Succès de Mad Games Tycoon
ID de l'app | 341000 |
Type d'app | GAME |
Développeurs | Eggcode |
Éditeurs | Eggcode |
Catégories | Solo, Succès Steam |
Genres | Occasionnel, Indépendant, Stratégie, Simulation |
Date de sortie | 13 Sept, 2016 |
Plates-formes | Windows, Mac |
Langues prises en charge | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Turkish, Bulgarian, Czech, Dutch, Hungarian, Polish, Portuguese - Portugal |
Succès Steam de Mad Games Tycoon
Mad Games Tycoon propose aux joueurs une variété de défis, avec un total de 39 succès à débloquer. Ces succès couvrent diverses activités en jeu, encourageant l'exploration, le développement des compétences et la maîtrise stratégique. Débloquer ces succès offre non seulement une expérience enrichissante, mais aussi une plus grande immersion dans le contenu du jeu.

Have at least 1,000,000 fans.

Develop a game with a rating of 100%.

Develop a game with a rating of at least 95%.

Buy the largest building.

Develop an engine.

Hire at least 100 employees.

Become a developer of the year.

Show off your games at the "Mad Games Convention".

Receive the award "Game of the Year".

Sell at least 1 million units of a game.

Sell at least 10 million units of a game.

Sell at least 30 million units of a game.

Buy out all developers.

Get a graphics rating of 90% or more.

Get a sound rating of 90% or more.

Get a controls rating of 90% or more.

Develop a first-person shooter.

Develop an interactive movie.

Develop a sports game.

Develop an arcade game.

Develop a role-playing game.

Develop a strategy game.

Develop a game with a good genre combination.

Develop a game that sets a new trend.

Develop a game for four platforms.

Produce and sell a game.

Develop a massively multiplayer online Game.

Develop your own game console.

Sell at least 50 million units of a single game console.

Have more than 1 billion dollars. (Difficulty: Legendary)

Hire at least 50 employees. (Difficulty: Hard)

Develop a puzzle game. (Difficulty: Hard)

Publish a game that follows a trend. (Difficulty: Hard)

Buy out one developer. (Difficulty: Hard)

Create an engine with all features. (Difficulty: Hard)

Create a game for a publisher.

Develop the worst game of the year.

Create and sell a game bundle.

Create and sell a budget game.