FoxyLand
1

Players in Game

9 😀     2 😒
66,76%

Rating

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$2.99

FoxyLand Reviews

Ah... love, Love... How beautifully in one word. My mind is racing, my stomach flutter butterflies, heart racing. Are you willing to do anything to give a million cherries, collect all the jewels and even save your favorite?
App ID718320
App TypeGAME
Developers
Publishers OraMonkey
Categories Single-player, Steam Achievements, Full controller support
Genres Casual, Indie, Adventure
Release Date17 Oct, 2017
Platforms Windows, Mac, Linux
Supported Languages English, French, Italian, German, Spanish - Spain

FoxyLand
11 Total Reviews
9 Positive Reviews
2 Negative Reviews
Mixed Score

FoxyLand has garnered a total of 11 reviews, with 9 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for FoxyLand over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 17 minutes
Not a very good platformer, the visuals are certainly nice but The problem is that Foxy Moves way too fast for the type of platforming required in this game, This leads to the feeling of being cheated, if Foxy were to slowly build up speed, or have a run button than this would be forgiven but he doesn't. This honestly stopped me from playing it. IMHO This game could easily be good if foxy didnt move so damn quick.
👍 : 3 | 😃 : 1
Negative
Playtime: 43 minutes
A bird of prey grabbed your love and flew away sh*tting diamonds along the way! Now for some reason you have to collect those diamonds and pass numerous levels to rescue her! So that's the story. Shovelware made from $5 asset pack available on the net. One background / zone type, 35 levels, 3 types of enemies. There's nothing unique or noteworthy about this game. It's pretty bugged and not particularly fun to play. I got it for like half of a dollar and still it was a steep price considering what the game has to offer. If you're bored out of your mind, you might give it a try, it's not horrible, just totally forgettable.
👍 : 3 | 😃 : 0
Negative
Playtime: 15 minutes
This is, unfortunately, a waste of time, with the lack of a basic exit button (use ALT+F4) and overly simplified game-play & mechanics. Invisible walls where you think you can jump, trolly collection of in-game currency, no basic momentum-based movement as with Mario - the game falls short with any sort of surprise or nicety. This is a flash game that is not worth purchasing. Avoid this and pick up [url=https://store.steampowered.com/app/949990/Magical_Monster_Land/]Magical Monster Land[/url] instead.
👍 : 0 | 😃 : 0
Negative
Playtime: 25 minutes
The controls are really bad, the camera moves so that you can't really move without getting headaches. It's a bad mobile port. Don't buy this game.
👍 : 0 | 😃 : 0
Negative
Playtime: 26 minutes
the goods: ✔ nice graphic ✔ cute audio (although a bit repetitive imo) ✔ simple gameplay the bads: ✖ the character control are weird ✖ weird big pointer on screen which I have no idea what for (all controls are using keyboard, except for when you are on the menu) ✖ sometimes game won't let me click on any button after I died (the exit, restart, or skip menu that pop up after you died), this happens like 3 times in less than 30 mins :( other things which I'm not sure if it's bad or good: 。。。it feels like everything is happening so fast 。。。too hardcore, like the task looks simple but kinda hard to achieve 。。。pretty hard to get a 3 star on each stage (for me it's even good enough if you can actually pass the levels later on) haven't played much into the game but ~30 mins is more than enough for me 3/10
👍 : 4 | 😃 : 1
Negative
Playtime: 53 minutes
This game is not bad by any means, it's completely playable and has some charm in places, not to mention I love foxes. It's just....generic for the most part. I've seen this kind of platformer a million times before and there's nothing that makes this one stand out among the crowd. There are 3 key issues that stop me from recommending it though: 1) It's a very lazy mobile port, meaning there are a lot of references to touch controls and there is a noticeable lack of a quit button on the main menu (I ended up having to force close it). 2) The collision detection needs a bit more work. Sometimes I could not grab onto ladders unless I jumped at it at the perfect angle. Enemy hit boxes are a bit hit and miss as well. 3) There are a lot of blind leaps of faith that you need to do in order to progress, most of which will cause you to land awkwardly onto an enemy or a spike pit. It's very cheap, especially considering that you get almost no invincibility frames after taking damage.
👍 : 3 | 😃 : 0
Negative
Playtime: 76 minutes
