Remaya Idle Reviews
Click to destroy your targets, or stay AFK and let the Archer destroy them for you. Loot potions to increase your damage. Equip rare gear to improve your stats. Farm epic books and use them on your items to modify them. Also, can you reach End Game to invade legendary dungeons?
App ID | 731880 |
App Type | GAME |
Developers | Wurrad |
Publishers | Wurrad |
Categories | Single-player, Steam Achievements |
Genres | Indie, Action, RPG |
Release Date | 20 Nov, 2017 |
Platforms | Windows, Mac |
Supported Languages | English |

51 Total Reviews
24 Positive Reviews
27 Negative Reviews
Mixed Score
Remaya Idle has garnered a total of 51 reviews, with 24 positive reviews and 27 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Remaya Idle over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2095 minutes
Lack luster game design and too much RNG. I have 2 items, one level 320 and the other is level 340. For some stupid reason, the level 340 have lower damage than the level 320. This is so retarded!
👍 : 0 |
😃 : 0
Negative
Playtime:
3524 minutes
Game has very little depth. Mechanics are far below the current standard for idle games. And to make matters worse, the content only lasts about two days (probably one day if you are very active).
This dev has potential, just needs to put a lot more work into mechanics and depth.
👍 : 10 |
😃 : 1
Negative
Playtime:
25456 minutes
A game with so much potential that was released with bare features and no updates. Has a few bugs, but honestly you'll find better and more engaging games for free on almost any platform. I would think with a bit of work it could be great, but it is apparent that will never happen.
👍 : 3 |
😃 : 0
Negative
Playtime:
1589 minutes
I'm recommending against this game. If you REALLY enjoy clickers, it's not awful, so maybe give it a go? For anyone else, especially someone new to idle/clicker games, skip this one.
First and foremost, it's far too short. I got 100% completion in just over 25 hours of play time. And in that time, once I got some somewhere around level 200, it got to be very repetitive and boring, lacking in any long-term adjustments or new features. You unlock the entire research tree very early, and some of the benefits of the upgrades are negligible. There is no long term/secondary currency for bigger, better upgrades - no hope for some far off achievement that you really have to work for. There are plenty of other idlers that offer hundreds (or thousands?) of hours of playtime, some of which are [b]completely free[/b].
Second, the graphics that are there are nice, but there's barely anything there. The main character (the archer) undergoes no visual changes, even with the various equipment items that can be used. There are no color or animation variations.... nothing. And the enemies? They aren't 'monsters'; they're flying targets? They cycle through a set of repeating options, with no variation for special types (bosses are all exactly the same). The game appears to have been developed as a one-man show, and maybe art is not their forte? Again, what's there works well enough, but it's very basic. Other clickers with bigger studios behind them look better, and are [b]completely free[/b].
As well, the UI leaves much to be desired. There are some actions that can be done via keyboard shortcut (use all potions), and others that cannot be (rebirth). Selling/using a stack of books in the hopes that RNGesus wants to bless you with a good stat item is awfully painful. Click, change tabs, click, change tabs, click... ad nauseum. That's not the end of the world, no, but still. Meanwhile, some UI elements (tabs/options in the right panel) are kind of broken, especially if you change your resolution. Nothing that breaks the game, but is just unpolished. As noted above, there are better idlers out there in this regard that are [b]completely free[/b].
All of this would not really be that bad in general. The game and concept is well done, and relatively unique in the genre (items/stats mechanic). The game works. But it comes at cost, and as I've said before, there are plenty of options that are [b]completely free[/b]. If this was $1, it'd still not be worth it. [i]I don't want to come down so hard on the dev, as I think they gave it a good shot![/i] The problem isn't the dev/game per se, but rather the fact that there are bigger, better options to be had without spending a cent.
I'll repeat as I started with: [u]If you like clickers[/u], this may be worth your time, but for anyone else, I doubt that's the case.
👍 : 3 |
😃 : 0
Negative
Playtime:
7151 minutes
Nice Idle game for the price of a coffee. Not the greatest but competent and clean interface. Shame the dev didn't keep working on it as it certainly gives a base that could be incrementally built into a much better game.
Throwaway game for throwaway money really. Don't expect greatness and you shouldn't be disappointed.
