Grey Block
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$9.99

Obiettivi di Grey Block

A story-rich, 3rd-person, investigative, psychological thriller set in a corporate dystopia where you'll help Theo Church escape from a psychiatric hospital using stealth and hacking elements to unravel the conspiracy that landed him there.
ID applicazione1821070
Tipo di applicazioneGAME
Sviluppatori
Publisher Silver Rat Studios
Categorie Giocatore singolo, Obiettivi di Steam, Supporto Parziale del Controller
Generi Indie, Azione, Avventura
Data di uscita26 Ott, 2022
Piattaforme Windows
Lingue supportate English

Obiettivi di Steam di Grey Block

Grey Block offre ai giocatori una vasta gamma di sfide, con un totale di 28 obiettivi da sbloccare. Questi obiettivi coprono una varietà di attività di gioco, incoraggiando l'esplorazione, lo sviluppo delle abilità e la padronanza strategica. Sbloccare questi obiettivi non solo offre un'esperienza gratificante, ma anche un maggiore coinvolgimento con il contenuto del gioco.

Follow My Lede

Evidence Score = 1: The evidence score represents the total value of evidence that Theo has collected. This score is impacted by transmitting files from the computer terminals that Theo hacks, finding paper documents around the hospital and taking photogr

On The Trail

Evidence Score = 69: The evidence score represents the total value of evidence that Theo has collected. This score is impacted by transmitting files from the computer terminals that Theo hacks, finding paper documents around the hospital and taking photog

Thread Puller

Evidence Score = 117: The evidence score represents the total value of evidence that Theo has collected. This score is impacted by transmitting files from the computer terminals that Theo hacks, finding paper documents around the hospital and taking photo

Evidence Master

Evidence Score = 138: The evidence score represents the total value of evidence that Theo has collected. This score is impacted by transmitting files from the computer terminals that Theo hacks, finding paper documents around the hospital and taking photo

I Prefer The Front Door

Final Stealth Score = 0: The stealth score represents how noticeable Theo’s escape from Green Valley has been. If Theo is noticed by guards, nurses, or cameras this score will be impacted. It starts at a high-value, and degrades with each encounter.

A Whisper In The Night

Final Stealth Score = 5: The stealth score represents how noticeable Theo’s escape from Green Valley has been. If Theo is noticed by guards, nurses, or cameras this score will be impacted. It starts at a high-value, and degrades with each encounter.

Shadow Walker

Final Stealth Score = 8: The stealth score represents how noticeable Theo’s escape from Green Valley has been. If Theo is noticed by guards, nurses, or cameras this score will be impacted. It starts at a high-value, and degrades with each encounter.

Stealth Master

Final Stealth Score = 10: The stealth score represents how noticeable Theo’s escape from Green Valley has been. If Theo is noticed by guards, nurses, or cameras this score will be impacted. It starts at a high-value, and degrades with each encounter.

Collateral Damage

Final Violence Score = 1: The violence score represents how violent Theo’s escape has been. It is impacted by attacking guards and nurses. If a guard engages Theo and he defends himself, it will also count against this score. Attacks on security camera

Violence Is Not The Answer

Final Violence Score = 5: The violence score represents how violent Theo’s escape has been. It is impacted by attacking guards and nurses. If a guard engages Theo and he defends himself, it will also count against this score. Attacks on security camera

Turn The Other Cheek

Final Violence Score = 8: The violence score represents how violent Theo’s escape has been. It is impacted by attacking guards and nurses. If a guard engages Theo and he defends himself, it will also count against this score. Attacks on security camera

Master Of Peace

Final Violence Score = 10: The violence score represents how violent Theo’s escape has been. It is impacted by attacking guards and nurses. If a guard engages Theo and he defends himself, it will also count against this score. Attacks on security camer

Digitally Dangerous

Hacking Score = 3: The hacking score represents how effective Theo has been at the respective infiltration aspects in his escape. This score is impacted by accessing terminals, solving fuse boxes, and picking locks.

"I Know This!"

Hacking Score = 57: The hacking score represents how effective Theo has been at the respective infiltration aspects in his escape. This score is impacted by accessing terminals, solving fuse boxes, and picking locks.

Bit Slinger

Hacking Score = 96: The hacking score represents how effective Theo has been at the respective infiltration aspects in his escape. This score is impacted by accessing terminals, solving fuse boxes, and picking locks.

Hacking Master

Hacking Score = 114: The hacking score represents how effective Theo has been at the respective infiltration aspects in his escape. This score is impacted by accessing terminals, solving fuse boxes, and picking locks.

Who Needs Locks?

Access Score = 1: The access score represents the level of access Theo has acquired during his escape. It’s not simply moving your way through the hospital and getting out as fast as possible that counts. There are other rooms to be found and explored,

Need To Know

Access Score = 8: The access score represents the level of access Theo has acquired during his escape. It’s not simply moving your way through the hospital and getting out as fast as possible that counts. There are other rooms to be found and explored,

"Relax, I belong here"

Access Score = 17: The access score represents the level of access Theo has acquired during his escape. It’s not simply moving your way through the hospital and getting out as fast as possible that counts. There are other rooms to be found and explored,

Access Master

Access Score = 22: The access score represents the level of access Theo has acquired during his escape. It’s not simply moving your way through the hospital and getting out as fast as possible that counts. There are other rooms to be found and explored,

What Is This World?

Pickup Score = 1: This represents the amount of backstory and contextual information that Theo collects during his escape. These items won’t directly aid him on the outside, but can provide extra bits that may make sense of the strange world of Grey Bloc

I'm Into History

Pickup Score = 6: This represents the amount of backstory and contextual information that Theo collects during his escape. These items won’t directly aid him on the outside, but can provide extra bits that may make sense of the strange world of Grey Bloc

Mr. "Actually..."

Pickup Score = 9: This represents the amount of backstory and contextual information that Theo collects during his escape. These items won’t directly aid him on the outside, but can provide extra bits that may make sense of the strange world of Grey Bloc

Pickup Master

Pickup Score = 12: This represents the amount of backstory and contextual information that Theo collects during his escape. These items won’t directly aid him on the outside, but can provide extra bits that may make sense of the strange world of Grey Blo

By Any Means Necessary

Congratulations on beating Grey Block!

Escape Artist

Congratulations on beating Grey Block!

A Ghost In The Darkness

Congratulations on REALLY beating Grey Block!

Exfiltration Master

Wow. Seriously?! Impressed the developer is.


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