Westminster Darkly Bewertungen
A unique turn-based strategy game set in modern time Westminster (UK), after a massive solar storm causes the end of the electric age.
App-ID | 1198080 |
App-Typ | GAME |
Entwickler | 9432469 Canada Inc. |
Herausgeber | 9432469 Canada Inc. |
Kategorien | Einzelspieler, Teilweise Controller-Unterstützung |
Genres | Indie, Strategie, Rollenspiel |
Datum der Veröffentlichung | 1 Aug, 2020 |
Plattformen | Windows |
Unterstützte Sprachen | English |
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1 Gesamtbewertungen
1 Positive Bewertungen
0 Negative Bewertungen
Negativ Bewertung
Westminster Darkly hat insgesamt 1 Bewertungen erhalten, davon 1 positive und 0 negative Bewertungen, was zu einer Gesamtbewertung von „Negativ“ führt.
Neueste Steam-Bewertungen
Dieser Abschnitt zeigt die 10 neuesten Steam-Bewertungen für das Spiel und präsentiert eine Mischung aus Spielerfahrungen und Meinungen. Jede Bewertungsübersicht enthält die gesamte Spielzeit sowie die Anzahl der positiven und negativen Reaktionen, wodurch das Feedback der Community klar dargestellt wird.
Spielzeit:
450 Minuten
So, since my last review was a bit short due to my overwelming job I want to go a little bit more into detail; but keep in mind that i havent played much yet! (I was not sure IF i want to return it, but 10 Euros are absoloutley fine, even in this early state of the game!)
I like the idea, the gameplay and the setting very much. It is fun to struggle the first few times to survive since you have to get a little bit into gameplay.
The fights are some kind of very, very long. (They arent in real, but they feel very slow.) It like I got tanks as enemys, sometimes it takes 4 rounds and 5 own troops to get one enemy down. They conept is good, but I think the balancing could need some improvement. It is a bit weird if you need 35 rounds to get someone down; specially if you hit him actually really with 32 rounds of ammunition over a few fight rounds.)
The visual style is ok. The troop Icons are a little bit small; and with this kind of blurry maps It would much If you could toggle some kind of grid on and off. I really hope they will have the time and workpower to improve the world map a little bit more; you start in a grey washed neighborhood and Its hard to realize where you can/should go. (A detailed map could be a big one for immersion; but I understand the decision to take the actual blurry undetailed one for now.)
The voice acting is ok, sometimes the quality seems to change.
The strategy part is really, really fun. Its motivating to find out how you can help your own base to get more important and more powerful; even if the fights are a little pain in the ass. (Enemys coming really quick in a strong number; you have to do everything right to the point of first attack.) The random build chances can be a pain in the ass. (Like missing a 79% probe 8 times in a row)
If you like management, strategy and a kind of dystopy setting you should get it while its cheap; because it is really playable atm. (One of my captured enemys dissapeared and never made it into prison; besides of this i havent noticed other bugs until now.)
Storywise some consequences would be nice. Hey, if I am dumb enough to recruit rupert at the beginning let me suffer for it!!! (Like getting a good fighter who wil stab you in the back after everything is running fine) Or let me imprision him and send me some friends of him afterwards who want to buy out the pig^^
Absolute Feature Requests:
+ Despite the size of the map a zoom would also come in very handy!
+ More detailed Map + Locations
+ Maybe a low-res substitute for the somehow weird troop icons
+ Grid-Toggle On/Off (With a better structured more detailed map this would not be necessary)
+ Corner-Hide System (Like standing on a corner, more def, shoot around it, etc)
+ Maybe a little more tutorial talk (How to use a agent, military, why is my dude in this castle thing when I defend, is it damaged after the combat or will it reset to 100%, and what the heck is going on everywhere? If you use symbols to tell the user something you should mention what the symbols are for^^)
+ I have to try it a bit more; but for me it seems that one some walkthoughs the chances to build anything sucessfull are really bad; even if I invest a big amount of money. (It sucks if you save 3 rounds, invest the highest amount, it fails and you try this over and over until nothing was build with success and your enemys are running over you.)
+ A bit more randomness/enemys. If you are like me and start many games in a short time because you fucked up its kind of weird to get the same first enemys, over and over. A pool of 6-10 Enemys for this kind of actions would be really nice!
+ More Weapons. It would be nice to get the opportunity to craft you own weapon-forges after some time, but it really come in handy if there could be a little bit more immersion in this one. It is a outstanding situation; where are this special warriors who roam the outlands of the city searching for the next fight or the right purpouse? Maybe I havent got far enough to get to this point^^
+ Get us a working ESC Key for bugs
+ Just got 2 survivors from a battle, I prisoned the first one, then I got to the second one. The screen refreshed, I only had the second one there and It was impossible to click anything. (recruit, kill, free; ARRRRRGH THIS WAS THE FIRST NICE TRY^^)
Buy it, it only can get better; and it's dammed good already! (But if you do well some bug will just stop you until further development.^^)
👍 : 1 |
😃 : 0
Positiv