Edit: After playing a bit longer and looking at comments surrounding the game, development seems completely dead, so don't expect any more updates at all. It's not online so that doesn't really matter as it will continue to play just fine, and no game breaking bugs, but 'it is what it is'.
👍 : 1 |
😃 : 0
Positive
Playtime:
297 minutes
really wouldnt reccomend, the game has been abandoned. Find it funny how he's put it on sale though.
👍 : 3 |
😃 : 0
Negative
Playtime:
6480 minutes
If you enjoy idle games, I highly recommend passing this one up. This seems to be one of those game creators that had an idea, was passionate about it at first, and then dropped it halfway through without ever finishing it. It seems like it'll be fun at first, but it turns out to be incredibly disappointing, and I'll give some examples.
There's a skill tree, which looked good at first, but once you play for a bit, it'll take you a very short time to get all the skills leveled up, and once they're leveled up, it's not that thrilling. For example, one of the skills gives you cheaper equipment, but there SO MANY ANNOYING EQUIPMENT DROPS that you just stop caring about equipment after a short time; especially since your equipment disappears after each reset. The equipment and shops are a huge hassel in this game, which anyone who has played it will understand.
There was another thing I thought was exciting at first, which was the "dungeon" option, where you go on a so-called "quest" to get extra loot and powerups. Turns out, when you use the "dungeon" item, it just comes up with a word that says "dungeon," and you kill the exact same (only) 3-4 enemy models that exist in the entire game up to a certain number, then the "dungeon" word disappears, and the game continues as normal. I'm not kidding, it is that boring and shows a huge lack of effort for someone that wanted to charge money for a game.
If you're looking for good idle games, try the free ones. There are free idle games that are FAR superior to this by leaps and bounds, and even though I tried this out because it was on sale for a dollar, I really feel bad because I could have given that dollar to charity and gotten more satisfaction. I hope this will save some of you some time and money.
👍 : 6 |
😃 : 0
Negative
Playtime:
3509 minutes
So I now have been playing this for multiple hours. At the point of writing this I have not reborn (though I see how it works and am going to soon).
I can safely say that I would recommend this game to people and that it is well worth a few dollars.
Basically, it's your standard clicker, with a couple tweaks. The upgrade system is not your typical system. Normally, you buy 10, 25, 50, 100, ...etc of something, and buy an upgrade at those intervals. In this clicker, when you kill a monster, you have a chance of getting a potion (normal at first, then it could be higher qualities later on). Those potions increase both your click damage and your hero damage (permanently)
You use items (which also have similar qualities) to upgrade hero/drop rate/quality/sell price to the merchant.
Overall, I'd give it a 7.5-8.0/10. It doesn't do anything "groundbreaking", but the drop system is relatively different (I've only seen it implemented in a few other idle games) and the graphics are okay. The sound isn't amazing, but I typically disable sounds in idle games so that wasn't really a factor for me.
If they continue to add to it I could see this being a well-established clicker in the future. I'd be willing to drop a dollar here and there if they decide to add some cheap DLC (such as auto-clickers, like clicker heroes has done).
👍 : 11 |
😃 : 1
Positive
Playtime:
2003 minutes
PRELIMINARY REVIEW:
As of an hour or two in, here are my impressions: A nice aesthetic, simple gameplay, click-heavy for the first half hour, not much promise of significantly improved depth.
Remaya Idle is arguably worth $2.09 in a vacuum, but hard pressed to compete with the free/f2p games in the same genre. The promise of no microtransactions is appealing. Content appears spread a little thin to me at this moment.
I'll give this a very conditional recommendation. Mostly because I don't want to be unfair to a game with so few reviews. My recommendation is pick it up if you're starving to support the idle scene, and wishlist it and wait for more content otherwise. If, after a couple days, I don't find any more content in the midgame, this will change to a do not recommend.
👍 : 16 |
😃 : 1
Positive
Playtime:
59 minutes
Game is pretty average clicker/idler, nothing stands out. Achievements are really plain, sound design extremely monotonous. There is no music or anything, just a 90 second loop of ambience (crows, wind and owl) that cuts off and loops awkwardly. The hero texture is blurry and nothing I've seen seems to indicate any even remotely interesting mechanics.
👍 : 44 |
😃 : 3
Negative