Defenders of Ardania
1 😀     5 😒
35,22%

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Defenders of Ardania Reviews

A next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist.
App ID73060
App TypeGAME
Developers
Publishers Paradox Interactive
Categories Single-player, Multi-player
Genres Strategy
Release Date14 Mar, 2012
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain

Defenders of Ardania
6 Total Reviews
1 Positive Reviews
5 Negative Reviews
Mostly Negative Score

Defenders of Ardania has garnered a total of 6 reviews, with 1 positive reviews and 5 negative reviews, resulting in a ‘Mostly Negative’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Defenders of Ardania over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 344 minutes
Fun game but the multiplayer servers seem very dead. The main campaign is quite short and the story line is not very exciting. Only buy it if you enjoy tower defence games. Seems almost Identical to the tower defence matchs in Warcraft Frozen Throne if anyone ever played that online. The guy that talks before every match takes a million years to finsh since he talks super slow and i couldnt work out how to skip it so get ready for a bore before your match.
👍 : 0 | 😃 : 0
Positive
Playtime: 241 minutes
"Defenders of Ardania" is an older mobile app from 2012. It's a venerable 12 years old at the time of this review. Paradox have removed this from Steam after seeing that Steam isn't actually a dumping ground for mobile app garbage. It's a badly designed fantasy themed tower/soldier defense/attack game made for iOS. From a technical perspective, as a mobile app, this doesn't meet basic minimum requirements that most PC gamers expect as standard. The mobile app features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the mobile app, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The developers didn't design the mobile app for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The mobile app simply won't look right on modern gaming displays due to this failure on the part of the developers. Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the mobile app was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The mobile app is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone. This looks and feels like a mobile app, and I could see evidence it was on mobile phone app stores, but it seems to have been (understandably) removed from the app stores. Regardless, for all intents and purposes "Defenders of Ardania" is effectively a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this mobile app below acceptable standards for any modern PC game. If you can get your hands on a key for this removed game, don't bother.
👍 : 4 | 😃 : 0
Negative
Playtime: 47 minutes
Sadly the game is really bad. Very low quality Tower Defense, good intentions but poor execution. It is just not fun to play. Art is alright, but graphics, music, gameplay... everything is simply terrible. Sorry for the devs. My [b][url=https://store.steampowered.com/curator/36483989/]other Reviews[/url][/b]. Join me on [b][url=https://www.twitch.tv/hemandwatch]Twitch[/url][/b] and [b][url=https://discord.gg/crnuted]Discord[/url][/b]!
👍 : 0 | 😃 : 0
Negative
Playtime: 234 minutes
I don't see how this game is bad. I've played it for 3 hours now and it doesn't fail to impress me. I like how I'm not just building defenses but also organising attacks, I like the comprehensive upgrade and experience systems and the story so far is interesting. I love the setting. Ardania as a satire of the fantasy genre never fails to give me a good laugh even while I'm in the throes of recovering from a triple-decker fever/cold/cough illness. I noticed that a lot of the complaints are directed at what it isn't, rather than what it is supposed to be. Guys, it's a tower defense game - you seriously can't expect it to be a AAA product with billions of dollars of budget behind it! For what it is worth, it's great!
👍 : 3 | 😃 : 1
Positive
Playtime: 143 minutes
Picked this up since I am a fan of the original Majesty. Although Majesty 2 was fairly dissapointing, it wasn't totally terrible, and tower defense is a pretty easy genre to to reasonably well. I am not super-far through this yet, but so far it has been nothing but dissapointing, with boring non-interactive gameplay, sluggish lack of strategic decisions that matter, and even terrible voice acting (the advisor guy from Majesty 2 is all right, but some of the others are really cringe-worthy). Do not try this at home.
👍 : 22 | 😃 : 1
Negative
Playtime: 34 minutes
Picked this up as part of the majesty collection. as much as i want to love this game for it being in such a great universe as well as one of my favorite genre...i hate it. the controls are awful. design is crap and it crashes unforgivingly with little regaurd to threats of death from yours trully. bottom line unless this is recives an overhaul update its not playable. Bottom Line. STAY AWAY, EVEN IF ITS FREE STAY AWAY!!!
👍 : 11 | 😃 : 2
Negative
Playtime: 19 minutes
