Legion Gold 评测
军团黄金版》广受玩家和评论家的好评,它是前作《军团》的扩展和改进版,不仅包括原版《军团》游戏,还包括一个庞大的扩展包。
应用程序 ID | 1284080 |
应用程序类型 | GAME |
开发人员 | Slitherine Ltd. |
出版商 | Slitherine Ltd. |
类别 | 单人游戏 |
流派 | 策略 |
发行日期 | 9 七月, 2020 |
平台 | Windows |
支持的语言 | English |

104 总评论
87 正面评价
17 负面评论
大多数好评 评分
Legion Gold 已收集 104 条评测,其中 87 条好评,17 条差评,总体评分为“大多数好评”。
评测趋势图
上方图表展示了 Legion Gold 在一段时间内的用户反馈趋势,显示了随着新更新和功能推出,玩家意见的动态变化。这一可视化数据有助于了解游戏的评价及其发展趋势。
最新 Steam 评测
本节展示了 {name} 在 Steam 上的最新 10 条评测,反映了玩家的多种体验和观点。每条评测摘要都包括总游戏时间,以及点赞和差评的数量,清晰展现社区反馈。
游戏时间:
19 分钟
need chinese
👍 : 2 |
😃 : 0
好评
游戏时间:
23423 分钟
这是款非常经典的游戏,你是真正的在经营者你的领地:军队需要物资供应、建筑需要物资维护、战士需要时间补充兵力,你很难想到20年前有这么一款游戏能够存在。
游戏中的战斗更贴合实际的战争,指挥官确定方针,在战争开始后很难在控制军队,这里面战争开始后就无法操控,并且你不见得知道敌方的全部兵力和兵种布局,相应地方也是,这非常写实。
游戏将木材、食物、矿场三者设定为游戏内的资源,所有产品均需要消耗不同数量的各种资源,比如弓箭手需要木材,后期维护也需要大量木材,而伐木场只能建设在有木材资源的城市内,矿场、农场也有相应的限制。有的兵种不仅需要一种资源,可能是两种甚至三种,而军队规模的扩大将会极大的提高战斗力的同事消耗巨量的各种资源。不仅如此你还需要探知地方兵种,有针对性的去针对他们,不同的战斗阵型可能给一场战役带来截然不同的结果,
士气至关重要。这游戏的士兵是可以升级的,等级升高后可以在一定程度提高该军团的作战能力,主要影响的就是士气,也就是溃散阀值,一大批士气弱的军队很容易反被一小组精锐士兵追杀,当然如果布局合理你甚至可以利用小批量弱势兵种反杀敌方,这难度非常大,概率太低了。每股军队的溃散都会一定程度上影响同行其他战斗军队的士气,所以哪怕没有汉化、哪怕画面差、哪怕我早已通关,但这游戏带给我的吸引力远比很多游戏都要大。
非常遗憾这游戏不能联网。
我在2001年入手该游戏,累计不知几千小时,你很容易玩一夜
再次重申,这游戏非常经典。
我在很久之前CD店里购买的CD玩的,那时候虽然也不懂但游戏的设置一直深深的吸引着我,我在网上搜寻了很久,找到一些盗版的,虽然是汉化版但就在前不久我偶然间在Steam 平台找到了它,我迅速地购买了正版,但很可惜没有汉化版。经过与游戏商地交流发现,非常遗憾地发现游戏已经终止开发了,后续不会再有更新,我可渴望的更大规模地战争就这么远去了。
我简单的说下这个游戏:
这款游戏诞生于二十年前,如果我没记错的话应该是1998年,所以说请不要用现在的画面去要求它,但不可否认这是款十分经典的游戏,如果当时推广的强力,我想就没有《英雄门》的故事了。
This is a very classic game. You are really in your territory: the army needs material supply, the construction needs material maintenance, and the soldiers need time to replenish their troops. It's hard for you to think that such a game could exist 20 years ago.
