Hunt: The Unknown Quarry の実績
アプリID | 528450 |
アプリの種類 | GAME |
開発者 | Quicksilver Software, Inc. |
出版社 | Quicksilver Software, Inc. |
カテゴリー | シングルプレイヤー, Steamの実績, マルチプレイヤー, PvP, オンラインPvP, クロスプラットフォームマルチプレイヤー |
ジャンル | インディー, ストラテジー |
発売日 | 30 1月, 2017 |
プラットフォーム | Windows, Mac, Linux |
対応言語 | English |
Hunt: The Unknown Quarry の Steam 実績
Hunt: The Unknown Quarry はプレイヤーに豊富なチャレンジを提供し、合計 78 個の実績をアンロックできます。これらの実績は、ゲーム内のさまざまな活動にわたり、探索、スキル開発、戦略的マスタリーを促します。これらの実績を解除することで、報酬を得られるだけでなく、ゲームの内容により深く関与することができます。

Play a game to completion

Play 20 games to completion

Win 30 games

See a random card with Spy

Steal an item with Grab

Deal a guaranteed would with Brawl (Roll a 6)

Spend an energy to do an extra action on your turn

Spend an energy to ignore two or more movement penalties

Spend an energy to change the result of a die roll

Spend an energy to block a card used on you

Recover energy by resting

Use a reaction card

Withdraw a card after rolling the die

Withdraw a card, then immediately roll the same number again

Have 4 or more cards played on you in a single turn, and have all of them be withdrawn

Use every reaction card in the game (across multiple matches)

Use a reaction card to block a wound that would have killed or crippled you

Suffer a wound that you could have blocked with a reaction card

Use an item and have it used against you in the same game

Exceed your hand limit and drop a card

Acquire every item in the game (aross multiple matches)

Use every item in the game (aross multiple matches)

Steal an item and give it back

Steal an item and immediately drop it

Use the effect "spend energy or wound" on a player with no energy.

Make another player pay a movement penalty

Stack the fourth movement penalty onto another player

Search every room (that contains cards) in a single game

Win a game as a hunter

Win 10 games as a hunter

Slay a Golem

Slay a warlock

Slay a Naga

Slay a Gorgon

Slay a Spirit

Slay a Werewolf

Slay a Lich

Slay a Revenant

Slay a Vampire

Slay a Fairy

Kill a monster that no other hunter has wounded

Deal the last wound to a monster that you did not previously wound

Kill a monster while crippled

While you are crippled, wound a monster you know has Resilience by rolling three on the die

Find all 3 monster clues

Wound a rival hunter and reveal that they are crippled

Identify the monster by making them randomly show you a monster card

Identify the monster by making them show a card when they only have two

Identify the monster using a detection item

Identify the monster by proving every other opponent human

Identify the monster when they use a power against you

Identify the monster by killing them

Prove someone is not the monster by seeing three different cards from their hand without them acquiring any new cards

Prove someone is not a particular monster by inflicting enough wounds to kill them if they were

Use every detection item to identify a monster (across multiple matches)

After ruling out at least one monster type, pick up an item that affects all the remaining options (but not all monsters in general)

After the monster reveals a power to you, attack them with the weapon specialized against that power

After finding exactly 2 monster clues, attack with the weapon that damages the 3 remaining options

Steal a weapon from the monster and then use it to kill them

Use a reaction card that blocks the exact monster card used on you

Identify the monster with the Shadow Bead and then wound them with the Rifle or Shotgun

Win a game as any monster

Win 10 games as monsters

Use Bite

Use Wasting

Use Magic

Use Resilience

Use Tireless

Withdraw a monstrous attack card (that the target player has not already seen) after rolling the die

Inflict 3 wounds during the third round (i.e the first turn you're allowed to attack)

Inflict enough wounds to know you've crippled a Hunter, then walk away without making them reveal it

Move exactly 3 spaces away from a hunter that you know is crippled

Win as the monster without ever revealing either of your powers

Win as the monster without receiving wounds

Win as the monster by crippling every hunter single-handed (without the hunters wounding each other)

Win as the monster when the last hunter is crippled by another hunter

Win as the monster without inflicting wounds
