Zoop! - Hunter's Grimm Reviews
For Sarai and Nicholas, life is simple: search for monsters, kill the monsters, get the reward, and get frosty chocolate milkshakes.
App ID | 577460 |
App Type | GAME |
Developers | Warfare Studios |
Publishers | Senpai Studios |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards, Captions available |
Genres | Indie, Action, RPG, Adventure |
Release Date | 3 Mar, 2017 |
Platforms | Windows |
Supported Languages | English |

319 Total Reviews
193 Positive Reviews
126 Negative Reviews
Mixed Score
Zoop! - Hunter's Grimm has garnered a total of 319 reviews, with 193 positive reviews and 126 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Zoop! - Hunter's Grimm over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
768 minutes
Keeping this short:
Pros:
>695 Achievements for ~10 minutes of play time just mucking about in the first town
>Decent character art
>Good quest log displaying context for quests, as well as active and completed quests
>Option to warp past dungeons as a method of fast travel post clearing said dungeon
Cons:
>Collectathon (for quests, alchemical skills, rewards, etc.) with some quest specific collectables appearing only after initiating the quest in previous dungeons and a decent chunk of secret paths/hidden collectibles with zero context clues
>Level-up system only increasing HP and MP, leaving stat increases at the mercy of stat-boosting items and equipment.
>Story being your generic adventure anime complete with trope characters of ditzy, young, swordswoman, nerd-boy alchemist, grumpy old-man berserker, and sexy witch/cleric, stopping a big bad defeated long ago from reviving as they bumble through the world as adventurers for hire.
>Terrible comedy/character writing to barely keep you engaged if at all.
>Combat being an abyssmal, broken mess, with equipment quickly making you under or overpowered, useless magic attacks (not enemy magic attacks on your party, those work just fine) and elemental weakness/resistance system (just go for basic attacks, it will always hit higher even for the mages if they were to hit an enemy with it's elemental weakness while the character is buffed), buffs/debuffs are OP as hell all of which you have no real counter for as the silence you can use on old-man berserker is a VERY low accuracy single target silence, the equipment reliance on stat boosting creates a massive difference between enemy difficulty, being absurdly underpowered in early game, to absurdly tanky/overpowered late game.
>Bugs, save the glaring issue I'll save for next, just chewy bread healing the alchemist for 50% instead of the 25% it should as it does for all the other party members
Note, GAME BREAKING BUG: After getting to the ship segment, when you square off against your rival and either win or lose, you are taken to the brig, where some plot unfolds. A bit into this, you get to the point Sarai, the protagonist, has a character arc and "doesn't know what to do next", however, as soon as this dialogue is advanced, you are brought to the title screen, and forced to resume from the last point saved (note, I have both won and lost the fight against the rival once, and this bug has occured twice), making play beyond this point (save community/fan patches for a fix), impossible.
Edit: This game is also a blatant stolen asset-flip, see the original: http://indierpgs.com/2013/10/new-release-hunters-grimm/
Overall score and conclusion, 2/10, if you have $2 and have to decide to choose between this game and a bag of potato chips, get the potato chips (unless you desperately want the achievements), it's far more satisfying and a much better use of your time.
👍 : 6 |
😃 : 0
Negative
Playtime:
142 minutes
I got a 90% discount coupon from crafting and decided to give the game a go since it was basically free, in a sense. Hunter's Grimm is an old-school RPG where two heroes you control embark on a journey to kill the Emperor Behemoth, the final boss apparently. There aren't many good points about this game other than its decently-drawn sprites. However, there is an overwhelming number of bad points in this game which resulted in me not recommending the game.
1. The title screen is absolutely atrocious. Most of the UI options and button selection is handled by F-keys on your keyboard. Other than the girl artwork, everything else about the title screen simply screams "no effort".
2. The story is bland, dull and uninteresting. It is rather predictable, but at least the characters follow a plot, which I guess isn't too bad. The story won't keep you playing though, for obvious reasons.
