Sonny
2 😀     3 😒
45,83%

Rating

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$4.99

Sonny Reviews

Undead. Unstoppable. A challenging, turn-based indie sci-fi RPG that brings the beloved classic into the modern era with all new content and gameplay.
App ID586750
App TypeGAME
Developers
Publishers Armor Games Studios
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres Indie, Strategy, RPG
Release Date17 Apr, 2017
Platforms Windows, Mac
Supported Languages English

Sonny
5 Total Reviews
2 Positive Reviews
3 Negative Reviews
Mixed Score

Sonny has garnered a total of 5 reviews, with 2 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Sonny over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 362 minutes
<3
👍 : 0 | 😃 : 0
Positive
Playtime: 176 minutes
Inferior to the original in every way. I don't know how people manage such a thing.
👍 : 0 | 😃 : 0
Negative
Playtime: 244 minutes
Listen to the negative reviews. The game is not balanced at all. The upgrade tree isn't that great either. For example, once you reach the frost section all enemies are straight up faster than you and they debuff your speed at the same time. Pretty much an instant loss scenario so go back and grind I guess. Then you have the "evolutions" that you get in battle which are also horribly done. Evos are basically rougelite upgrades for your abilities that you will unlock as the battle goes on, For example, if one of my abilities has a bleed proc, why would I want the evo for the bleed proc when it doesn't add more damage or lengthen the bleed? Obvious lazy game design is obvious. Not really worth it just go play Sonny 1 and 2. The upgrade system is pretty bland, uninspiring, and boring. While Sonny 2 was also a massive step up from Sonny 1, why not use Sonny 2 as the baseline and improve upon it rather than somehow mucking it up and making a title that's even worse than both 1 and 2? I like the idea and where the game was going but the depth of the game is so shallow that I can't recommend it, not to mention how bad some of the balancing in the game actually is.
👍 : 2 | 😃 : 0
Negative
Playtime: 720 minutes
not being able to see the abilities your allies have really hinders your ability to determine which stats to focus for them. also, the tutorial is long and tedious. 25~ fights with multiple waves each before you even unlock a subclass. idk how long until your next one if you even get another one, and there's no method to duplicate your save so you can save before making your irreversible class choice. i fondly remember the flash games, but this soiled it
👍 : 0 | 😃 : 0
Negative
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