Avaliações de Fallen Legion Revenants

Your choices will decide the fates of many! Manipulate the castle above and lead heroes into battle in the world below in this real-time action RPG!
ID do aplicativo1921340
Tipo de aplicativoGAME
Desenvolvedores
Editoras NIS America, Inc.
Categorias Un jugador, Logros de Steam, Nuvem Steam, Compatibilidad total con controladores, Cartas Colecionáveis do Steam
Gêneros Ação, RPG
Data de lançamento23 Ago, 2022
Plataformas Windows
Idiomas suportados English

Fallen Legion Revenants
1 Total de avaliações
0 Avaliações positivas
1 Avaliações negativas
Negativo Pontuação

Fallen Legion Revenants acumulou um total de 1 avaliações, com 0 avaliações positivas e 1 avaliações negativas, resultando em uma pontuação geral de "Negativo".

Avaliações Recentes do Steam

Esta seção exibe as 10 avaliações mais recentes do Steam para o jogo, destacando uma variedade de experiências e opiniões dos jogadores. Cada resumo de avaliação inclui o tempo total de jogo, junto com o número de reações positivas e negativas, indicando claramente o feedback da comunidade.

Tempo de Jogo: 149 minutos
Sadly I played it for more than 2 hours in order to understand the game. I can not recommend this game for these reasons: - I felt it was nothing more than a "Smash X; A; B" Simmulator. - After 2,5 hours in the game I didn't feel a single (reasonable) change in the gameplay OR the scenario. - Zero sense of progression for either the decisions you're making or the influence you have with the people. - The sudden swap between the fighting and the decision making / potion creation turned out to be more annoying than helpful/interesting. - Again, 2,5 hours in the game and didn't even felt interesting to talk to the NPCs since their answers seemed pretty much the same ( I think they may change eventually but after almost 3 hours going to the same places to get the same answers I didn't feel motivated at all to continue) - Apart from other games that you start small and then progresses and FEEL the progression, this game and it's fighting style made me feel like the combat was intentionally made with lacking elements and the integration of those elements is what it was supposed to be the progression. The result is a feeling that maybe in 3 or 5 hours of gameplay you can start to have fights as they were supposed to be. (What I meant by that is like, instead of the "new things" feel like an addition to the game, they mostly seem like it was a part of the core fighting that was removed until you play for a long time). I actually insta-bought the game expecting a gameplay similar to Soul Nomad or Symphony of war. So that may also be one of the things that put me down. I was expecting more things to be a part of the gameplay, and sooner. Pretty disapointed with it, and sadly played it enough to not be able to refund :/
👍 : 8 | 😃 : 0
Negativo
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