3. There is a lack of proper tutorial. Although some may enjoy the joy of discovering every element of the game by trial and error, I can guarantee there is absolutely no joy in doing so. While most controls and mechanics are easy to grasp, there will be certain parts of the story where the lack of direction can be annoyingly frustrating since to progress through the plot, you can required to perform certain actions at a certain place. But since the game doesn't tell you that, you wouldn't know unless you button-mashed your "Interact" key everywhere and happen to chance upon that. Moreover, the currency on screen is indicated as "G", which one may assume is gold. For some odd reason, when you pick up money from the ground, it is called "Silver Keys". Very confusing indeed.
4. Battles are rather lame. I got through most of the battles by button-mashing "Action" or "Attack". There does not seem to be any strategy involved nor do you need to plan your moves for each encounter.
5. The achievements are senseless and pointless. They do not relate to the game at all. You get one achievement every one second you are playing the game; nothing related to completing tasks, reaching goals or progressing through the game. Nothing. If you just want free 695 achievements to increase your achievement count on your profile or be able to use emojis as your achievements, you can pick this game up and just leave it running for ~12 minutes to get all of them.
Overall, I would not recommend getting this game at all. The game is not completely unplayable or downright horrible, but there is a lot of room for improvement and much to be desired. I did not finish the game; my patience ran dry at a certain point and just stopped playing. Honestly, the money you spend on this game just isn't worth it, imo. The only reason why one would even willingly purchase the game is to farm the easy achievements and trading cards.
👍 : 9 |
😃 : 2
Negative
Playtime:
192 minutes
Happen to get a 90% discount coupon - the only way this pооp worth something.
+700 achievements provided for the time game window opened
+All achievements pictures are facebook emotes for your profile decoration
+Cards with facebook emotes as drop
+Easy +1 perfect game
-The game itself is bad game-wise.
-1st time I opened the game my PC froze for like 3 minutes because of the window size
Could be a good ZUP! parody if the game would be playable.
👍 : 23 |
😃 : 5
Negative
Playtime:
110 minutes
It's always fun to climb a spider infested mountain, get poisoned in the process and have not a single shop selling antidote!
And no, you have no healing skills either.
This game is trashy, but it's not even the worst of Warfare Studios. I can't recommend this developer.
And I doubt they intended to make a game this time. This "Game" is just an excuse to spam Achievements and Trading Cards.
👍 : 12 |
😃 : 0
Negative
Playtime:
278 minutes
[b] YOU KNOW A GAME IS A JOKE WHEN THERE ARE 25 ACHIEVEMENTS FULL OF VARIOUS CHAT EMOJI FACES EXPLAINING MAKING FUN OF YOUR MOODS. YOU REALIZE OUTRIGHT THERE IS NO STORY IN THERE.[/b]
1] Install game.
2] Start Game
3] Click buttons specified in Intro text. X, Z, Spacebars, ESC, Shift, Arrow keys whatever...
4] Nothing works
5] Some random dialogues, attacks, sound effects happen. You end in new locations You are on auto pilot like Uriel's Chasm.
6] Close game after 5 minutes wondering what you are supposed to do seeing 0 Achievements unlocked.
7] The moment you quit game window, all 25 Emojis spring to life and Achievements unlocked.
[I]ACTUALLY YOU NEED NOT DO ANYTHING AFTER STARTING GAME JUST FINISH SOME WORK AND CLOSE GAME AFTER A FEW MINUTES FOR 100% ACHIEVEMENTS YOU HUNTERS.[/I]
[B]SO:[/B]
1] Buy it for game collection cheap at sale $0.30 - $0.50
2] Buy it for easy 25 Achievements 100% doing nothing in 5 minutes.
3] Buy it for 3 Trading cards at sale and sell them to recover 50-70% money. Game becomes super cheap.
4] Enjoy the joke.
👍 : 19 |
😃 : 5
Positive
Playtime:
79 minutes
Honestly just came here for the achievments after realizing this game is trash and somehow managed to end up on Steam to grace its customers with nothing promising aside from the emoji achievments to dot your Steam profile with... beautiful...
The longest like 60 minutes of my life...
