Arms Race - TCWE
26 😀     18 😒
56,20%

Rating

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$9.99

Arms Race - TCWE Reviews

Arms Race - TCWE is PC strategy game based on the historical conflict between the USA and the USSR
App ID583590
App TypeGAME
Developers
Publishers Alina Digital
Categories Single-player, Steam Achievements
Genres Strategy
Release Date5 Oct, 2017
Platforms Windows
Supported Languages English

Arms Race - TCWE
44 Total Reviews
26 Positive Reviews
18 Negative Reviews
Mixed Score

Arms Race - TCWE has garnered a total of 44 reviews, with 26 positive reviews and 18 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Arms Race - TCWE over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 26 minutes
A good strategy game, I love the part of the space race. we need more games like this. My congratulations for developers.
👍 : 5 | 😃 : 0
Positive
Playtime: 114 minutes
A turn-based strategy that clouded my mind ^^ minimum clicks, maximum fun I can't rank Arms Race - TCWE among the best games of this genre, but it was an unusual experience for me. "What are you willing to do to win?" You are immersed in the unique history of the time. it's very atmospheric. Surveillance? Okay. Learn the essence of the cold war. Brrrr.
👍 : 0 | 😃 : 0
Positive
Playtime: 9 minutes
Shoddy graphics, talks about real time or strategy but thats literally only if you want the clock to run down in real time or you want to keep hitting 'next turn'. You have to hold down the right mouse button and drag yourself over to where ever on the map you want to see. I could see this being maybe a couple of bucks but 15$?! Don't waste your money. GO buy literally any Paradox title or even Supreme Ruler cold war. The Game isn't intuitive or fun to play at all.
👍 : 24 | 😃 : 2
Negative
Playtime: 2287 minutes
The game is broken. There are too many uncontrollables and the keys to winning are random, at best. No matter how I play, no matter the strategy, the AI always seems to runaway with funding, while I go bankrupt (Crisis of the Elites). Global Consequences are alleged to be granted 50/50; however, my experience has been more 70/30 in favor of the AI. This is one of the keys to winning and it is largely uncontrollable. I can start wars over and over again and the AI is still favored.
👍 : 4 | 😃 : 2
Negative
Playtime: 20 minutes
This game's concept is very unique. You first start off by choosing to either play as the USSR or USA. From that point on, the game focuses on historical elements of the Cold War by making the player micro-manage between other nations and expanding influence of the USA's or USSR's ideologies. The game is definitely for those who enjoy micro-management similar to the TBS genre (i.e. civilization). The only criticism I can give so far is the lack of in-game tutorials. Other than that the game will give as many hours as you're willing to put in to it. Lastly, mad props to whoever did the music for this game. It's very engaging and catchy.
👍 : 9 | 😃 : 0
Positive
Playtime: 20 minutes
Winning does not seem to be a possibility. I could've sworn I made a review for this already but it seems I haven't. Tried the first one - was disappointed. Tried the second - was still disappointed. There is no fun in this game and the only way to prevent the AI from, within 10 minutes having couped your nation, is to do the most borning asinine micro-managment. All the developers seem to do as well in response to any issue is 'oh, next game definitely'. No offense to them, but...this is the second game and it still has all the same issues. Its already too late to sway me because short of getting this for free I won't be giving it a second shot, but there are still many people that are yearning for a cold war game. You don't have political sim to help, you don't have detailed economic simulation, all you have is the base line - so you have to try extra hard to make sure that what you have actually works. There isn't much in my opinion that lifts it up as something unique otherwise.
👍 : 30 | 😃 : 0
Negative
Playtime: 269 minutes
Yeah it's a fun game, but could do with some developement (though I doubt it will get much, since this was released a year after the original). I say this because it feels like amatures did this, so for example it uses the personal version of unity. But if you can get passed that then it's actually really fun
👍 : 18 | 😃 : 0
Positive
Playtime: 1032 minutes
Arms Race - The Cold War Era is pretty promising with the way game mechanics work and the AI is good. The recommended strategy in the guide section doesn't work reliably for me and I ended up using a different strategy. The AI is also pretty good at adapting to what you are doing. The limited 3 budget changes ends up meaning every decision has long term implications. Most games turn out slightly differently due to the AI choosing different tactics and the randomness of global crisis events. The game isn't as full fleshed as say Hearts of Iron but I feel like the mechanics are well thought out and the AI provides a challenge even on easy. It does a good job of abtracting the cold war and reducing decisions to the macro level ('meaningful decisions') compared to HoI3/4 which features considerable micromanagement. I personally prefer macro level games (less micromanagement) but it's not everyone's cup of tea. If you prefer to play M&T in EU4 vs base EU4 or if you prefer to play Darkest Hour/HoI2 vs HoI4 then this is the game for you. In terms of improvements I think some additional work on fleshing out global crisis (ex instead of random have triggers) as well as UI work would be helpful. There's quite a bit of promise with what exists in the game. Make sure to read the manual and watch the online tutorials since there isn't an in game tutorial or tooltips. The UI Does take a while to get used to. Also I HIGHLY RECOMMEND playing in TURN BASED OR on SLOW so you have plenty of time to consider strategic decisions without needing to 'button mash' as mentioned in some other reviews. One warning is to not expect replayability on the level of Paradox Games since this is made by a small indie. I would say expect ~10-15 hours out of the game if you want to try all the possibilities. I wish the development team the best of luck as the Hearts of Iron series has gone in the direction of too much micromanagement and I would like to see a competitor that is more in the vein of Ho2. _____ Other: Consider an auto-send option for diplomats ;)
👍 : 23 | 😃 : 0
Positive
Playtime: 208 minutes
This game is actually really fun and has a lot of potential. All around it is a positive experience, but there is one massive massive flaw. No matter how you play the game, the events trigger randomly which will decide the outcome of the game. You can be on top all game, then one decade just get a little unlucky and lose completely out of your control. A little randomness is ok, but I prefer game-altering RNG out of my grand strategy.
👍 : 60 | 😃 : 0
Negative
Playtime: 314 minutes
This is a game that deals with the art of balancing. Balancing the budget, the need to compete in space, the need for armed forces, the need for better weapons and so on. Each year you can place three "pips" in various fields (or all in one), and there quite a few places to put those "pips". Do you boost national economy, increase spy gain, increase diplomat gain, increase research in one of three military field, boost funding in one of the two space race fields or increase troop gain? Go too agressive in one field and you are bound to fall behind in others. As said, a balancing art. I can not put the finger on one specific thing that makes me like the game, instead it is the mix of it all, to me it feels like I am constantly putting out real/imagined/potential fires all over the world, while trying to get the upper hand of my opponent. PRO: -several ways to win -each faction has 4 leaders, each of those 4 leaders have 1 fixed stat and 1 customizable -fun and interesting -alot of historical information (lots of info about the space race project and about various weapon platforms) -flipping nations by civil war or diplomacy -quite decent AI (atleast seems so to me) CONS: -manual. I needed a game to figure out some of the stuff, and asked a few questions on the discussion board before I could really enjoy the game properly. This has been agreed upon by the devs who said an improved manual is something they will do in a patch. -not everything is intuitive, so as mentioned, I needed a game where I simply pressed the various buttons to see what happend. Instead of a thumb up/down, how do you rate it? I would say this is around 82% for me, but please note that I am a history geek, so this might influence my rating somewhat.
👍 : 68 | 😃 : 0
Positive
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