I'm not sure why so many people hate this game, but I think people might forget to take the price into consideration. This isn't the most fine-tuned and creative game out there. I personally picked it up for under a euro and I had a good time with the short and straightforward level designs. This is a timing/precision platformer and not much else - Take your time and learn the patterns of the obstacles or take a leap of faith while hoping for the best. Buy this if you want a casual short game with a cute character, but keep the pricetag in mind and don't expect too much.
👍 : 3 | 😃 : 0
Positive
Playtime: 140 minutes
+ Cute graphics and animations - Badly optimized for PC as this is a Smartphone port, the resource and storage requirements are surprisingly high - inconsistent in when to use the mouse for menus and when not - The fox moves way too quick, making some levels way harder than necessary - All 27 levels use the same quite small tileset, rendering the game very monotonous There are way better similar games available on steam for similar prices.
👍 : 15 | 😃 : 1
Negative
Playtime: 68 minutes
[h1]FoxMania: The Quest To Review All Fox Games On Steam![/h1] [i]Conditions for inclusion: [list] [*]The player character must be consistently a fox; the fox must not be merely a skin or a character option [*]Must have 100% working Steam achievements [*]Must not be a visual novel [/list][/i] [b]Game #2: FoxyLand[/b] This is some solid shovelware here. Game engine and graphic assets seem to have been purchased wholesale from an assets store with little to no modification. The game is extremely short, about 1-2 hours long, and that includes some half-finished bonus content that was tacked on to the end. There's only one in-game music track for most of the levels: some boring, unfitting classic rock-sounding chiptune. As for the gameplay, it's not the worst I've seen. The object of each level is to collect a bunch of diamonds and reach the exit. If you collect a quota of cherries and don't take any damage, you'll 3-star the level, which is required for 100% achievements (at least up until level 27; they didn't seem to bother adding achievements for the rest of the levels). You can goomba-stomp enemies to get them out of the way and maybe earn some extra cherries, but they respawn in seconds. Sometimes you'll need to hit switches, dodge smashers and arrow traps, and backtrack. Sometimes you can hide behind grass to evade enemies, which is pretty cool. Physics seem solid enough, but movement is a bit too fast to judge jumps precisely, and the sloshy camera movements don't help with precision either. Switches work by collision and it's way too easy to flip a switch twice. Sometimes you fall so fast that you pass through collectible items. The physics also seem to struggle with determining what happens when you jump on two enemies at once, killing one of them but allowing the other to immediately kill you. All that being said, it did feel pretty satisfying to beat some of the harder levels. But having gotten all the achievements, I don't think I'll play any farther. I'll give the game a 4.5 / 10. I recommend it to achievement hunters who want a quick and easy 100% game (that is, something other than an achievement spam game). If you're any good at platformers, you'll have no trouble getting used to the stupidly twitchy controls and dizzying camera movements, and It'll be over in about an hour.
👍 : 14 | 😃 : 1
Negative
Playtime: 19 minutes
You asked for ratings for the game. Here you go. Its shovelware that uses free art found on the web. Its a short game, what you see in the trailer is what you get. There are no other environments. Did you mess up publisher and developer? Game page says its developed by BUG and published by Ora, but in game it says its developed by Ora. Its setup like a mobile game. You're rewarded for coming back day after day. You can pay cherries to bypass levels. The levels get stupid with frogs and spikes. The levels are tiny collectathons. Get the gems to unlock the exit. Real problems I have with the game are jump of faiths. There's too many of them and I'll fall below the camera. The camera is too fast. Look down it shoots down, turn right, it shoots right, turn left, it shoots left. Having to push W on the keyboard is annoying. Sometimes I can land on an enemy to kill them other times they hurt me. The same enemy. Enemies jump out from behind trees. This leads to enemies hitting me. If you have to buy this game its $1 cheaper on Microsoft's store and free on Android with ads. It will just be in a bundle like all the others from the developer. How long until this game is kicked off Steam like your others?
👍 : 111 | 😃 : 4
Negative
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