SUPER DRAGON BALL HEROES WORLD MISSION
Charts
3

Players in Game

1 476 😀     296 😒
79,79%

Rating

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$59.99

SUPER DRAGON BALL HEROES WORLD MISSION Reviews

SUPER DRAGON BALL HEROES WORLD MISSION is a Tactical-Card game packed with exhilarating confrontation, deep card game strategy and a thrilling storyline taking place in the wide Dragon Ball Heroes universe!
App ID798510
App TypeGAME
Developers ,
Publishers Bandai Namco Entertainment
Categories Single-player, Steam Cloud, Multi-player, PvP, Online PvP, Full controller support
Genres Strategy
Release Date4 Apr, 2019
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Russian, Spanish - Latin America

SUPER DRAGON BALL HEROES WORLD MISSION
1 772 Total Reviews
1 476 Positive Reviews
296 Negative Reviews
Score

SUPER DRAGON BALL HEROES WORLD MISSION has garnered a total of 1 772 reviews, with 1 476 positive reviews and 296 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for SUPER DRAGON BALL HEROES WORLD MISSION over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 8073 minutes
nmhj
👍 : 0 | 😃 : 0
Positive
Playtime: 1049 minutes
You shound try it it is good game
👍 : 0 | 😃 : 0
Positive
Playtime: 185 minutes
Very good port version of a dragon ball arcade game
👍 : 0 | 😃 : 0
Positive
Playtime: 193 minutes
This is based on an arcade game where you physically place and slide cards on a large tablet. Novel for sure, but what I did not expect was that each action you take is a timing or movement based minigame of sorts. The ones that do not use buttons can be done with the mouse, left analog stick or a touch screen but none seem right to me as they are all surprisingly easy. These minigames and unskippable action scenes really drag each match down and I found them completely irritating and more bothersome as the game started introducing more mechanics to me. The story mode is unique to the home version and is your typical what-if stories where a super powerful character shows up earlier in a Dragon Ball story than expected, but this time the main focus is on a set of very fan fictiony style characters. I personally find this hilariously charming, but I can see it being a major turnoff for many. There is a lot to unlock and customize so if the gameplay structure looks appealing to you in videos I think it is worth trying out on a deep discount. If you get into it the replay value seems quite high too, though do read about character builds before you start as it seems like you can really put yourself in a bad position long term.
👍 : 5 | 😃 : 0
Negative
Playtime: 403 minutes
pretty fun game based off the game machines they use to have in eastern arcades also there is an promotional anime for the card based series, few arcs few hours long pretty good
👍 : 3 | 😃 : 0
Positive
Playtime: 1688 minutes
If Xenoverse is about rewriting Dragon Ball history and FighterZ is about perfecting the combat, then Super Dragon Ball Heroes: World Mission is about unleashing every insane “what-if” idea ever scribbled in a 10-year-old’s notebook—and turning it into a card game. Seriously. Want to team up Ultra Instinct Goku, Time Patrol Trunks, Super Saiyan 4 Vegito, and a robotic Mr. Satan with laser eyes? You can. And it might actually work. But while this is a fever dream for fans, be warned: under the absurd fanservice is a surprisingly deep (and occasionally overwhelming) strategy card battler that’s not for everyone. The core loop of World Mission is 7v7 card battles. You build a deck using hundreds of character cards, each with unique stats, super attacks, and abilities. Battles are played out on a grid-like field where you manage stamina, team synergy, and timing through quick-time events and positioning. It’s flashy—every match has so many lasers, transformations, and aura explosions that it sometimes feels like the game is fighting itself. But once you learn the system, it’s deeply rewarding. You don’t just mash buttons here. Victory depends on reading the battlefield, coordinating team types (Hero, Elite, Berserker), managing power levels, and executing support abilities and transformations at the right time. It’s Yu-Gi-Oh with a Kamehameha twist. Content: Overkill in the Best Way -Over 1,000 cards -350+ characters -Original story mode with new characters like Sealas and the Supreme Kai of Time -Arcade mode inspired by the Japanese Super Dragon Ball Heroes machines -Online multiplayer and deck customization galore -Create your own missions, logos, cards—and even your own characters This is fanfiction turned game, and it knows it. Fusions that never existed. Forms that were exclusive to the arcade games. GT and Super characters fighting side-by-side. Heroes-only forms like Super Saiyan 3 Future Trunks. It’s absurd and awesome. Even the story mode is peak DB over-the-topness. A digital world where Dragon Ball cards come to life and threaten the real world? Yes. Do I care that it makes no sense? Not at all. Visually, World Mission is chaotic. The graphics are flashy but not always clean. Cards look sharp, but animations are stiff compared to something like FighterZ. Sound design is DB-standard: punchy, shouty, and full of iconic screams and blast effects. Menus, however, are a cluttered mess—there are so many systems, screens, and sub-menus that it’s easy to get overwhelmed. Tutorials exist, but they drip-feed complex mechanics that may leave new players scratching their heads for hours. Strengths -A massive Dragon Ball crossover dreamscape -Deep, strategic card battling system -Endless customization and replay value -Fun, original “Heroes” storyline -Satisfying fanservice at every turn Weaknesses -UI is clunky and unintuitive -High learning curve for newcomers -Animations can feel stiff and repetitive -Story pacing is slow, and writing is thin -Not a “fighting game” in the traditional sense—may alienate some DBZ fans Super Dragon Ball Heroes: World Mission isn’t for everyone. It’s niche. It’s weird. It’s absolutely bloated with mechanics. But for the hardcore Dragon Ball fan who’s ever said, “What if Cell fused with Buu and Goku teamed up with Raditz to fight them on Planet Namek while wearing Saiyan armor?”—this game is your multiversal playground. It’s more of a collectible, customizable celebration than a tight gameplay experience—but if you love deep strategy, crazy combos, and maximalist fanservice, you’ll find endless joy here. A chaotic, card-slinging celebration of Dragon Ball madness with more heart than polish. Not a masterpiece—but a must-play for fans who love the “what-if?” side of Dragon Ball. Rating: 8/10
👍 : 16 | 😃 : 0
Positive
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