I bought a CD in a CD store a long time ago. I didn't understand it at that time, but the settings of the game have always attracted me deeply. I searched the Internet for a long time and found some pirated ones. Although they are Chinese version, I accidentally found them on the steam platform not long ago. I quickly bought the genuine version, but unfortunately there is no Chinese version. After communication with the game providers, I found that the development of the game has been terminated, and there will be no further updates in the future. The larger scale war I long for is so far away.
The battle in the game is more in line with the actual war. The commander determines the policy. It is difficult to control the army after the war starts. It can't be controlled after the war starts, and you don't necessarily know all the enemy's forces and arms layout. The corresponding places are also very realistic.
I started the game in 2001. I don't know how many hours it has accumulated. It's easy for you to play one night.
Let me just say this game:
This game was born 20 years ago, if I remember correctly, it should be in 1998, so please don't use the current picture to ask for it, but it's undeniable that this is a very classic game. If the promotion was strong at that time, I think there would be no "hero gate" story.
In the game, wood, food and mines are set as the resources in the game. All products need to consume different amounts of resources. For example, archers need wood, and later maintenance also needs a lot of wood. However, logging yards can only be built in cities with wood resources, and mines and farms also have corresponding restrictions. Some arms need not only one resource, but also two or even three. The expansion of the size of the armed forces will greatly improve the combat effectiveness, and colleagues will consume a huge amount of resources. Not only that, you also need to explore the local arms to target them. Different battle formations may bring different results to a campaign,
Morale is crucial. The soldiers in this game can be upgraded. After the level is raised, the combat ability of the Legion can be improved to a certain extent. The main influence is morale, that is, the collapse threshold. A large number of troops with weak morale can easily be chased by a small group of elite soldiers. Of course, if the layout is reasonable, you can even use a small number of vulnerable arms to kill the enemy. This is very difficult, The probability is too low. The collapse of each army will affect the morale of other fighting troops in the same industry to a certain extent, so even if there is no sinicization, even if the picture is poor, even if I have already passed the customs, the attraction of this game is far greater than many games.
It's a pity that the game can't be connected to the Internet.
Again, it's a classic game.
👍 : 5 |
😃 : 1
好评
游戏时间:
2255 分钟
英文名称:Legion Gold
中文名称:古文明时代 or 古罗马军团
这是一款以罗马帝国为背景的策略游戏,玩家用军团占领城市、建设领地,积累资源,从而建造更庞大的军团进行战斗。游戏中,战斗一旦开始便不能控制,这和帝国时代或者全面战争系列是不同的,玩家只能在战斗开始前布置阵型等(也只有几个非常简单的选项..)。战斗开始后,玩家只能观看密密麻麻的小人们排队厮杀,战斗中后期士气低落的军团会四处溃散逃命,我也是第一次在游戏中看见逃跑的士兵能比战死的士兵多,有时候会出现全屏都是四处溃逃的士兵,十分好笑。
游戏的策略性在当今看来实在是太简陋了,不过在需要插入游戏碟片才能游玩的年代还是非常耐玩的。
打折时就3块钱,买个怀念吧。
👍 : 1 |
😃 : 1
好评
游戏时间:
2344 分钟
童年时期玩过的游戏,总体而言它的很多元素在如今的各类战略游戏中也毫不过时,甚至在某种意义上对如今的战略游戏开发者依然有借鉴意义,与全面战争罗马系列不同但我个人很喜欢的一点是它更强调,或者说因为技术的局限无法对开战后的部队进行临时变阵或调整,全面战争中的部队反复集结-冲击的情况并没有出现在这个游戏中,骑兵更像数量有限炮弹一般只能在战争开始时进行有限的指挥与安排,这其实恰恰是真实历史中罗马人与迦太基人之间战争的普遍情况,我得到这个游戏的同时也在玩全面战争罗马,我更喜欢军团这种2D图形带来的艺术感与战斗开始后的不可知性,而非全面战争罗马那样全程疯狂点击鼠标的方式,它更促使人对阵型与有限的骑兵运用本身产生思考,更贴近古代军事家的想法而给了我更多的沉浸感
👍 : 9 |
😃 : 1
好评