(Should have been like 11 minutes but the achievment progress was slow at points)
Now to go play an actual video game with controls that work and actually had effort put into it.
👍 : 8 |
😃 : 1
Negative
Playtime:
810 minutes
A bland RPG Maker game with 480 resolution? Meh. I played it for an hour or 2 to see if the story or anything would spark my interest. Alas, it did not. Pretty dull and forgettable. I had given up on it and so I figured I'd at least get the supposed "easy" achievements. As many have stated, you get them just for being in the game - they aren't tied to any actual actions or quests. So what happens? Nothing. I play for 2 hours; 0 cheevs. I idle for an hour before bed just to check it out; 0 cheevs. I left the game running in game, or on the title screen, or start a new game, or paused in the in game menu, or standing in the middle of town . . . . 12 hours later . . . 0 cheevs. I must be really terrible at this game, because I can't even get the freebie achievements.
👍 : 15 |
😃 : 2
Negative
Playtime:
176 minutes
I don't know where to begin.. I guess I will just do a pros and cons...
Considering I enjoy 100% games, I thought I would take the time to do this review..
Pros:
[i]I enjoy games that are simple and easy, and although it may have been easy to get these acheivements, here are things I guess you could buy this game for..[/i]
+Achievements are earned by the game sitting open, and you get them every second the game is opened.
+Easy 100% game for those who collect perfect games.
+You don't have to do anything at all and can be lazy..
Cons:
[i]As an achievement hunter that enjoys fun games, I felt no need to continue playing after I got them all, since the story really didn't capture my attention..[/i]
-Bland Story
-Honestly the gameplay was to simple for me to bother with trying..
-The acheivements didn't even match the game..
All in all, I have been noticing all the games that are milking us acheivement hunters by backing their games with easy acheivements that you get simple my spamming..or leaving the game open..its sad, but with that being said...If everyone hates Zup so much, then this game takes the cake, at least Zup makes you finish the puzzles to get the many achievements it offers.
👍 : 34 |
😃 : 3
Negative
Playtime:
404 minutes
This game is terrible. I saw a few friends playing it and thought for a dollar it would be worth a go.
But no.
Although I was intrugued by the nearly 700 achievements, I didn't buy it with the knowledge that you can simply idle this game for the achievements like 90% of the other people out there. I legitimately thought that the achievements were by making progress. They'd throw you an achievement for small little actions or for making progress or something. Even though the achievements don't make a lot of sense, I thought that was the dev's plan to motivate people to play their game.
So I played 90 minutes of this shit. I thought I'd give it a chance... what a waste. The writing is cringeworthy. The battles are no challenge at all. I've been to three different towns and have not once seen a place to buy new equipment. No map. They hand out items and money like candy, taking all difficulty out. The story is poorly implemented. Poorly designed in general. Steam overlay doesn't work, and even trying to tab out using alt+tab doesn't seem to work. Sometimes, it'll also crash on start up. They've tried to mimic the dozens of other shitty cheap RPGMaker games here on Steam, but they fail even at that.
Then I realized, "Wow. Huh. I've played this for 90 minutes and gotten 6 achievements. Friends of mine played this for 20 minutes and have all 600. What gives?" Try to find answers in the discussions section of Steam, and even the dev doesn't seem to understand what's going on or give a clear answer as to why the hell this game is so busted. The way it's SUPPOSED to work is that it will give you 1 achievement per second of playing. But it seems to work at random for some people, and not for others. HOW DO YOU FUCK UP THIS BAD?
Lose lose situation. I wasted a dollar, I wasted 90 minutes of my life, and I had to idle the game for about 5 hours until the achievements unlocked. At least they unlockd, but still. About the only plus side of this was that it has card drops, and by selling my three drops I was able to get most of what I paid for this game back.
👍 : 50 |
😃 : 3
Negative
Playtime:
631 minutes
Tricking people to buy this using hundreds of senseless achievements.
The game is nothing special, Steam-Overlay doesn't work and the controls are clingy.
When will Valve take measures against this achievement-abuse?
Downvoted!
👍 : 85 |
😃 : 4
Negative