Dungeons 3 - Lord of the Kings
5 😀     4 😒
52,78%

Rating

Dungeons 3 - Lord of the Kings DLC & Packages

The great King Arcturus returns from his quest with the Holy Grail in tow, only to find out that someone has devastated his city of Stormbreeze (and the rest of the kingdom).
App ID711681
App TypeDLC
Developers
Publishers Kalypso Media Digital
Categories Single-player, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support, Cross-Platform Multiplayer, Downloadable Content
Genres Strategy, Simulation
Release Date20 Apr, 2018
Platforms Windows, Mac, Linux
Supported Languages Simplified Chinese, English, Japanese, French, Italian, German, Spanish - Spain, Russian, Czech

Dungeons 3 - Lord of the Kings
9 Total Reviews
5 Positive Reviews
4 Negative Reviews
Mixed Score

Dungeons 3 - Lord of the Kings has garnered a total of 9 reviews, with 5 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dungeons 3 - Lord of the Kings over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 0 minutes
I'm a casual player and I loved tinkering around in the base game, but if you aren't a masochist and love grinding stuff until you make it on brutal hardcore nightmare difficulty don't bother with any of the DLC's. I could not complete a single level in any of the DLC's before frustation of the insane artficial difficulty made me quit after a few tries. Most missions have timers also, set very short of course, 3 minutes to build a dungeon and an army and kill some ♥♥♥♥ on the overside, while dungeon starts open and spawns new enemie attacks you every 1 minute.
👍 : 0 | 😃 : 0
Negative
Playtime: 0 minutes
Bit by bit I'm working my way through the Dungeons 3 DLC. Lord of the Kings is the 3rd DLC, offering another 3 challenging missions. My experience and opinion with this DLC mission pack is more mixed than with the first two. The pacing is strange and the dialogue is lacking when compared to Once Upon A Time and Evil of the Caribbean (and of course the main game campaign). I'm going to break down the 3 missions offered here a little bit but if that's not your thing here's a quick spoiler free review - I felt like this was so far the weakest DLC from Dungeons 3. The first mission might as well be a tutorial with how little content is in it. Mission difficulty flips a 180 for the 2nd, and then finds the middle ground for the 3rd mission. Aside from the final mission, dialogue (and banter) is quite lacking. Which makes the story quite weak. Overall I didn't really have much fun with this DLC until the final mission. Would only recommend this DLC for a diehard Dungeons 3 fan. Because there is no middle ground for if I'd recommend this, have to say no. Now a little mission break down: The first mission is a nice change of pace, flipping control to the side of Good. Unfortunately the mission was quite sparse in dialogue. With the banter between the Narrator and Thalya missing since we're controlling one of the Good guys, the developers didn't fill the void left behind so the mission felt oddly quiet when compared to all other missions so far. But as said, you are controlling a Good guy and reclaiming a foothold for the forces of Good. So you also get to control the army of the good guys for a change. A nice little touch was the gear found on racks throughout the level that can be used to upgrade a unit to a stronger tier. Having more unique dialogue throughout this mission would have been appreciated. The mission length I'd also wager is one of the shortest as well even if you want to slaughter every enemy unit on the map. Almost tutorial level difficulty here which is very strange. The developers could have done a lot more here in just about every aspect you can think of to pad the mission time and increase the fun factor. The second mission is quite a leap in difficulty and challenge (like getting whiplash) when compared to the previous mission of this DLC. The good news is you are back in control of a dungeon with your general Thalya to command the forces of Evil. The bad news is this time it is a rather fast paced mission (timed) where you are tasked to defend an outpost above ground and your dungeon heart simultaneously. The forces of Good did not call out of work sick for this one. This one will test your ability to get a dungeon up and running as fast as possible (slap those snots!), bolstering an army, while conquering a few locations for Evil. I like the concept behind this mission as it is something new to the variety of mission types but feel it was hampered by a combination of too many things going on at once - having it be such a leap in difficulty from the mission that precedes it, being a timed mission (45 minutes), and because of the limited time - the increasingly powerful enemy units it will throw at you (from multiple fronts too!). I can certainly understand where some might get quite frustrated at this challenging level. Perhaps because of the nature of the mission but I noticed again a lack of dialogue here as well which was quite disappointing. The third and final mission is truly a back to Dungeons 3 fundamentals kind of challenge. Building out your dungeon at a relatively relaxed pace while up above the map looks like it was taken straight from a MOBA like League of Legends or Defense of the Ancients. There are 2 teams (Evil vs Good) and 3 lanes protected by towers on each side that need to be destroyed. Each side will spawn waves to try to take out the opposing sides towers and eventually, base. The forces of Good will also send skirmishes to your dungeon to periodically try and keep you busy. Plenty of dialogue with some banter as you progress as well. A fun mission with a fun map to conquer. Myself being quite familiar with MOBA's, they could have done more with the concept but I'm happy with what was provided.
👍 : 0 | 😃 : 0
Negative

Dungeons 3 - Lord of the Kings DLC

ID Name Type Release Date
493900 Dungeons 3 Dungeons 3 GAME 13 Oct, 2017

Dungeons 3 - Lord of the Kings offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.


Packages

ID Name Type Price
205808 Dungeons 3 - Lord of the Kings Package 2.49 $

There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.


Dungeons 3 - Lord of the Kings Screenshots

View the gallery of screenshots from Dungeons 3 - Lord of the Kings. These images showcase key moments and graphics of the game.


Dungeons 3 - Lord of the Kings Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit
  • Processor: Intel Quad Core 2.8 GHz (i7 900 series) or 3.5 GHz AMD (FX 6000 series)
  • Memory: 4 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphic card, with at least 1024MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD Radeon HD 7000 series and NVIDIA GeForce GTX 600 series)
  • DirectX: Version 11
  • Storage: 5 GB available space

Dungeons 3 - Lord of the Kings Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Quad core 3.5 GHz or higher (Intel i5 4000 Series / AMD Ryzen 3 Series)
  • Memory: 8 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphic card, with at least 3072MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD R9 300 Series and NVIDIA GeForce GTX 900 Series or better)
  • DirectX: Version 11
  • Storage: 5 GB available space

Dungeons 3 - Lord of the Kings Minimum MAC System Requirements

Minimum:
  • OS: OS X El Capitan (10.11)
  • Processor: 2.8 GHz Quad Core
  • Memory: 4 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphic card, with at least 1024MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD Radeon HD 7000 series and NVIDIA GeForce GTX 600 series)
  • Storage: 5 GB available space

Dungeons 3 - Lord of the Kings Recommended MAC System Requirements

Recommended:
  • OS: OS X El Capitan (10.11)
  • Processor: Quad core 3.5 GHz or higher
  • Memory: 8 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphic card, with at least 3072MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD R9 300 Series and NVIDIA GeForce GTX 900 Series or better)
  • Storage: 5 GB available space

Dungeons 3 - Lord of the Kings Recommended Linux System Requirements

Recommended:
  • OS: Ubuntu 16.04.3 LTS + SteamOS (latest)
  • Processor: Quad core 3.5 GHz or higher (Intel i5 4000 Series / AMD Ryzen 3 Series)
  • Memory: 8 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphic card, with at least 3072MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD R9 300 Series and NVIDIA GeForce GTX 900 Series or better)
  • Storage: 5 GB available space
  • Additional Notes: Other Linux distributions (Mint, etc.) MIGHT work but we cannot give official support for them

Dungeons 3 - Lord of the Kings has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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