I should have read other reviews before purchasing. Limited resolution settings. No option for windowed mode. This means on my 2560x1440 monitor, it resizes all my windows to make them smaller, and repositions them onto my 2nd monitor. Ugh! The game itself is pretty lackluster, which is a shame because I really liked Majesty 2. The quality seems really poor and just shoddy all-around. The official forums have been pretty much abandoned for two years (and the game only came out two years ago). Honestly I feel kind of ripped off. :( Buy Defense Grid instead. Or try Tower Wars. Or just about any other TD game.
👍 : 26 | 😃 : 4
Negative
Playtime: 1160 minutes
The tower defense genre is well known and well understood, with many good games to serve as examples on how to get it right. With all of the good material available for study it's hard to understand how Defenders of Ardania managed to fail so hard. You'd think that, at the very least, the company would have been able to manage a mediocre game but Defenders of Ardania fails in nearly every aspect. Although this game does require you to attack as well as defend, that isn't enough extra to save it from everything else. The voice acting is a crime against humanity; the tower selection isn't imaginative; the campaign is terribly easy - just spam cheap units as soon as the game starts and away you go. There's a lack of strategy and fun. Multiplayer isn't much different. It also plays rather poorly on slower connections, despite the minimal amount of data that a tower defense game needs to pass back and forth. What is it doing to choke my friend's pipe? I don't know, but it's unnecessary. I'd advise against a purchase even if it is deeply discounted and you're a tower defense fan.
👍 : 17 | 😃 : 1
Negative
Playtime: 961 minutes
Poor AI; no solo play except for campaign; campaign levels have locked towers, units, upgrades and spells; campaign is fairly short and only one of the 3 races, so no chance to get aquainted with either of the others races before playing multiplayer; poor interface; poor response to input; poor unit pathing updates; maps are limited to the campaign maps.
👍 : 59 | 😃 : 2
Negative
Playtime: 607 minutes
Set in the world made famous by Majesty, in Ardania, you are the king. Some arrogant noble causes trouble by sending militia to attack you, so you slash back by building towers to defend your castle and sending various troops to counter-attack. Campaign takes you through Ardania to find the culprit of the attacks on your cities. Sounds cool enough, but unfortunately, you probably shouldn't get too excited. Defenders of Ardania is a mix between Tower Defense (TD) and Reverse TD. You can protect yourself by building towers, but ultimately, you win by destroying the enemy castle(s) by sending out troops. Troops are quite strong: a single tower can hardly destroy a wave of enemies, so you either need to build more towers in clever spots or, which is usually easier against AI, destroy the enemy castle quickly. There are about 5 different types of units and towers, none too different from other games of the genre. Some units can attack other units (rather weakly) and others can attack enemy towers. There's some strategy involved in placing the towers, as you are limited in the number of towers depending on the level. You may also direct your troops using a waypoint (yep, a single one) or place bounties (akin to Majesty but costs nothing) to focus fire on certain enemy. What is interesting is that your troops gain experience: using certain type of troops makes them stronger. Later on, this feels indifferent though: it was always easiest just to either (following is a couple of killer strategies for campaign) [spoiler]zerg-rush the enemy with cheap or fast troops or use a reverse scorched earth tactic building a couple of waves of turret-destroying magicians followed by bomb carts that insta-kill castles.[/spoiler] This worked in almost every map: While AI can build towers to counter your troops, it's not up to these kinds of attacks. Also, while there are three races, you can only play humans in the campaign, the rest restricted for AI and multiplayer (which I've yet to try: servers are empty though). Every race has its own towers, troops and spells, which is cool, but with mere single campaign, the game feels unfinished: there really should be a campaign for each race. Story is quirky and and full of nerdy jokes, puns and references, so at least it does not take itself too seriously. You do have to endure some quite bad voice acting along the way (I'm looking at you, Kilia the Elf!). Playing it through lasts about 5-10 hours, probably less if you can come up with winning strategies faster. I guess it might be worth it for the amusing ending. :P While not entirely bad, there are many better TDs out there: this one fails to fill its niche in the reverse TD. So if you just kind of like TD genre, stay away. If TD is your hot chocolate, by all means do get this one but do yourself a favour and do so when it's on sale or bundled.
👍 : 103 | 😃 : 3
Negative
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