Spellspire Reviews

Spellspire is a thrilling mashup of word game and action role playing game. Pick letters from a grid to spell words and shoot them from your wand as spells. The longer the word, the bigger the blast! Can you make it to the top of the Spellspire?
App ID626580
App TypeGAME
Developers
Publishers 10tons Ltd
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards
Genres RPG
Release Date23 May, 2017
Platforms Windows
Supported Languages English

Spellspire
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

Spellspire has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2416 minutes
Fun little game if you enjoy anagram/word games like the classic "Text Twist." The equipment system and the "stars" for replaying past levels helps ensure that you aren't stuck on any level for TOO long. I also enjoyed the added strategy of *when* you use each word: if a four letter word will finish off a monser, shooting off a seven letter word instead is a huge waste of damage and can certainly get you into trouble on the more difficult levels. After you beat the dragon at the top of the tower, the "endgame" becomes a grind if you want to clear levels in the dungeon, defeat the second dragon, and unlock all the achievements (way too much of a grind for me). Overall, I feel it is definitely worth the $2.50 to $5 (USD) price during a sale for someone like me who periodically enjoys this type of game.
👍 : 1 | 😃 : 0
Positive
Playtime: 881 minutes
Fun little word game that has some frustrations (some legitimate words aren't in this game's dictionary, there's no display of how much damage your word will do - all monster health bars are the same size regardless of their actual hp - so you can waste good words on trash monsters and not have them for big baddies, the dungeon levels will sometimes give you tasks impossible to complete without resetting, like kill x monsters with palindromes and then give you a tileset that won't let you make any palindromes, etc.). If you're willing to forgive those - and I am - there's a great deal of fun here. I do wish there were a few simple UI tweaks, though, like one to take you directly to the next monster instead of waiting for your hero to slo-o-o-o-owly walk there.
👍 : 2 | 😃 : 0
Positive
Playtime: 1046 minutes
I really enjoyed this game but i am a weirdo that enjoys playing word games, it can be a little annoying at times when you hit the dungeons and you have to kill a certain amount of enemies using letters starting with certain letters because for some reason you aren't guarenteed to get that letter so you have to reset until you do but apart from that i had a lot of fun with it.
👍 : 0 | 😃 : 0
Positive
Playtime: 730 minutes
A great game! Super addictive and lots of fun, with clear progression and surprising number of levels to explore. A great game for anyone who likes word-based games and character progression.
👍 : 0 | 😃 : 0
Positive
Playtime: 967 minutes
I recommend Spellspire to all! Though, I think this game is especially for fans of Bookworm Adventures. Fun and challenging at times. Must use strategy, build your inventory of useful items, gain power-ups, upgrade attire through spending coins and jewels wisely to pass levels and get to the next stage. Nice colorful graphics and it's also available for Android. I only wish there was more Spellspire titles released or maybe even just a sequel.
👍 : 0 | 😃 : 0
Positive
Playtime: 2211 minutes
This is a fun game, There are a few words that it doesn't recognise and some "words" that aren't words that it does. However, it is still extremely fun for those who enjoy puzzle games of this variety. The quest to the top of the tower and the journey into the night are enjoyable. Bosses can be tough if you haven't powered up or only make 3 - 4 letter words. There are a variety of hats and armour you can wear for special effects and also a selection of wands to tailor your play style. Only the final boss forces the choice of wand upon you, otherwise you are good to use whatever you prefer. After completion of the main quest up the tower, you get to face challenges in the depths below, this adds longevity to the game that already has 100 levels.
👍 : 3 | 😃 : 0
Positive
Playtime: 1015 minutes
The core mechanic is alright: find anagrams quickly out of a set of ten tiles. I wish the dictionary was less restrictive. I also wish the tiles, which appear to come in hard-coded sets of ten, always had the courtesy of including a 10-letter word. The first 99 floors of the tower are cute. The elemental abilities and unlocks give enough variety and progression to keep it interesting. A smidge more enemy variety might have been nice. The endgame after that 99 is where everything falls apart. To beat the tower boss, you'll need to grind for hours, resort to using an anagram solver, or most likely both. To beat the dungeon boss, you have to slog through 500 (!) more rooms (100 floors x 5 rooms each). Each dungeon room has randomized challenges - so random, in fact, that they may ask you to create words starting with H, and then give you a tileset with no H, forcing a restart and wasting even more time. Even if you were able to clear through the first 99 tower floors and all their star challenges with ease, the game will grind to a halt here. I really prefer games that end because they are finished over games that end because they grow boring. I want to leave a game having fond memories of it and with some sense of closure. Spellspire misses that mark.
