
2
Players in Game
594 😀
165 😒
74,42%
Rating
$6.99
Nanotale - Typing Chronicles Reviews
App ID | 944920 |
App Type | GAME |
Developers | Fishing Cactus |
Publishers | PID Games, Fishing Cactus, 2PGames |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards |
Genres | RPG, Adventure |
Release Date | 31 Mar, 2021 |
Platforms | Windows, Mac, Linux |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Korean, Polish, Hungarian |

759 Total Reviews
594 Positive Reviews
165 Negative Reviews
Mostly Positive Score
Nanotale - Typing Chronicles has garnered a total of 759 reviews, with 594 positive reviews and 165 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Nanotale - Typing Chronicles over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
933 minutes
I can recommend it as a short typing game, and the graphics are nice, those 2 things and the fact that this is one of the only good typing *games* out there (thanks devs for writing typing games that don't feel like typing practice) I'm giving it a thumbs up.
The story though is worse than bad, it's trying to be new age healy-feely, throwing in some random other sudo-your-the-religious-saviour crap. The npc's are also less than useless and normally a waste of time, but if you don't interact with them all you might miss something.
I didn't get 'stuck' as much as others have said, maybe 2 or 3 times through the game. There were 2 sections in the level design I spent probably 2 hours on where I could see where I needed to go but it was so unintuitive on how to get up onto the ledge that I ended up having to watch a youtube video to figure them out, spent zero time learning to type while doing that.
The tab map is useless, more often than not it shows some random part of the map you're not even on, but by some point in the game having lived without it you're forced to memorise the entire map.
As with Epistory (which is an amazing and beautiful game, definitely play that game) if your WPM is less than about 20 WPM then both games are probably not for you yet, the games place stress on the player and you can end up learning bad typing by trying to focus on speed rather than accuracy. Wait for it to go on sale if you're going to get it, otherwise certainly play Epistory instead.
Lastly, if you're on a keyboard that is less than a 60% you might have to be a bit creative with your non-typing keys, I'm on a 5-column Corne (idk what that is, 30% / 35% ?) using Dvorak, and I had to remap a few of the keys. Which was only annoying because the game would reset all of the key bindings every time you start the game, but got used to it and it was only a 30 sec change each time.
👍 : 0 |
😃 : 0
Positive