theHunter: Call of the Wild™ - Weapon Pack 1
Charts
10 😀     4 😒
61,95%

Rating

theHunter: Call of the Wild™ - Weapon Pack 1 DLC

The wardens Connie, Doc and Alena have received a shipment with brand new weapons - the Virant .22LR Semi-Automatic Rifle, the Crosspoint CB-165 and the Houyi Recurve Bow.
App ID766870
App TypeDLC
Developers
Publishers Expansive Worlds
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support, Downloadable Content
Genres Simulation, Adventure, Sports
Release Date12 Apr, 2018
Platforms Windows
Supported Languages Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Russian, English, Japanese, Czech, Polish

theHunter: Call of the Wild™ - Weapon Pack 1
14 Total Reviews
10 Positive Reviews
4 Negative Reviews
Mixed Score

theHunter: Call of the Wild™ - Weapon Pack 1 has garnered a total of 14 reviews, with 10 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for theHunter: Call of the Wild™ - Weapon Pack 1 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 0 minutes
Needs a fishing minigame.
👍 : 0 | 😃 : 0
Positive
Playtime: 0 minutes
Not really worth it but I love me a .22LR
👍 : 0 | 😃 : 0
Positive
Playtime: 0 minutes
the .22 Is very useful, and even more so accurate! But the rest don't really NEED. should be free. 6/10
👍 : 0 | 😃 : 0
Positive
Playtime: 0 minutes
Development team is extremely active, they're just doing their own thing instead of listening to their fan base. There's a request with thousands of people backing it for the game to add a pause function. The game is built on the engine that Just Cause 3 runs on, and that game has pause. This game for some reason does not have pause. That one glaring deficiency makes it an extremely inaccessible game to people with anything other than unlimited uninterruptible time to play games on their hands. And the style of game makes it so that if you can't pause when you've got a shot lined up and you have to get up for whatever reason, you lose your shot and it takes a long time to get back to where you can get that shot.
👍 : 1 | 😃 : 0
Negative
Playtime: 0 minutes
Open World 91% love it. Distance capable, long shots and maintaining visuals with targeted spotting 400 to 450 is max for animals I like 75% could be better, when I can see another player at over 750 yards and easily hit the rocks at his feet, and can see him up to half mile away, tells me that long range shooting animals could easily be factored in,n really don't need to easy other hunters at that distance, unless you put in the options in Lodge for Human trophies, L O L But, you know what I mean, I've went so far as to set targets in game at 750 m and hit them at 60% Bulls eyes winds are factor, its just to bad ya make game animals vanish at 400 to 450 rare do I see one at 480 But, those are at best look good even though they're in-accurate, in all the game should never be able to remove tracks or blood if an animals hit good, they bleed out, they do not stop bleeding if you keep them moving. In real time, never i my life have I ever had a deer or Caribou stop bleeding after being hit in the ribs, guts, chess, area or any area on the body they just don't stop bleeding they'll slow at times just before they bleed out, and the tracks never just vanish, sometimes a little hard to find them but there's always tracks always blood broke branches, small stones and pebbles rolled over exposing the wet or moist side say it been moved or rolled by the animals, turning off the glow option is one thing but the Blood stays and tracks also, but turning it all off, what was ya thinking, how they hell-o ya going to find anything? NO infrared lately if you want to see the tracks or blood it take either the head lamp quads head lights even during the day light hours or night vision scope or night vision field range finder binoculars, they just don't show, very frustrating, New rifle starts out great .338 hitting every thing I am at and I mean perfect exactly what and where I am aiming on the animals, and knocking them right down one shot one kill, then like a light switch some ones turn of the accuracy can hardly hit any mark I am aiming at true to the site, then again same goes for power . been seeing at anything over 50 yards the bullets are stopping 5 to 7 inches into the body flesh this doen't include hitting any bone just flesh can even penetrate the heart of a moose at 50 yards so now I'm using a rifle with the correct numbers that's no long capable of taking down a 9 and/or some 8 even run and never stop, but they do stop bleeding ridiculous, and .308 and .270 which rank able to kill 4-8 does a better job but loose out on harvest check, pathetic, and how does it read my .223 as my .308 and/or .270 or visa versa it's even called my .270 a 30-.06 and turn my diamond to silver, Grrrrr nothing I hate more then to spend a bunch of time stalking something just to be robed by Ai's malfunction, shot a Bison straight thru the brain from about 50 feet with .338 and it just keeps charging almost kills me, then shoot it again with side shot both lungs and still charges me can't breath or think but yet this things brain dead and charging me, hit it again right next to first brain shot, so now two shots thru the brain pan and it finally drops at my feet, half my life gone and destroy a diamond to silver again, like one I shot 45 yards straight thru the heart Fabled Patch Diamond Moose it ran like I didn't even hit it, with .338 and I know for fact it was to close to miss that heart, Ai move my shot behind the right front shoulder, when I shot it in the chess in front of the right shoulder, a perfect shot while he stood there drinking, I just don't miss shots like that. Ai screws it up, or cheats me, to keep me from getting that Fabled Diamond. Its almost like this Ai has learn how to cheat. Some days it follows laws of physics game rules, then on other days it seems it's gone Rog. Almost as if it knows who you are! Grrr and it doesn't follow its own spec's rules laws of physics etc. BUt, on the other hand some days are great it's 50-50 any worse I woudn't be wasting any more of my time, its a game it supposed to be fun, not a job or work to play!
👍 : 1 | 😃 : 0
Positive
Playtime: 0 minutes
the .22 rifle is great for hunting birds and rabbits, it has great accuracy and a large magazine capacity the crossbow is highly versatile with several bolt types that can cover most every class of animal in the game the bow has serious drawbacks like not being able to mount a sight and having quite short range, however it has the advantage of being quieter than any other weapon in the game, allowing for stealthy hunts
👍 : 1 | 😃 : 0
Positive
Playtime: 0 minutes
This is the worst pack out of them all, it used to be good until the 22 AR was added. So now this pack just exists and again should be in the base game. Base game weapons are really bland.
👍 : 3 | 😃 : 1
Negative

theHunter: Call of the Wild™ - Weapon Pack 1 DLC

ID Name Type Release Date
518790 theHunter: Call of the Wild™ theHunter: Call of the Wild™ GAME 16 Feb, 2017

theHunter: Call of the Wild™ - Weapon Pack 1 offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.


Packages

ID Name Type Price
226837 theHunter: Call of the Wild™ - Weapon Pack 1 Package 3.99 $

There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.


theHunter: Call of the Wild™ - Weapon Pack 1 Screenshots

View the gallery of screenshots from theHunter: Call of the Wild™ - Weapon Pack 1. These images showcase key moments and graphics of the game.


theHunter: Call of the Wild™ - Weapon Pack 1 Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: 64bit OS - Windows 7
  • Processor: Intel i3-4170
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 660 / ATI HD7870 - 1GB VRAM
  • Storage: 60 GB available space

theHunter: Call of the Wild™ - Weapon Pack 1 Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 64bit OS - Windows 10
  • Processor: Intel i7 quad-core
  • Memory: 8 GB RAM
  • Graphics: NVidia GTX 760 / R9 270x - 4GB VRAM
  • Storage: 60 GB available space

theHunter: Call of the Wild™ - Weapon Pack 1 has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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