Cloudpunk
25

Players in Game

342 😀     27 😒
85,49%

Rating

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$19.99

Cloudpunk Reviews

A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
App ID746850
App TypeGAME
Developers
Publishers Maple Whispering Limited, ION LANDS
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie, RPG, Adventure
Release Date23 Apr, 2020
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Hungarian, Turkish

Cloudpunk
369 Total Reviews
342 Positive Reviews
27 Negative Reviews
Very Positive Score

Cloudpunk has garnered a total of 369 reviews, with 342 positive reviews and 27 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Cloudpunk over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 143 minutes
The game lost me during the coffee brake section after approx. 2 hours. Sitting around for 10 minutes while the characters are babbeling around about the history of some word was too much. If I was able to do something in the meantime, like delivering packages or whatever, I might have continued. I love the looks and the vibe of the city but gameplay wise, I can't really recommend it. The protagonist is quite ok, but not really likable imo - a little too bitchy. Although I like the premise of playing a delivery driver in a distopian city, all in all, this is not what I hoped for.
👍 : 0 | 😃 : 0
Negative
Playtime: 108 minutes
The atmosphere of this game is cool. It was almost an amazing game, they just forgot to put any content, like any content...at all in it.
👍 : 2 | 😃 : 1
Negative
Playtime: 454 minutes
Scratches that Cyberpunk neo-noir vibe, but this game ain't it.. lots of "go to point A, get in your car, go to point B" rinse/repeat. Narrative and narration is fine i guess but not enough to do to stay engaging for a long time. The novelty fades unfortunately quickly.
👍 : 3 | 😃 : 0
Negative
Playtime: 515 minutes
manages to pull it off at the end. barely. almost. almost flops into trash a bunch of times. some characters are annoyance personified. some of the choices are garbage. some narrative is horrible. in the end of the day, i can't say if it was worth it or not. probably, before the ending, it wasn't. there are very steep lows, and the highs simply make up for the lows, honest. still, there is something about this game that makes sense. but, it is barely, barely recommended. b a r e l y . if 59 was negative and positive was 60, this game is 60. b a r e l y.
👍 : 1 | 😃 : 1
Positive
Playtime: 521 minutes
The developers have crafted an intriguing world with some compelling themes, though I found myself struggling to stay engaged through the entire story. The game boasts an enjoyable art style and looks fantastic in VR, adding to the immersion, but not quite enough to make me want to revisit it. Gameplay-wise, the constant walking between objectives after parking felt like repetitive puzzles and started to wear thin after a while. While VR enhances the experience, it doesn’t fully make up for the sluggish pacing. The game could have benefited from more depth, a better leveling system, or a faster, more consistent pace to keep things engaging. Overall, it’s a visually appealing experience with some thought-provoking moments, but it falls short of delivering lasting excitement.
👍 : 1 | 😃 : 0
Positive
Playtime: 125 minutes
Initially I decided to play through the story, but I'm finding it hard to pick the game up again (after only one session!) because of how boring it was. The game feels more like a technical demo in that there's not really that much to do. The beautiful city graphics are the only redeeming quality, but it's not enough on its own. The story is a bit dry and the voice acting is off in tone. The developer is working on another game in the same universe and that seems like it will be more complete. If you're looking for more in the cyberpunk genre and setting, I'd say skip this and wait for that instead.
👍 : 2 | 😃 : 0
Negative
Playtime: 226 minutes
I feel bad being hard with this game, because i enjoy some parts, like the city and the vibe. But as a game, its boring, its going from A to B in the highway. Explore the city its, take the highway, evade some big building boxes, park, talk with a guy and repeat. Dont exist secrets while you was exploring in your vehicle, dont was any shortcut, misterious zone or nothing, (or at least i cant find it). Neither you go inside a building in any moment also. Its kinda okey, its beatifull, but its also boring. I enjoy playing in short sesions, like i do 1 or 2 misions per day, but because its relaxing.
👍 : 4 | 😃 : 1
Negative
Playtime: 613 minutes
The game was good, the main character was even good for... maybe half the game at most. Then she actively became a barrier in the narrative and I regularly found myself wishing for another person to come in and run the story. I think the devs were trying to show how the city can wear on someone's psyche but it didn't land right. Her demeanor actually got in the way of interesting plot points, and the game jarringly jumped from something really cool to focusing on a side-character that kinda just got launched in as an important piece of the story but just wasn't interesting as a whole. Not considering the stakes of the main story line which kinda fell to the backburner a little bit. Another gripe is a lot of the dialogue is painfully circular. Taking 10 minutes to arrive at a very simple point is the main personality of way too many characters and the game repeatedly remarks on it. It was funny on the first one, but when it's everyone... it's like, cmon, no one ordered a yappachino. A lot of times you'll be sitting around waiting for people to talk unable to do anything else or even progress to your next nav point because it won't load until they're done talking. The plot got buried under excess remarks here and there. I enjoyed it for the things that hit right and recommend it based on how cool they were, and the main gameplay loop was chill and enjoyable over-all. I just found some of the ancillary characters like our main character's two companions throughout the story to be a lot more enjoyable and interesting to interact with. Camus4lyfe, yo.
👍 : 3 | 😃 : 0
Positive
Playtime: 210 minutes
This game gets hate because there's no pew pew's and other stuff. But if you're looking for a mellow experience where you can just vibe out, fly around in an ambient heavy world, and enjoy a good story... This is it. I love this game.
👍 : 21 | 😃 : 0
Positive
Playtime: 660 minutes
Honestly, I wouldn't call this a game. Although there is a story in place, there are still some mechanics to tackle. All of this seems very simplistic, almost like you're inside an interactive Cyberpunk museum. The setting and atmosphere were wonderful. Eventually, driving the taxi around the neon-lit city became meditative. But the story was borderline boring. Eventually I started skipping all the dialogues, and became frustrated when I realized that some of the dialogues cannot be skipped and the characters in this game are sooooo chatty. Overall I recommend giving it a try at a nice discount.
👍 : 12 | 😃 : 0
Positive
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