UnderRail 评测
地下铁》(Underrail)是一款老式回合制等距独立角色扮演游戏,以探索和战斗为主。游戏的背景设定在遥远的未来,地球表面的生命早已不复存在,人类的残余现在居住在地下铁道中,这是一个庞大的地铁站系统,似乎...
应用程序 ID | 250520 |
应用程序类型 | GAME |
开发人员 | Stygian Software |
出版商 | Stygian Software |
类别 | 单人游戏, Steam成就 |
流派 | 独立, 角色扮演 |
发行日期 | 18 十二月, 2015 |
平台 | Windows |
支持的语言 | English |

79 总评论
76 正面评价
3 负面评论
非常好评 评分
UnderRail 已收集 79 条评测,其中 76 条好评,3 条差评,总体评分为“非常好评”。
评测趋势图
上方图表展示了 UnderRail 在一段时间内的用户反馈趋势,显示了随着新更新和功能推出,玩家意见的动态变化。这一可视化数据有助于了解游戏的评价及其发展趋势。
最新 Steam 评测
本节展示了 {name} 在 Steam 上的最新 10 条评测,反映了玩家的多种体验和观点。每条评测摘要都包括总游戏时间,以及点赞和差评的数量,清晰展现社区反馈。
游戏时间:
23 分钟
我们需要中文!
我们需要中文!
我们需要中文!
这是我整合的一个汉化游戏本体以及ct表,希望能帮到想玩这游戏的人。
游戏很多设定过于恶心人,比如生死时速只模糊告诉你有时间限制,完全没说清楚却有隐藏的现实时间计时,到时间必死,除了锁血。加点也恶心,加错过不去某处只能敌对硬刚真的挫败感太强。用ct让自己玩的顺畅点吧,游戏虽好,但有些地方是真给我坐大牢了。
而且专精点满级15点,有内置检测如果超出15点,后续无法获得专精点,解法是每次升级用ct读点数改成99再减少点数。
还有,(剧透!)[spoiler]前期如果杀了任意无面者,尾声无面营地读心读出来会直接敌对,不管你任务里帮了几次无面者,而对话里精控技能高可以过检测隐藏罪行,但却有bug完全不生效,找了好久修改了存档文件里无面者击杀数量,才过了读心检测成功结盟[/spoiler]
度盘,提取码6666
1zZFKL1vsNwwScNlb9g2V8A
游戏是一个非常好的游戏,内容丰富程度多到不像这个价格,玩法深度复杂到不可思议,战斗系统强大到有各种各样意想不到的解决办法,剧情也是各种起伏,作为老派rpg爱好者,真的满意到无法言喻的程度。
但是游戏里设定出来故意恶心人的内容太多了,比如技能点加错了只能完全重开整个游戏,这点非常恶心,偏偏有些核心特质点还是冲突的,而按官方的说法是希望玩家多次体验游戏,为什么不愿意让玩家玩得开心?
商人收购道具时只会收固定那么几个道具,多一个都不要,每次还得安排好确定好利益最大化,说真的,又累又恶心。
同时因为官方态度明确不同意汉化,游戏文件数据还特意各种加密隐藏过,目前只有一个民间汉化大佬硬熬3年在没有任何本地化支持的情况下,熬出来了一个不完整的汉化补丁,黑海dlc完全没汉化并且汉化版想啃都啃不了,有恶性bug,同时汉化补丁有非常多问题,游戏版本必须相同才能玩不提,各种小毛病和汉化出错直接有地方不显示文字以及没有对话选项,买了正版后我一直在玩老版本盗版,因为steam最新版本无法打汉化补丁,真啃不动
接下来要出的2呢?请重视中国市场,一定不会让你们后悔的,感谢!
We need Chinese!
We need Chinese!
We need Chinese!
The game is absolutely amazing. The amount of content is so vast that it feels like a bargain for the price. The gameplay depth is incredibly complex with countless unexpected solutions, and the combat system is powerful, offering various ways to approach problems. The story is full of twists and turns, and as an old-school RPG enthusiast, I’m truly satisfied beyond words.
However, there are some aspects of the game designed to deliberately frustrate the player. For example, if you make a mistake with your skill points, you have to completely restart the game. This is incredibly annoying, especially considering that some core traits even conflict with each other. Officially, they say they want players to experience the game multiple times, but why not let players enjoy the game without these frustrations?
Another issue is with merchants—they only buy a very limited set of items. If you want to maximize your profits, you have to carefully plan your inventory every time. Honestly, it’s just exhausting and frustrating.
Additionally, because the official developers refuse to localize the game into Chinese, we only have a community translation patch, which was painstakingly put together by one dedicated individual over three years without any official localization support. The patch is incomplete, and there are even two DLCs that haven't been translated at all. To make matters worse, the patch has many issues—there are places where the text doesn’t display properly, and to make it work, the game version must match exactly. Despite buying the official version, I’ve been playing on an older version of the game because the new version can't be patched and is unplayable.
As for the upcoming second installment, please give more attention to the Chinese market. It will be a decision you won’t regret. Thank you!
👍 : 4 |
😃 : 0
差评