Recensioni di A Monster's Expedition

Un adorabile e rilassante rompicapo open world per i mostri che amano conoscere gli umani!
ID applicazione1052990
Tipo di applicazioneGAME
Sviluppatori
Publisher Draknek
Categorie Giocatore singolo, Obiettivi di Steam, Steam Cloud, Supporto completo per controller, Remote Play Together, Riproduzione remota su TV
Generi Passatempo, Indie, Strategia, Avventura
Data di uscita10 Set, 2020
Piattaforme Windows, Mac, Linux
Lingue supportate English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Russian, Korean, Turkish, Dutch

A Monster's Expedition
1 Recensioni totali
0 Recensioni positive
1 Recensioni negative
Negativo Punteggio

A Monster's Expedition ha ricevuto un totale di 1 recensioni, con 0 recensioni positive e 1 recensioni negative, ottenendo un punteggio complessivo di "Negativo".

Recensioni recenti di Steam

Questa sezione mostra le 10 recensioni più recenti di Steam per il gioco, evidenziando una varietà di esperienze e opinioni dei giocatori. Ogni recensione include il tempo totale di gioco, insieme al numero di valutazioni positive e negative, offrendo una chiara indicazione del feedback della community.

Tempo di gioco: 231 minuti
It says that I played for only 3 hours but that is not true lol, i don't know what's going on] I usually wait to beat a game before writing a reviiew, but I don't know if I will ever finish this. Probably not. This game is for me an example of non linearity done wrong. You are just wondering in the void with no apparent aim. That would almost be fine if the game at least gave you a small reward here and there, just to reassure that you haven't been going in circles and making no progress. You don't even get that. You just go from an island to another basically in a random way. You often don't even finish the area you are in before leaving it, or you have the feeling you missed something important. Or maybe something is even unreachable becasue you need to get there from a completely different location, and there is no indication for that. That also implies that you have absolute 0 sense of your current progress in the game. For all I know I can be near the end, or half way, or right at the beginning. Non linearity isn't inerehently bad but you should reward the player here and there, tell him that he has done something, that he completed an area, that he is on the right track. That motivates the player to explore and keep going. Not having any feeling of that made me lose interest very quickly and get extremeley bored, just asking myself "When does this end?". The puzzles are also always the same which gets repetitive. I also found most of the island I visited very easy, and then a few were a lot harder than the others, which also isn't ideal: you don't know if it is because that is supposed to be late game and maybe you shouldn't be there, or if it is just bad difficulty balancing, or whatever. You don't know absolute anything! This is definitely not my cup of tea and if you are like me I definitely wouldn't recommend. If you instead like the feeling of absolute loss than give it a try, hope you'll like it more than I did.
👍 : 0 | 😃 : 0
Negativo
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