Rise of Industry
26

Players in Game

3 001 😀     1 099 😒
71,30%

Rating

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$29.99

Rise of Industry Reviews

Put your entrepreneurial skills to the test as you create & optimise intricate production lines whilst keeping an eye on the all-important bottom line. As an early 20th Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
App ID671440
App TypeGAME
Developers
Publishers Kasedo Games
Categories Single-player, Steam Cloud
Genres Indie, Strategy, Simulation
Release Date2 May, 2019
Platforms Windows, Mac, Linux
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Russian, English

Rise of Industry
4 100 Total Reviews
3 001 Positive Reviews
1 099 Negative Reviews
Mostly Positive Score

Rise of Industry has garnered a total of 4 100 reviews, with 3 001 positive reviews and 1 099 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Rise of Industry over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2630 minutes
I love this game!
👍 : 0 | 😃 : 0
Positive
Playtime: 14273 minutes
It is a great game
👍 : 0 | 😃 : 0
Positive
Playtime: 762 minutes
Feels shallow and unrealistic.
👍 : 0 | 😃 : 0
Negative
Playtime: 2575 minutes
A really great Transport-Tycoon-Style game. The controls are nice and clean, the graphics are nice, it runs more than well enough on my decade old rig, and the gameplay has fun depth without feeling too cluttered. Tip, don't worry about trying to do it all, try to specialize into a specific handful of industries on your first play through, and set the dispatch and/or upkeep costs to 50% in the difficulty so you don't feel too worried about perfecting your efficiency as you learn everything. I'm excited to try out the sequel, whose negative reviews mostly seem to be about early release bugs that will all be ironed out soon enough I'd guess given this game runs *very* well. All together, not just a fun game for people who have already played Transport Tycoon, but also a great game to get into the genre for people who haven't!
👍 : 0 | 😃 : 0
Positive
Playtime: 3227 minutes
awesome game Do you like SimCity games? Do you like games where transportation needs to be done and industries need to be set up? then, This is the game for you... You setup industries, setup warehouses, setup transportation from your industries, earn $$$$$ money..
👍 : 1 | 😃 : 0
Positive
Playtime: 2428 minutes
I completed the game once and it was ok, but there are many frustrations with the game. I'm kind of neutral about it. I like growing settlements in trading games, but I like them to be a simplified realistic simulation, not arbitrary custom rules for the sake of game mechanics. There is a growth mechanic in this game, but it's weird and unsatisfying. You need to supply the city with certain materials (I think for free, or PAY THEM instead) when it reaches a "growth threshold". It will spawn a shop of one of the types that creates certain demand. Without the shop, people simply... don't need that type of goods, even if it's clothes. There is not enough information, both in the game and in general. You can import resources "from the state" with a "markup" but I didn't find what the exact price is. You can see it popping up when they buy it, but I don't know whether it is listed anywhere at all. There are charts with, say logistics expenses (trucks, trains, etc.) but they don't seem to be separated into categories, so I don't know how much trucks cost per month. And some events give you a direct discount specifically for trucks (you pay for the event, so you need to actually calculate the cost). In general, tables and plots in the statistics aren't easy to use. Raw resources get depleted and in general are pretty limited across city territories. The territories you have to buy before your competitors to be able to build there, which is a headache. Starting cities often have just a few higher tier shops, which heavily influences what kind of products you want to invest into early on (which means that you may be almost forced into the food industry when you want to specialize in heavy industry). Also, this game is much more focused on production compared to trading. Less trade routes, more deciding on what tech and product to research and produce next. Which is fine, but important to understand.
👍 : 3 | 😃 : 0
Negative
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