Playtime:
281 minutes
Intelligent Design: An Evolutionary Sandbox is an interesting concept (although the controversial title is a poor choice). It's a thematic ripoff of games like SimEarth, and while more recent, it does come across as a bit shallow compared to that older title. The idea is that you create and maintain an ecosystem of plants and animals... a sandbox experience. There's a few goals and achievements to hunt for but otherwise it's just wrestling with the UI and being disappointed by the technical implementation, which, unfortunately, is far too weak to permit this to find the success it may have had if it had higher production value.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
We can say with great certainty that this game is not an asset flip. This is because the assets are of such poor quality that no self respecting asset creator or artist would publish them under any circumstances.
Certainly, nobody likes to see asset recycling, stock assets are intended to be used as placeholders until superior assets can be created by the developer, but when we get what's worse than either stock assets being flipped or professional assets, it's a reason for gamers to go out of their way to avoid the product.
The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with.
The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts.
The game features no proper level design or game/story flow/plot, and while some game formats can be ameniable to this, they must be truly exceptional, where this is not. The developers of this game made the deliberate, arguably lazy choice to avoid doing the most important component of game development, content creation, and instead made this an empty "sandbox" game with few if any goals or point to playing.
These technical defects push this game below acceptable standards for any modern PC game.
Intelligent Design: An Evolutionary Sandbox didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is "Balance ", is for creating an environment with more plants than animals and more carnivores than herbivores for a day, trivial to get, but less than 22 percent of players bothered to get that far before uninstalling the game. Hardly a success story, even the people who own this game weren't interested in it.
So, should you buy this game? Is this one of the best of the 110,000+ games on Steam?
Intelligent Design: An Evolutionary Sandbox has the comically over-optimistic price of around $7 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
👍 : 2 |
😃 : 1