Playtime:
504 minutes
EDIT : I have now soldiered throuh the ending and I can safely say that this is the most underwhelming and irritating visual novel I’ve ever read (really). The art is great, most of the characters are engaging, the voice acting is good... but everything else is just impossible. Too many storylines, FAR TOO MANY CHARACTERS, some of which even disappear mid-game as they were so useless you later wonder what actually happened to them. When you can cut half of your cast without harming your plot at all, you should ask yourself questions.
. Please, don’t offer backers the opportunity to implant a character of theirs in a visual novel. You wouldn’t do that for a book or a movie, so why did you do it here? The game loses its plot a third into the story— not that it matters anyway, since the ending is so bad and anticlimactic that I can think of a single phrase, that if uttered at the right time during the first book would have spared us THE ENTIRE SECOND GAME!!
Worst of the worst, perhaps more irritating than all, is that none of the choices really seem to MATTER. I too often found myself making choices that actually led to the exact same resolution as the other options, which led me to wonder why this was packaged in a visual novel in the first place.
In its hubris, this game tried to give us more content than any other, to push the limits of what visual novels are in terms of content. To give us an 8 hours visual novel! But by doing so, it simply dumped quality into the trash, making all that content a disappointing, unsatisfying, bland mess.
Original message :
I certainly loved the first game- one of my favourite visual novels, in fact. But... The second is just a slog. Their attempt at making the game longer is admirable for its courage, but the main plot (which is sadly pretty lackluster) is horribly filled with clutter that makes the game almost painful to play. Too many characters, and way, way, way too much filler. The Aelfnod & Aku part should have been kept as a separate book/game, much like the lost in shadows branch. It would have been a lot more enjoyable that way. I found myself skipping entire scenes towards the end because I just couldn't handle all the fillers, especially between characters that I frankly couldn't care less for.
Like "oh, yet another random character appears. An entirely useless one at that, so much that they seem like a kickstarter backer reward"
The game seems to take heart in pairing all its characters, and while I had a lot of fun lesbianing/bisexualing around, all those romances seemed to blend together. I counted... FIVE romances going on (one being a love... square?) at the same time! *groans*
A long story only works bet if there's a central plot, really. At this point, even the series' ACTUAL ANTAGONIST seemed to be just yet another secondary plot, overshadowed by everything else. By the end of the game you're just hoping for this all to end.
👍 : 22 |
😃 : 2