Freakout: Calamity TV Show Reviews
Juicy top down intense old school shooter!
App ID | 848430 |
App Type | GAME |
Developers | Immaterial Studio |
Publishers | Plug In Digital, Immaterial Studio |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together |
Genres | Indie, Action |
Release Date | 25 Jun, 2019 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Russian, Spanish - Latin America, Portuguese - Portugal |

31 Total Reviews
26 Positive Reviews
5 Negative Reviews
Mostly Positive Score
Freakout: Calamity TV Show has garnered a total of 31 reviews, with 26 positive reviews and 5 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Freakout: Calamity TV Show over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
142 minutes
Fun, fast, somewhat difficult
👍 : 2 |
😃 : 0
Positive
Playtime:
70 minutes
I had hopes for Old school Smash TV. It just feels like a cheap mobile game
👍 : 1 |
😃 : 0
Negative
Playtime:
49 minutes
What a relief to finally find a classic twin stick shooter that doesn't get bogged down in a long drawn out story line that ruins the action. I just want to shoot things and this game lets me do it! Sure, there's a story but it doesn't get in the way of that awesome twin stick shooting!
👍 : 0 |
😃 : 0
Positive
Playtime:
7 minutes
This looked neat so I really wanted to enjoy it.
However, it's all punishment and no reward.
The enemies scale, and rather quickly; however, you don't.
It feels like a copy and paste of templates from the Unity store without any understanding of why people actually play (and buy) games.
A recommendation for improvement: Look at 20 Minutes 'til Dawn. (Debatably) Ugly as sin. No dialogue. No tutorial.
Just raw gameplay that is immediately rewarding and enjoyable to continue.
It's charm is apparent the first minute in, and would have to be because otherwise why bother?
Plus for some reason this game is terribly unoptimized and pushed my rig way more than it should've despite not doing much.
This could be a great game--the bones are there--but it needs a complete re-work from the ground up.
👍 : 0 |
😃 : 1
Negative
Playtime:
61 minutes
Attempts at humor fall flat, too repetitive (the 15+ minute reaper level was awful), not worth being compared to 80's coin-op Smash TV. Clearly also wasn't worth the 10$. Buy something else.
👍 : 6 |
😃 : 2
Negative
Playtime:
131 minutes
Did not like it. The game appears to be a modern Robotron game, but the first two levels are big mazes, with cheap-kill spawn-points. I tried playing the game co-op with a patient friend, but we got pretty bored of the game. The graphics and animations are cheap and lacks charm. We found it fairly difficult even on easy, and we did not get past the second level even after an hour of playing, which involved chicken-sprites moving irratically with one-touch kills.
The game was developed on Unity, and I played on Ubuntu with gamepad controllers.
👍 : 13 |
😃 : 0
Negative