👍 : 8 | 😃 : 0
Negative
Playtime: 135 minutes
This games dictionary is lacking in a considerable number of words. Why would you play a vocabulary game that doesn't know all the words?
👍 : 10 | 😃 : 0
Negative
Playtime: 129 minutes
It's exactly what it is advertised to be. A "how many words can you make" game with an RPG and timing gimmick. It's very similar to the old Bookworm Adventures game from PopCap, which is not a bad thing. You're given a set of 10 pseudo-randomly generated tiles that you will use to make words. Your character marches from the left of each level towards the right, stopping whenever he reaches a new enemy. A timer starts at the same time, indicating when the enemy will attack. A good vocabulary and decent typing speed will help you kill enemies before they can attack. The longer your words, the more damage you'll do. You obviously can't use the same word twice on a level (that would make beating the enemies fairly trivial). Part of the challenge is saving the longer words that you think of for the most powerful enemies on a level so that you don't have to resort to wimpy, 3-letter attacks. As you progress you'll earn gold and items that you use to buy upgrades to your gear. Each piece of gear has special abilities. One of the early unlocks is a monster guide that you can use to examine the strengths and weaknesses of the enemies on each level, helping you to choose the gear that will do the most damage to the toughest opponents. If you get stuck (and you probably will) you can replay old levels to earn stars (which unlock more gear), and gold (which you can use to upgrade the gear you have). It can feel a little grindy, especially at the beginning when there aren't many levels to go back and play so you end up playing the same levels 5 or 10 times to grind out gold. The game is pretty good about generating different tile sets, though, so you'll be racing to come up with new words even on replays. Definitely a fun game.
👍 : 15 | 😃 : 0
Positive
Playtime: 5868 minutes
6 or 7 out of 10 Not the best word game. This one is difficult. And I mean difficult. I had to start grinding at level 10, and there are 100 levels plus a dungeon! Every 10 levels or so there is a boss. I don't think I've ever defeated a boss on the first try or even the second. But by grinding you get more money so you can upgrade your gear. Also there is a bonus Star you can get by replaying a level with the monsters 10% faster and you have to finish with full health for you don't get the bonus. Some equipment only unlocks if you have so many stars. And the equipment allows you to play in different ways. Some wands have poison damage along with regular damage. Others have fire, freeze for short time, and health drain. The defensive items have different bonuses: anyone who attacks you is poisonsed and you are immune to poison, same with burn. One increase the chance of getting item drops from monsters. Oh, I guess I better talk about that. Sometimes a good item will drop from a monster such as healing potions, spell books (one time use long word spelled for you to use), scrolls to poison, burn, or magic damage. You keep these in your backpack. You start with only one slot to keep one item but you can purchase and upgrade to the backpack which lets you have up to four slots. For me this game is only played in short burts otherwise I get too frustrated or bored. I am gradually making progress but it is slow. Once you get done with the tower then you enter the never-ending dungeon (though it does have floors and objectives to do). I really like the dungeon part. You are given some objectives like defeat 6 eneimes in a row or defeat 2 enemies using palandromes. Once you have completed 5 sets of these objectives you descend to the next floor. You get more every time you complete a set of objectives. Which means even if you didn't get very far on one run you might do better the next time. Though you will at one point either die or run out of words to spell. Once all your equipment has been bought and upgraded you can use your money to upgrade your base attack and base health. Every day I play this game, because they give you free gold (every 8 hours--it counts down the times) or free item if your backpack is not full. I do a few dungeon runs, upgrade my attack or health, and then quit. I hear eventually I'll reach a low floor of the dungeon and face a special dragon! tldr: Pros: 1. It's a word game, spell fast or you die! 2. A game to play in short spurts 3. The variety of equipment means you can play how you like (freeze, burn, or poison enemies) 4. Graphics are cute. 5. Every 8 hours you get a free treasure chest that gives you money or choice of scroll, book., or health potion. Cons: 1. Grinding, grinding, lots of grinding 2. OCD nightmare: lots of equipment, not enough money, which equals grinding 3. The soundtrack is always the same and get annoying after awhile. (by now I can tune it out) 4. I suspect this was a phone/tablet game and it had in-game buying which made it easier (I have no proof) UPDATE: 75 hours into the game and still haven't finished it! So achievement hunters beware, this won't be a quick and easy achievement game. I'm near the end though. I'll update my number of hours once I'm finally done with all achievements. Might have to do some grinding, though.
👍 : 36 | 😃 : 1
Positive
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