Sockman Reviews
App ID | 745660 |
App Type | GAME |
Developers | Sockware |
Publishers | Sockware |
Categories | Single-player, Full controller support |
Genres | Indie, Action |
Release Date | 1 Feb, 2018 |
Platforms | Windows |
Supported Languages | English, Spanish - Spain |
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11 Total Reviews
11 Positive Reviews
0 Negative Reviews
Negative Score
Sockman has garnered a total of 11 reviews, with 11 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
250 minutes
Oh man. I love this game. It is the best.
👍 : 1 |
😃 : 0
Positive
Playtime:
146 minutes
sock man cock man
👍 : 0 |
😃 : 0
Positive
Playtime:
2908 minutes
i have a foot fetish
👍 : 6 |
😃 : 3
Positive
Playtime:
260 minutes
This game is a lot of fun and well worth the money.
👍 : 8 |
😃 : 0
Positive
Playtime:
1669 minutes
brought this game because i typed cock into the search bar but accidentally put an s and i played it a bit yeah.
👍 : 5 |
😃 : 2
Positive
Playtime:
729 minutes
I have been a Steam user for over three years and have never posted a review until now, but very few people know this game even exists and the developer, Chema, spent almost five years working on it as a hobby project, so I want to try to help get the word out.
[i]Sockman[/i] is a spiritual successor to the 1983 ZX Spectrum game [i]Manic Miner[/i] and gameplay is very similar. In each stage, Domin "Sockman" Dominguez must run and jump his way past one-hit kill enemies and obstacles to a key, unlocking its respective door–which will usually be as far away from the key as possible–to grant entry to the next stage. Wash, rinse, repeat. It's a simple formula, but the level design consistently varies (and grows ever more difficult).
The game is pretty simple and short, but becomes difficult fast. The controls are self-explanatory running and jumping. However, everything kills you with one hit. A single misstep, and you will die and you will go back to the beginning of the stage. I wouldn't say it's as difficult as [i]Manic Miner[/i], however, having infinite lives, as well as no time limit or fall damage to allow the player to practice the game's physics without fear of inexplicable death. This means that the only significant loss is the player's sanity as they die over and over again. The cheeky developer made sure to include a death counter which will happily remind you of how many times you have died during your playthrough.
One neat little feature is secret rooms that lead to in-game arcade cabinets where you can play mini-games reminiscent of [i]Breakout[/i] and [i]Cannon Ball[/i]. They're completely optional, but they're a fun bonus feature.
I will say there's a few select moments where the difficulty feels debatably cheap. For example, after defeating the World 1 boss you collect a magic orb that makes you float down a vertical corridor with spikes, and a second magic orb makes you lose your floating ability and plummet down to the room below where a bed of spikes is all too happy to impale you if you don't quickly manoeuvre to the wind currents nearby. I should mention that dying after defeating the boss sends you back to the room after you beat him instead of sending you all the way back to the beginning of the stage, and maybe my reflexes aren't quick enough, but I still wonder, "Who's going to dodge those spikes the first time?"
I also noticed a few minor spelling/grammar errors, which seem to be the result of the game originally being made in Spanish and then translated into English. It's no big deal, unless you're an extreme Grammar Police Officer.
All in all, I would recommend this game, especially to [i]Manic Miner[/i] players.
Now where's the mention of [i]Breakout[/i] in the Influences list, again?
P.S. If you're having trouble with the arcade mini-games due to limited coins you can spend on them, I would recommend creating a backup of your save file in a separate directory if you find a cabinet. The save file is "sock.sck", found in the same directory as the game file.
👍 : 1 |
😃 : 0
Positive
Playtime:
258 minutes
Maybe steam achievements would be a cool think to add?
Great game btw, sadly never finished it cause i didn't see any point on reaching the end without any goals, such as achievements (ik im repeating myself, but who cares)
👍 : 3 |
😃 : 0
Positive
Playtime:
1080 minutes
Very good. The controls are solid. It is very hard but addicting. I especially am enjoying the level design. I hope more people find out about it.
👍 : 5 |
😃 : 0
Positive
Playtime:
336 minutes
This game is nothing short of legendary, don't let the title fool you, this game is to be taken seriously and is a lot of fun. It is a challenge platformer with fresh gimmicks and a challenging slant. If you like your precision platformer games tough as nails but fair as a virgin maiden, look no further.
👍 : 1 |
😃 : 1
Positive
Playtime:
906 minutes
Good game.. not complicated. Move and jump. Controls feel decent. Can be pretty tough but infinite lives so..
👍 : 2 |
😃 : 0
Positive