Little Goody Two Shoes
29

Giocatori in game

127 😀     8 😒
84,03%

Valutazione

Confronta Little Goody Two Shoes con altri giochi
$19.99

Recensioni di Little Goody Two Shoes

Preparati a entrare nel bosco con Little Goody Two Shoes, una fantasmagorica avventura narrativa horror in cui tutte le tue decisioni contano!
ID applicazione1812370
Tipo di applicazioneGAME
Sviluppatori
Publisher Square Enix
Categorie Giocatore singolo, Obiettivi di Steam, Steam Cloud, Supporto completo per controller, Carte collezionabili di Steam
Generi GDR, Avventura
Data di uscita7 Nov, 2023
Piattaforme Windows
Lingue supportate English

Little Goody Two Shoes
135 Recensioni totali
127 Recensioni positive
8 Recensioni negative
Molto positivo Punteggio

Little Goody Two Shoes ha ricevuto un totale di 135 recensioni, con 127 recensioni positive e 8 recensioni negative, ottenendo un punteggio complessivo di "Molto positivo".

Grafico delle recensioni


Il grafico sopra illustra l'andamento delle recensioni per Little Goody Two Shoes nel tempo, mostrando le variazioni dinamiche nelle opinioni dei giocatori man mano che vengono introdotti nuovi aggiornamenti e funzionalità. Questa rappresentazione visiva aiuta a comprendere la ricezione del gioco e la sua evoluzione.


Recensioni recenti di Steam

Questa sezione mostra le 10 recensioni più recenti di Steam per il gioco, evidenziando una varietà di esperienze e opinioni dei giocatori. Ogni recensione include il tempo totale di gioco, insieme al numero di valutazioni positive e negative, offrendo una chiara indicazione del feedback della community.

Tempo di gioco: 995 minuti
This game is EXELLENT on the graphic side. Is excuisitely detailed, and DO have some very good ideas!.. but thats how it end. The story is... trivial and poorly narrated. The player AND the character know exactly whats about to happen the whole game.. because EVERY NPC in game is gonna tell them, but for some reason every new thing is treaten like is "A PLOT TWIST!" for no good reason. The whole "Suspect" mechanic sound intriguing...but is completely worthless, one have to DELIBERATLY put effort if he want to be put on trial for witchcraft. One can fastfoward almost everything...but there are spots where one can get instakilled by just choosing a wrong answer ...and than be FORCED to rewatch 3 minutes of cutscene with no option to fastforward it...WHY??? Most of the "wrong answers" are completely arbitrary! Let me explain: The main character will be presented ina certain way and will talk about her personal taste and choises all the time...but all of the sudden the correct answer of a question (that failijng to answer it will instakill you btw) is something completely out of character with no real reason! And other time completely random here a basic example: question A: would you follow your wish? Reply: OF course! Good answer i like your resolve! questionb: let me ask again if you would follow your wish? Reply: Of course! hhhhh...to bad lass! GAME OVER. ...wtf???? This game have merits, but it dosent live up the expectation it build up. and despite there is a lot to do "theorically" is hardy replayable I will say: if you really wanted, buy it when it goes on sales
👍 : 1 | 😃 : 0
Negativo
Tempo di gioco: 1106 minuti
I have to recommend it since I admit it is well done and can appeal to those liking the genre. Nevertheless I must say that some items did not encounter my taste. The story is well written and makes you wanting to see how it unfolds and discover everything that has happened and why. For me it was the main reason keeping me committed. As other recommendations report, it has some madoka magica vibes but here you will experience those more directly as you are not just an observer. Similarly, also here the wish and its price have a central role and, stepping a bit outside of the game only, makes you wonder how far you would go for a wish and what you would wish for... The game excels at making you feel the MC's frustration and struggle: punishing minigames (keybooard experience) and unfair and nightmarish settings and riddles (I still haven't understood on how one of those is supposed to be solved without trial and error) where the MC's problems are directly transferred to the player. More than just once I could sense that the menitoned MC's determination was, in the end, the player's. I changed the approach to the game when I understood that it is meant to have many saves and retakes, something I am not used to and, accordingly, didn't like much. You could avoid doing all the retakes but the probability to arrive at a dead-end become high and I'd say it would cost you more from a time perspective.
👍 : 0 | 😃 : 0
Positivo
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