Rise - The Vieneo Province Reviews
Rise is a persistent science fiction sandbox strategy MMO set on Vieneo, an exomoon about 225 LY from Earth. Use ground, air, and space vehicles to explore this vast open world of 100 million square kilometers in size! You are helping establish a living, breathing world with virtually no boundaries!
App ID | 795990 |
App Type | GAME |
Developers | Unistellar Industries, LLC |
Publishers | Unistellar Industries, LLC |
Categories | Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Partial Controller Support, Steam Leaderboards, MMO, Captions available |
Genres | Indie, Simulation, RPG, Massively Multiplayer |
Release Date | 4 Feb, 2020 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Greek, Russian, English, Korean, Dutch |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Rise - The Vieneo Province has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1527 minutes
EDIT: I changed my mind. The game is great! Come join us on Vieneo!
I'm glad I stuck with it through the many hurdles (which are outlined below). The game is in essence a flight simulator with a living economy. You can buy land, create colonies, and then set buy/sell orders for commodities, all on a moon far from earth. People can then ferry goods to you (if you set your prices right) and make a profit while you get to maintain your colony. You can also get to orbit and dock with the space station in order to ferry colonists that came over in the FTL ship down to your colony. I've come to appreciate the depth and uniqueness that Rise: The Vieneo Province offers. It’s a game that rewards patience and persistence, and once you get past the initial hurdles, the experience becomes genuinely captivating. There’s something special about being part of this tight-knit community on a distant planet, working together (or competing) in a living, breathing economy. That being said, the game does have issues, which are outlined below. While they can be annoying, they aren't relevant once you get a plane and start ferrying goods.
Old Review 09-04-23
=================
This game is very unique. The things that you can do are mesmerizing and makes me feel as if i'm part of this community on a planet light years from earth. You can buy a vehicle, and transport goods from the surface to an orbiting space station. The world itself also has a nice aesthetic to it, but others might find the graphics hard to get used to. Despite this, the game has too many flaws to enjoy it.
A couple of Suggestions
1. Remove curbs. I have seen so many new players come in just to crash their starter vehicle then leave never to return. The GPS system in the vehicle is bad enough to where you need to know the layout of the roads otherwise you could get to a dead end trying to head to your destination. I feel like you would retain more players at least for a longer period of time if you just removed the annoying curbs. Also, sometimes you run over invisible curbs while on the road. There are multiple places with this issue.
2. Enhance the GPS system. The GPS system in the car is atrocious. sometimes it will actually guide you down specific roads, but 90 percent of the time it just gives you a heading and a distance. To make it worse, when you finally navigate the maze of roads and get near your destination there are not always markers to indicate where to go to activate the intermedia with the location. A simple large green arrow or something similar could fix this. This is not always the case, some buildings have names printed on them, but not all of them.
[b]Edit:[/b] Most of the above is still valid, but then i found the zoom buttons for the navigation system and it made trips much easier. It's = and -.
[strike]3. Better Tutorials. The in game tutorial is 'fine' for just learning how to drive a car and make some simple money, but it was very buggy for me. Beyond this, this game needs tutorials, for how to make money past driving a cab. Video tutorials would be preferable as the in game tutorial system is very intrusive and annoying. There are "contracts" but they are not explained at all. It doesn't tell you where to go to buy a certain commodity. They have a wiki, but it is not very extensive. Additionally, tutorials on flying the different aircraft would be immensely helpful. I went to the simulator and flew one of the planes, but they don't have a simulator for the "starter" plane so it handled much differently, and it took a while to get the hang of it.[/strike]
[b]Edit:[/b] While I still think there should be tutorials on planes (or at least one) I have since found the wiki to be very informative. It was more a matter of not knowing what to look for.
4. Lock the head when walking. I get it, you need that visibility when driving/flying, but the movement is so awkward and fidgety. Movement should be a simple thing in a game, no reason to complicate it for sake of simulation.
I will continue to play this game. I want to at least start my own colony and dock with the space station. Maybe once I get to experience those things I will change the review, but as of now there are just too many roadblocks stopping you from getting to those really cool things. Therefore, I cannot recommend this game.
👍 : 3 |
😃 : 0
Positive