Unformed 破妄
34 😀     10 😒
68,60%

Rating

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$14.99

Unformed 破妄 Reviews

Unformed is one of the most Souls-like Metroidvania 2D horizontal ARPG. Players will explore the eastern dark world, seeking the astonishing truth behind the mysterious events.
App ID674480
App TypeGAME
Developers
Publishers Cimugames
Categories Single-player, Full controller support
Genres Indie, Strategy, Action, RPG, Adventure, Early Access
Release Date24 Apr, 2020
Platforms Windows
Supported Languages English, Simplified Chinese

Unformed 破妄
44 Total Reviews
34 Positive Reviews
10 Negative Reviews
Mixed Score

Unformed 破妄 has garnered a total of 44 reviews, with 34 positive reviews and 10 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Unformed 破妄 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 13 minutes
Well, a unique thing i saw and upsets me was the dodge button response. It's don't work well, i push and my character does not roll and if does he does a back dodge instead, what can make the difference in combat. I expect that the developers fix it.
👍 : 2 | 😃 : 0
Negative
Playtime: 142 minutes
The game in concept is good but as of right now there is a lack of content. such as a stat that is unlevelable. no armour anywhere that can be used to up defence. only 3 weapon types. no transposing area despite bosses droping "souls" to either consume or transpose overall id say this game is good but it has a LONG way to go before i touch it again cause of issues like Imput lag and lack of variety
👍 : 12 | 😃 : 0
Positive
Playtime: 179 minutes
Another metroidlike platformer game with souls-inspired combat, something that usually is right up my alley so I bought it a while ago and finally got around to play it. Sadly, after about 3 hours I pulled the plug because it started to get really tedious due to the following issues: - Input lag, especially when it comes to dodging (sometimes takes several taps until it performs despite stamina being available) - Attack animations feel way too clunky and slow compared to enemy and boss patterns. Almost every attack feels like a heavy attack with a big weapon, even the twin daggers. It makes the game unneccessarily frustrating cause more than often it's simply impossible to avoid attacks because your own attack animation hasn't ended yet. That issue eventually caused me to quit at the Supervisor boss because seemingly there's no way to get a hit in without getting hit first. Major disappointment! - There seems to be no parry or block mechanic, which is an essential part of souls combat (if there is then I couldn't figure out how to pull it off) Positive aspects are visuals, sound, atmosphere and (if present) music The base is there but this game needs work, especially the combat mechnics. As of now, I can't recommend it!
👍 : 7 | 😃 : 0
Negative
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