Spielzeit:
4923 Minuten
This game ist good and has potential, but all these bugs destroy any fun. This is an early beta, in the best case.
Some examples.
You took a town, but it dont count as taken = you cant win, since you dont took the town....argh!
Crashes all the time, it just shut off randomly
Core units dissapear
Units for "speed up" dissapear - in the first 2 games I had Panther and Tiger, 3rd game this units are gone
Commander dies, but you keep the commander (skill), commander stay, but skills are gone
Speed up units... you have to click back and forth to get to the right unit... endless
Not to mention the terrible sound/Options seetings
Not a bug, but annoying like hell:
You dont see important unit-info. As the Skills...
You have to always select unit, look into it, to know what skills this unit got.
You also cant rename units, so no way you can identify a certain unit.
Some insane fun, to click throug all the units to find the one you seached for...
Green units without any border infront of green backround. Its hard to identify the different units,
sometimes you just cant see it. Try an artillery in a town...
minefields, the mecanics are annoying, you need to place your Pionier in the right slot, to move it into an empty or enemy field. If there is an own unit, you cant destroy the minefield, you have to move your own unit away first.
lots of money for an early beta...
Its there first game, but there are tons of basics which you could easy sort out in a proper betatest.
Problems found:
It seems that the Speed-UP function doest work linear. It get blown up by certain cenarios.
As example. If you decide to go for Spain "Felix Scenario" it kicks out your Speed-UP units you got before.
This means, that I already got the 190a before Felix (5 Units), but once Felix starts I cant buy this unit (and other units as well) anymore.
The Buy lay in the Scenario preload/Settings, which cleary dont load the previous state of Unit-Set.
Another Bug are the skills. I can say for sure, that the "charge" skill ist completely bugged. It worked once for me, after that all by Charge units cant charge anymore. I tryed it up till lvl3, not working anymore!
And yes, I tried in 3 more Scenarios after. As description says, it should work 1-3 times per Scenario.
Same goes for many other skills. I think intercept doent work like intented!
If the first intercept is 90% and I got the skill intercept, than the first intercept should be 100%!
Same goes for the range. I tried it about 20 times and I never saw a intercept over 2 Hex. Since I got all the neededd skill, this should be a 100% intercept over 2 Hex.
I got intercepts over 1 Hex randomly, but nothing you can count on.
All the other skills. I red the manual, i tried a lot with unit positioning, since you cant realy read anything out of the unit-stats, its completly unclear, if the skills work as intented. All I know, that once you got a lvl 15-20 Unit the unit get insane expensive. The lvl-Cost-ratio is somthing you have to look into it. I simply dont lvl up certain units anymore, since I dont really get any benefit from it.
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