Tomb Raider: Legend Reviews
Follow Lara Croft down a path of discovery as she travels the globe to remote, exotic locales in search of one of history's greatest artifacts, that unleashes unwelcome figures from Lara's mysterious past.
App ID | 7000 |
App Type | GAME |
Developers | Crystal Dynamics |
Publishers | Crystal Dynamics |
Categories | Single-player, Full controller support |
Genres | Action, Adventure |
Release Date | 29 Mar, 2007 |
Platforms | Windows |
Supported Languages | English, French, Italian, German, Spanish - Spain |
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172 Total Reviews
140 Positive Reviews
32 Negative Reviews
Mostly Positive Score
Tomb Raider: Legend has garnered a total of 172 reviews, with 140 positive reviews and 32 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tomb Raider: Legend over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
48 minutes
I love this game and i'm so glad i finally got it permanently.
👍 : 2 |
😃 : 0
Positive
Playtime:
1385 minutes
This is one of the best TR game for sure. Even though wonky camera problems and bugs (in particular reaches to peak on level 6 England and to be honest some parts were not playable and i had to reload the last checkpoint), this game has a unique experience and wonderful landscapes. I can easily say this one is timeless. Almost after 20 years that it first published, it brought me back to it again and again. Additionally, i was so happy to launch it with zero problem at the beginning. I was expecting problems because i couldn't have smooth launching on angel of darkness and it was so frustrating to had to change many settings even before start to play.
👍 : 0 |
😃 : 0
Positive
Playtime:
77 minutes
The earliest game in the Tomb Raider series that actually had action controls that we still use in today's games. Halway decent graphics, and the ability to use 3440x1440 monitor with a widescreen setting to stop everything getting squished. It was great during my first gaming session for a little over an hour.
However, coming back to it to continue the story, my 'resume game' option keeps crashing the game instantly, meaning I'd have to start over to continue playing. I'm not prepared to do that, so I guess I move on. Therefore I can't really recommend it.
Ah well it was only a couple bucks...
👍 : 0 |
😃 : 0
Negative
Playtime:
881 minutes
Most of the difficulty comes from the fact that the controls are complete dogshit. Several of the maps will crash if you use enable next generation graphics and the motorcycle chase in Kazakhstan on hard is very poorly balanced.
👍 : 0 |
😃 : 1
Negative
Playtime:
7 minutes
Game doesn't launch, tried for 2 hours to get it to work (win 10) you get past the cutscene then it goes black
👍 : 0 |
😃 : 1
Negative
Playtime:
991 minutes
Ah, back when games were games instead of half baked live services lousy with loot boxes, micro transactions, and season passes. Tomb Raider Legend was the first Tomb Raider I ever played when it released back in 2006 and it left a lasting impression. The gameplay was fun, the graphics were impressive, the soundtrack was a banger, and perhaps most importantly, Lara Croft was allowed to be herself. She was witty, charming, cool headed, acrobatic, smart, and badass. This means that she and the game itself, was allowed to be cheesy, over the top, and pulpy. Imbuing the game with vibes of good old fashioned escapism. But how does it hold up playing it all these years later? Well, let's start with the story.
The plot is somewhat hard to follow at times, leaving me occasionally wondering why I was in a certain part of the world all of a sudden but it's mostly good in providing some context in regard to Lara's past, and how certain events shaped her into who she is now. It also provides opportunities to see her in different situations, environments, and even how she interacts with people other than shooting them. It's not amazing stuff but it's sufficient in providing an overall feeling of being on a globe trotting adventure. That's good enough for me. What about the gameplay?
The gameplay can be a bit frustrating at times. Lara doesn't have the best aim in the world, especially while jumping about and unless you like being shot, you're gonna be doing a lot of that. Although when you jump off a guy's head the game goes into slow mo which is always fun and satisfying. What's NOT fun or satisfying is when you fall through the floor or glitch into a never ending falling animation or don't know how to beat a boss because there's no feedback that you're doing anything at all, etc. These don't happen too frequently though, and most of the time the checkpoints are pretty forgiving so, it's not game breaking. What about graphics?
The game still looks pretty good for it's age. Especially with certain environments. Lara's character model looks exactly like the character should. She's got that 90's Bond thing going on. No matter where she is, or what she's been through, her hair, makeup, and outfit look perfect. She can save the world and look damn good doing it. That's the real Lara Croft. What about the soundtrack?
Honestly I could listen to it while doing the dishes and feel like I was in an ancient temple in Bolivia. It's got just the right mixture of mystery, action, magic, and a surprising amount of sentimentality. So, does it hold up all these years later?
I'm happy to say that despite a level involving Lara on a motorcycle being shot at by approximately 98 generic bad guys and another featuring a giant eel that just won't DIE in a gimmicky boss fight... Yes. I still think it's a lot of fun. Worthy of being on a list of the best in the series and a great example of a time when video games could be video games. Content to be played, beaten, and then played again years later to remind us of simpler times. 8/10
👍 : 0 |
😃 : 0
Positive
Playtime:
614 minutes
Turn on V-sync in the optional launch menu. Then set the game to 60hz. That will make everything work much better (and make the motorcycle parts actually beatable on Hard)
👍 : 4 |
😃 : 0
Positive
Playtime:
830 minutes
This is the best Tomb Raider game imo. There is something about the fluidity of the movement, the physics, the ability to kick objects, to use bullet-time effects, just little details and features that are not present in other Tomb Raider games. This was the first Tomb Raider game I bought, so maybe I'm biased. Lara Croft also looks better in this version than any other.
👍 : 1 |
😃 : 0
Positive
Playtime:
678 minutes
I quite liked this. Interesting spin on Lara Croft. Just wish the game was a bit longer. Unfortunately it is way more simplified than classic Tomb Raider series in terms of puzzles and fights. Would still recommend it if you want short action adventrue.
Rating: [b]3/5[/b]
👍 : 2 |
😃 : 0
Positive
Playtime:
744 minutes
A decently fun enough a game.
Just don't play the motorcycle levels on anything above 60 fps. The later one on hard is (borderline) impossible with the amount of damage Lara takes, which apparently is tied to the frame rate.
Also. Lara's "sidekicks" Zip and Alister can f*** off. A completely unnecessary addition to the game, unless you like pointless filler dialogue.
👍 : 4 |
😃 : 0
Positive