Game Dev Masters の実績
アプリID | 1478350 |
アプリの種類 | GAME |
開発者 | Ryan Saunders |
出版社 | One Man Media |
カテゴリー | シングルプレイヤー, Steamの実績, スチームクラウド, スチームリーダーボード, 統計 |
ジャンル | カジュアル, インディー, ストラテジー, シミュレーション, RPG |
発売日 | 3 6月, 2022 |
プラットフォーム | Windows |
対応言語 | English, Japanese, Simplified Chinese, French, German, Spanish - Spain, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish, Swedish |
Game Dev Masters の Steam 実績
Game Dev Masters はプレイヤーに豊富なチャレンジを提供し、合計 68 個の実績をアンロックできます。これらの実績は、ゲーム内のさまざまな活動にわたり、探索、スキル開発、戦略的マスタリーを促します。これらの実績を解除することで、報酬を得られるだけでなく、ゲームの内容により深く関与することができます。

You made your first game. Your journey as a developer has begun.

Make over $250k on a single game.

Create your first engine.

Have $1M in the bank.

Acquire the medium office.

Get an average review of 9 or more.

Acquire 25k fans.

Create 5 games.

Create a medium game.

Make $1M on a single game.

Attend a convention.

Equip a skill with the manager.

Hire 2 workers.

Upgrade an office.

Gain 100k fans.

Make a sequel.

Complete 10 games.

Max a skill.

Hire 6 workers for the large office.

Upgrade an engine.

Gain 1M fans.

Acquire the large office.

Make a staff member an expert.

Make 30 games. You love GDM. Thank you!

Trigger a topic trend.

Trigger a genre trend.

Create DLC.

Remake a game.

Port a game.

Manager level 20.

Release a large game.

Have $10M in the bank.

Have 3 experts.

Have 6 experts.

Earn Game of the Year.

Earn Studio of the Year.

Earn $10M from a single game.

Create a perfect 10.

Acquire a subsidiary.

Acquire 3 subsidiaries.

Create a AAA game.

Publish another studio's game.

Raise a pet’s stat to 10.

A subsidiary created a game.

Raise a subsidiary to S+ rank.

You have reached the fourth office.

Become a billionaire.

You have earned over $100m from engine sales.

You fully maxed a workers focus.

You release the small game of the year.

You release the medium game of the year.

You release the Large game of the year.

You launched 20 games.

You fully unlocked a hype campaign.

You released a game with 100% hype.

You have researched 25 topics.

You have researched 10 genres.

You have researched 50 topics.

You have researched 20 genres.

You have fully upgraded a workers hardware.

You have taken out and paid back a loan in full.

You have completed 10 contract jobs.

You have completed 25 contract jobs.

You have completed 50 contract jobs.

You have completed 100 contract jobs.

You have earned $500m from subsidiary sales.

You have fully deep dived 10 topics.

You have fully deep dived 25 topics.