au dessus de nous au final c'est l'inverse on passe a travers celle se trouvant sous nos pied... pourquoi et comment c'est possible mystère ?? Faute de pouvoir mettre un avis neutre je préfère mettre un avis positif. [EN] Overall, the game isn't bad at all, but I find that the mechanics of having to grind/farm xp to get skills/upgrades makes the game really boring... Globally movement aren't too bad, just a little problem for some obscure reason when you want to jump up to reach a higher platform, you sometimes go down instead I don't really understand how this is possible.... Since I can't grant a neutral review, I'd rather write a positive one.
👍 : 0 | 😃 : 0
Positive
Playtime: 94 minutes
Buy this game on SALE or The Developers should make a price drop...I can't recommend this otherwise and I'm a very forgiving and staunch Metroidvania zealot. It's time to stop giving Metroidvanias a pass for the cultures sake and nothing more. The games save points are few and and far between to add to the playtime, I personally believe that quick saves shouldn't exist in a Metroidvania to add to the tension but the journey between those save points shouldn't be so cheap and unbearable you roll your eyes because the only reason you die has less to do with your patience and skill and more to do with battles of attrition with little to no variety. What I'm trying to say is you have to cheapen your strategy to proceed and it's not fun at all, lets say, you enter a new area and to advance you have to descend, you spot two annoying enemies in the new area, you die midway, upgrades gone. So you work your way back, you try to engage the enemy type one at a time to avoid cheap shots from other enemies. You get to the end of that area, maybe grab an upgrade or two...no way to save. You enter the other adjacent new area, you see a new enemy...no save point in sight and there's a respawn gauntlet waiting for you if you make an attempt to backtrack through the other area with you in an even worse position because you have to ascend...so now, you don't have the higher ground this time.
👍 : 0 | 😃 : 0
Negative
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