Fantasy Raiders Reviews

In Fantasy Raiders, you'll fight against or cooperate with various factions which seek for treasures, collect precious treasures and become a famous explorer in the end. * Explore the uncharted places and discover the secrets of each regions! * Collect treasures, get rewards and decorate your own treasure house!
App ID862490
App TypeGAME
Developers
Publishers Maverick Games Inc.
Categories Single-player, Steam Achievements
Genres Casual, Indie, RPG, Adventure, Early Access
Release Date25 Jul, 2018
Platforms Windows, Mac
Supported Languages English, Korean

Fantasy Raiders
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Fantasy Raiders has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 266 minutes
The game is very cute, and can be fun, but I do have a couple of things I wish they can address. 1) The game is pretty easy to pick up, and simple enough to play, however, some quality of life improvements / adjustments can be made as well, like a shotcut button to allow quick access to the map. 2) While the game is cute, and be pretty fun as well, it just feels like the lack of music waters down the game signifficantly as well. 3) The factions are great and all, however, it would also be nice if there's a guage or indicator to show your current relationship with the races. 4) Data on the monsters, or even a lifebar will be great too. Often times you just wander around and you come across races and monsters but youre not even sure if you can even kill a certain monster, or can you even hurt it, as there really is nothing that visibly shows that. 5) A focus, an objective, somehting to show for your accumulation of plays. What I mean is it can feel like the game can just be a mindless dungeon crawler, after you finish a quest, you accept another and that is it, back to crawling. 6) Randomness can be an excellent way to break the monotony. Use random encounters with an NPC. what I mean is as youre dungeon crawling around, have there be random encounters where a Faerie will run up to you as ask you for help (side quest), to either protect her from enemy pursuers (ie: the wolf or dog looking monster), or escort her safetly to a location, or find an item somewhere ti revive a fallen NPC etc. 6.1) Using random encounter above, you could add other NPC's to tell you or persuade you to not do previous side quest as they're on conflict with each other, this will allow options and variety. 7) Change in apperance based on weapons and clothes worn. That's all I can think of for now, overall, I recommend the game, but there's quite a bit of stuff that I wish can be worked on.
👍 : 6 | 😃 : 0
Positive
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