Megaquarium Reviews
The public aquarium simulator. Design your displays, look after your fish, manage your staff and keep your guests happy! It's all in a day's work as the curator of your very own Megaquarium.
App ID | 600480 |
App Type | GAME |
Developers | Twice Circled |
Publishers | Twice Circled |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Workshop |
Genres | Casual, Indie, Strategy, Simulation |
Release Date | 13 Sep, 2018 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Polish |

3 334 Total Reviews
3 171 Positive Reviews
163 Negative Reviews
Very Positive Score
Megaquarium has garnered a total of 3 334 reviews, with 3 171 positive reviews and 163 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Megaquarium over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2879 minutes
One of the best aquarium games on the market
👍 : 0 |
😃 : 0
Positive
Playtime:
5752 minutes
good game but id like more ways to customize the tanks and the building
👍 : 0 |
😃 : 0
Positive
Playtime:
3476 minutes
The grind is real.
This game will test your sanity as you question why everyone else is trying to do tasks that Rob should do, Rob is meant to do that Janice stop doing it. I specifically made it so Rob is made for that task so Janice can you please stop trying to talk to the guests and fix the tank with the fish dying?!!
Overall 9.6/10, Would yell at Rob again
👍 : 0 |
😃 : 1
Positive
Playtime:
8899 minutes
Awesome game, sandbox is so much fun, cant wait to try out dlc fish/tanks!
👍 : 0 |
😃 : 0
Positive
Playtime:
152 minutes
Honestly, I was expecting a lot more due to the positive reviews. The idea is really nice and easily has the potential to be really good. However, a lot of older management games have more depth than this. For a much more modern game I was expecting it to be better made and have a better UI. The visitor AI is clunky and they will get themselves stuck. The graphics glitch out far too often. I've only played a few hours and already started getting bored.
👍 : 3 |
😃 : 0
Negative
Playtime:
749 minutes
A fun, cozy and surprisingly variable management sim. It does everything right in terms of game play, has a ton of variety on types of fish you can get, and more customization of habitats and guest environments than there seems on first glance (though I do wish there was more of that compared to a game like Parkitect). Workshop support is helpful for building on what's already there too.
There are a few nits, specifically:
-Guest and employee AI is pretty weak, which makes it frustrating when fish aren't being fed in a timely and routine way and guests not being very fun to track and watch.
-The UI has something not quite right about it, like there should be a few more overlay view options and often there's an overload of open windows. Selling fish should be more intuitive than having to use the demolish button and selecting them from a tank view window.
But it's pretty minor stuff. Overall I recommend Megaquarium if you're looking to scratch that charming watch-your-project-grow itch and want to build one of those cool aquarium rooms where you walk in and are overwhelmed by the sharks and stingrays swimming all around you.
👍 : 0 |
😃 : 0
Positive
Playtime:
1743 minutes
Casual Sim Delight – 8.5/10
I spent just under 30 hours playing through the base game and completing all 10 stages, and it was a blast. This game is super fun, casual, and easy to pick up, making it perfect for winding down. The cozy atmosphere and engaging management mechanics kept me hooked, offering just the right amount of strategy without being overwhelming. If you're looking for a laid-back yet intriguing sim, this one’s definitely worth your time!
👍 : 0 |
😃 : 0
Positive
Playtime:
2098 minutes
This game is a really fun aquarium simulator, with lots of different fish and other sea creatures. Great DLCs and would probally get alot of money off a Prehistoric DLC. Although the limited space maps are not really fun.
👍 : 0 |
😃 : 0
Positive
Playtime:
714 minutes
I don't think this game is worth full price (25 USD) for two main reasons: the first is simple, and I'm just not sure there's enough content. I think on sale, it'd be a fair price, content-wise.
The second reason is the UI. At first, things seem fine. But once you start scaling is when the overview and management tools available to you are seriously lacking. Here are some specifics, in no particular order:
[list]
[*] employee zones cannot overlap.
[*] employees cannot be reordered in the staff list view.
[*] assigning zones is an un-intuitive nightmare (it's like a multi-dueling-picklist). You also can't see staff stats while assigning them zones. You just have to remember their name. Admittedly, I haven't tried to rename them.
[*] nitpick, but you can't choose a zone's color.
[*] I have no idea the interval or trigger at which new hires become available.
[*] pumps can be connected to tanks at a distance. If you move the pump, even if it's still in range of all tanks, it disconnects. Your mouse will be ready to connect to ONE tank, but after that, your mouse goes back into move mode (so you must exit, click on the pump, click on the unoccupied "Add Tank" button). I move pumps pretty often to Tetris all my machinery together, especially as fish grow or I move them.
[*] Finding a tank where a fish is unwell. The "Ledger" gives an overview (and "overview" is a generous term) of fish in each tank. Click on a fish, open its info, great. Click on a tank.... nothing happens. Sure you can rename tanks, but that's not anymore helpful in finding which tank it is.
[*] The "close everything" button does not, in fact, close everything. Build tabs remain open.
[*] Build tabs don't reopen after placing an item. Really annoying to place something, open the build menu again, scroll down to where you want again, and repeat.
[*] Really no guest overview. You can see how many guests have certain thoughts, but that's it. No percentages of guests that think things. No overview of how many guests need drink/food/toilet. You can pause the game and count the icons above the heads yourself, I guess. But even then, you won't know whether a guest is heading towards something or not, or if everything in range is occupied/already has someone heading to it. Satisfying guest needs is completely vibes based.
[*] Maybe I'm blind, but I have not seen anything indicating how far through the day you are. This is pretty important, since fish feeding tasks respawn at the start of a day, and it's hard to tell if I'm well staffed or not until there's simply fish that didn't get fed.
[/list]
👍 : 0 |
😃 : 0
Negative
Playtime:
10604 minutes
very good fish game, makes me a good kind of stressed. also activates my autism big time!! would recommend to people that love zoo tycoon
👍 : 2 |
😃 : 0
Positive