Recensioni di Slice of Sea

ID applicazione750290
Tipo di applicazioneGAME
Sviluppatori
Publisher Mateusz Skutnik
Categorie Giocatore singolo, Obiettivi di Steam, Supporto completo per controller
Generi Indie, Avventura
Data di uscita11 Nov, 2021
Piattaforme Windows
Lingue supportate English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Greek, Russian, Korean, Spanish - Latin America, Turkish, Finnish, Czech, Dutch, Hungarian, Polish, Portuguese - Portugal, Romanian, Swedish

Slice of Sea
16 Recensioni totali
16 Recensioni positive
0 Recensioni negative
Negativo Punteggio

Slice of Sea ha ricevuto un totale di 16 recensioni, con 16 recensioni positive e 0 recensioni negative, ottenendo un punteggio complessivo di "Negativo".

Recensioni recenti di Steam

Questa sezione mostra le 10 recensioni più recenti di Steam per il gioco, evidenziando una varietà di esperienze e opinioni dei giocatori. Ogni recensione include il tempo totale di gioco, insieme al numero di valutazioni positive e negative, offrendo una chiara indicazione del feedback della community.

Tempo di gioco: 1168 minuti
favoloso
👍 : 1 | 😃 : 0
Positivo
Tempo di gioco: 359 minuti
Being a fan of Submachine and other works of this author, i couldn't miss this game. Fun game all around, sometimes challenging in its puzzles, but always delightful thanks to its artistic direction. Can't wait to explore more to find out all of its secrets.
👍 : 1 | 😃 : 0
Positivo
Tempo di gioco: 399 minuti
There is no denying that this game is an artistic masterpiece: anyone familiar with the last chapters of the Submachine series, mr. Skutnik's most renown effort, will surely feel at home in the wonderfully crafted world of Slice of Sea, with its strange mixture of sci-fi, historical, spiritual and post-apocalyptic feelings. The mesmerizing visuals are accompained by a subtle but very evocative musical background, that leaves a pleasant sorta Pink Floyd-ish dream-like aftertaste. Although I thouruoghly enjoyed the few hours that it took to complete the game, I must admit that it suffers from some of the issues that plagued the last chapters of the Submachine series, namely the shear complexity of the maze-like game world, which often requires great memory for details and some substantial back-tracking to complete some of the riddles. I personally had to resort to a walkthrough in three situations where I got stuck. In conclusion, I give this beautifully crafted game a solid 9/10 with great expectations for Submachine: Legacy, which should be out in the near future.
👍 : 1 | 😃 : 0
Positivo
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